Player Matchup

Cerberus
Cerberus
Dwilly253
Cerberus
Level 126
God Stats
1W - 1L
1,160 SR
Queue Stats
9W - 11L
1,452 Elo+
Solo
Izanami
Izanami
ElPenguinEli
Izanami
Level 110
God Stats
1W - 0L
1,331 SR
Queue Stats
35W - 29L
1,532 Elo+
Party 1
Artio
Artio
Ghost79722
Artio
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 23L
1,552 Elo+
Party 1
Eset
Eset
Suko620
Eset
Level 65
God Stats
1W - 1L
1,573 SR
Queue Stats
18W - 20L
1,435 Elo+
Solo
Cthulhu
Cthulhu
muff77t
Cthulhu
Level 106
God Stats
2W - 3L
1,398 SR
Queue Stats
167W - 179L
1,455 Elo+
Solo
Team Averages
Level 98
1,392 SR
1,485 Elo+

VS

Team Averages
Level 143
1,492 SR
1,481 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Diskidgotskills
Olorun
Level 155
God Stats
1W - 4L
1,383 SR
Queue Stats
681W - 735L
1,449 Elo+
Party 2
Nox
Nox
Genuflect-2-Me
Nox
Level 145
God Stats
5W - 2L
1,726 SR
Queue Stats
129W - 133L
1,471 Elo+
Solo
Tiamat
Tiamat
MXgowco
Tiamat
Level 143
God Stats
1W - 1L
1,350 SR
Queue Stats
57W - 51L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dwilly253
Cerberus
16
3 / 4 / 15
10,064
719
12,494
18,982
19,528
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
ElPenguinEli
Izanami
18
6 / 4 / 11
11,157
797
12,779
11,009
4,825
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artio
17
2 / 3 / 14
10,677
763
5,174
16,345
14,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
Suko620
Eset
20
9 / 1 / 16
12,281
877
16,267
12,994
6,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
muff77t
Cthulhu
18
6 / 4 / 17
11,659
833
20,910
18,418
19,604
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
3 / 7 / 8
10,301
736
14,714
15,961
5,446
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
 
Arachne
16
4 / 4 / 10
9,375
670
11,722
15,640
7,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 4 / 9
9,392
671
11,296
15,329
5,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 3 / 11
9,430
674
13,233
10,932
4,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
MXgowco
Tiamat
14
3 / 8 / 7
8,863
633
11,810
15,455
10,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
61
26
Kills
16
16
Deaths
26
73
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
7
8
1
L
Arachne
 
Arachne
4
4
10
2.25
L
4
4
9
2.13
W
Cerberus
Dwilly253
Cerberus
3
4
15
2.63
W
Izanami
ElPenguinEli
Izanami
6
4
11
2.88
L
2
3
11
2.5
W
Artio
2
3
14
3
L
Tiamat
MXgowco
Tiamat
3
8
7
0.81
W
Eset
Suko620
Eset
9
1
16
17
W
Cthulhu
muff77t
Cthulhu
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,624
Damage
62,775
77,748
Taken
73,317
64,973
Mitigated
33,083
33,281
Healing
29,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
14,714
4,499
1,296
3,321
15,961
5,446
219
12,924
3,037
0
29,779
L
Arachne
 
Arachne
11,722
8,075
336
3,558
15,640
7,461
87
11,451
4,189
0
13,366
L
11,296
5,508
6,152
6,357
15,329
5,862
825
11,086
4,243
19,862
0
W
Cerberus
Dwilly253
Cerberus
12,494
763
1,527
4,822
18,982
19,528
809
8,703
10,070
19,791
0
W
Izanami
ElPenguinEli
Izanami
12,779
8,454
814
2,633
11,009
4,825
2,401
5,695
5,227
0
43,185
L
13,233
695
1,646
2,318
10,932
4,153
0
7,966
2,966
37,129
0
W
Artio
5,174
687
1,515
5,687
16,345
14,872
125
7,629
8,576
14,440
0
L
Tiamat
MXgowco
Tiamat
11,810
847
1,669
3,288
15,455
10,161
0
11,418
4,037
21,163
0
W
Eset
Suko620
Eset
16,267
1,452
4,054
5,362
12,994
6,144
1,823
4,779
8,166
36,070
0
W
Cthulhu
muff77t
Cthulhu
20,910
523
2,951
3,916
18,418
19,604
95
9,533
8,754
37,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,838
Gold Earned
47,361
192
Minions Killed
113
0
Camps Cleared
0
1,274,934
Distance Traveled
1,281,458
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,301
736
28
2
0
234,490
0
L
Arachne
9,375
670
8
1
0
286,221
5
L
Olorun
9,392
671
27
2
0
250,762
1
W
Cerberus
10,064
719
20
1
0
241,966
0
W
Izanami
11,157
797
76
5
0
217,186
1
L
Nox
9,430
674
41
3
0
290,756
0
W
Artio
10,677
763
15
1
0
269,598
1
L
Tiamat
8,863
633
9
1
0
219,229
0
W
Eset
12,281
877
41
3
0
277,518
1
W
Cthulhu
11,659
833
40
3
0
268,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role