Player Matchup

Cerberus
Cerberus
DiscMaN4000
Cerberus
Level 104
God Stats
10W - 4L
1,823 SR
Queue Stats
59W - 37L
1,662 Elo+
Party 3
Gilgamesh
Gilgamesh
MaximumPompano
Gilgamesh
Level 158
God Stats
35W - 21L
1,621 SR
Queue Stats
139W - 108L
1,601 Elo+
Party 3
Persephone
Persephone
Pierseus
Persephone
Level 121
God Stats
25W - 17L
1,683 SR
Queue Stats
789W - 806L
1,583 Elo+
Party 2
Cupid
Cupid
Xebymoto
Cupid
Level 48
God Stats
13W - 8L
1,641 SR
Queue Stats
51W - 53L
1,455 Elo+
Party 2
Neith
Neith
wsuh
Neith
Level 20
God Stats
10W - 3L
1,623 SR
Queue Stats
10W - 3L
1,583 Elo+
Party 3
Team Averages
Level 90
1,678 SR
1,577 Elo+

VS

Team Averages
Level 42
1,525 SR
1,431 Elo+
Chaac
Chaac
ChiefB2
Chaac
Level 66
God Stats
0W - 1L
1,557 SR
Queue Stats
16W - 23L
1,432 Elo+
Party 1
Ra
Ra
Chubbywalrus333
Ra
Level 8
God Stats
8W - 3L
1,584 SR
Queue Stats
8W - 4L
1,590 Elo+
Party 1
Amaterasu
Amaterasu
Rhinosesaurus
Amaterasu
Level 23
God Stats
0W - 1L
1,596 SR
Queue Stats
2W - 3L
1,278 Elo+
Party 1
Scylla
Scylla
creepergames179
Scylla
Level 39
God Stats
10W - 6L
1,425 SR
Queue Stats
23W - 24L
1,412 Elo+
Party 1
Kukulkan
Kukulkan
killswitch A239
Kukulkan
Level 73
God Stats
22W - 30L
1,463 SR
Queue Stats
24W - 32L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DiscMaN4000
Cerberus
20
3 / 4 / 23
12,882
991
15,541
24,298
10,050
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
MaximumPompano
Gilgamesh
20
15 / 2 / 15
14,714
1,132
31,628
26,025
22,211
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Persephone
Pierseus
Persephone
20
8 / 0 / 18
13,849
1,065
25,637
9,855
3,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
Xebymoto
Cupid
20
8 / 7 / 15
13,353
1,027
14,117
12,457
4,605
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
wsuh
Neith
20
5 / 0 / 15
12,400
954
14,985
12,423
4,078
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

190

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ChiefB2
Chaac
18
1 / 6 / 7
11,136
857
14,589
24,309
30,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

18
0 / 9 / 3
10,668
821
7,777
13,459
6,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amaterasu
Rhinosesaurus
Amaterasu
18
3 / 6 / 4
11,600
892
14,287
25,167
22,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 10 / 9
12,799
985
20,295
27,063
12,298
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
18
5 / 8 / 6
13,016
1,001
21,627
18,366
8,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
42
39
Kills
13
13
Deaths
39
86
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chaac
ChiefB2
Chaac
1
6
7
0.75
L
0
9
3
0.17
W
Cerberus
DiscMaN4000
Cerberus
3
4
23
3.63
W
Gilgamesh
MaximumPompano
Gilgamesh
15
2
15
11.25
W
Persephone
Pierseus
Persephone
8
0
18
17
L
Amaterasu
Rhinosesaurus
Amaterasu
3
6
4
0.83
W
Cupid
Xebymoto
Cupid
8
7
15
2.21
L
4
10
9
0.85
L
Kukulkan
5
8
6
1
W
Neith
wsuh
Neith
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,908
Damage
78,575
85,058
Taken
108,364
44,855
Mitigated
79,428
15,291
Healing
15,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ChiefB2
Chaac
14,589
2,438
0
6,702
24,309
30,067
0
10,115
14,194
0
26,222
L
7,777
694
1,453
621
13,459
6,094
0
2,771
10,688
36,254
0
W
Cerberus
DiscMaN4000
Cerberus
15,541
1,482
737
7,318
24,298
10,050
0
12,167
10,899
39,099
0
W
Gilgamesh
MaximumPompano
Gilgamesh
31,628
13,040
0
191
26,025
22,211
0
12,927
11,848
0
41,591
W
Persephone
Pierseus
Persephone
25,637
1,473
135
3,182
9,855
3,911
0
6,518
3,075
56,434
0
L
Amaterasu
Rhinosesaurus
Amaterasu
14,287
7,370
0
2,004
25,167
22,876
0
10,201
14,966
0
24,159
W
Cupid
Xebymoto
Cupid
14,117
7,679
493
1,368
12,457
4,605
0
8,767
3,495
0
35,202
L
20,295
2,942
20
2,910
27,063
12,298
0
12,127
14,936
44,856
0
L
Kukulkan
21,627
380
372
1,347
18,366
8,093
0
5,964
12,402
42,299
0
W
Neith
wsuh
Neith
14,985
8,193
0
1,867
12,423
4,078
0
9,190
2,803
0
38,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,198
Gold Earned
59,219
270
Minions Killed
221
6
Camps Cleared
6
1,238,487
Distance Traveled
1,221,888
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,136
857
28
2
1
239,398
0
L
Ra
10,668
821
79
6
0
207,099
0
W
Cerberus
12,882
991
88
7
2
249,348
3
W
Gilgamesh
14,714
1,132
14
1
2
271,621
1
W
Persephone
13,849
1,065
71
5
1
279,672
0
L
Amaterasu
11,600
892
14
1
4
280,870
0
W
Cupid
13,353
1,027
41
3
0
193,546
0
L
Scylla
12,799
985
64
5
1
243,166
1
L
Kukulkan
13,016
1,001
36
3
0
251,355
1
W
Neith
12,400
954
56
4
1
244,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role