Player Matchup

Janus
Janus
IMCF_Pabs
Janus
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
106W - 49L
1,775 Elo+
Party 2
Arachne
Arachne
Jujuvibez
Arachne
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
176W - 73L
1,770 Elo+
Party 2
Jormungandr
Jormungandr
SCo Spartan01
Jormungandr
Level 131
God Stats
9W - 3L
1,688 SR
Queue Stats
268W - 216L
1,624 Elo+
Party 3
Heimdallr
Heimdallr
SociopathicSlug
Heimdallr
Level 128
God Stats
40W - 30L
1,553 SR
Queue Stats
403W - 325L
1,627 Elo+
Party 3
Odin
Odin
TheMoistman00
Odin
Level 28
God Stats
1W - 0L
1,860 SR
Queue Stats
7W - 3L
1,736 Elo+
Party 3
Team Averages
Level 84
1,620 SR
1,706 Elo+

VS

Team Averages
Level 95
1,554 SR
1,580 Elo+
Anhur
Anhur
ArsenWF1613
Anhur
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
125W - 118L
1,564 Elo+
Party 1
Khepri
Khepri
BloodEvolver
Khepri
Level 118
God Stats
10W - 12L
1,502 SR
Queue Stats
99W - 101L
1,498 Elo+
Solo
Thor
Thor
MOMENTO_PANA743
Thor
Level 86
God Stats
1W - 2L
1,400 SR
Queue Stats
112W - 98L
1,562 Elo+
Party 1
Bellona
Bellona
RichiRG29
Bellona
Level 16
God Stats
2W - 1L
1,837 SR
Queue Stats
21W - 11L
1,667 Elo+
Party 1
Nox
Nox
diego4070
Nox
Level 127
God Stats
1W - 1L
1,529 SR
Queue Stats
214W - 200L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
IMCF_Pabs
Janus
12
1 / 2 / 5
7,400
493
5,762
7,647
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Jujuvibez
Arachne
14
5 / 1 / 1
8,686
579
6,806
10,646
3,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
SCo Spartan01
Jormungandr
13
6 / 0 / 8
8,462
564
8,962
10,916
8,565
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
SociopathicSlug
Heimdallr
15
9 / 1 / 3
9,767
651
13,755
7,955
2,794
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 4 / 3
7,132
475
2,687
10,464
6,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 0
7,987
532
3,013
9,611
2,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
10
1 / 4 / 0
6,333
422
3,096
12,176
10,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 3 / 1
7,356
490
4,358
10,823
4,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
RichiRG29
Bellona
14
4 / 3 / 1
8,401
560
11,509
11,205
9,110
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 5 / 0
6,946
463
4,492
8,025
3,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
21
Kills
8
8
Deaths
21
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Khepri
1
4
0
0.25
W
Janus
IMCF_Pabs
Janus
1
2
5
1.75
W
Arachne
Jujuvibez
Arachne
5
1
1
5.5
L
2
3
1
0.83
L
Bellona
RichiRG29
Bellona
4
3
1
1.5
W
Jormungandr
SCo Spartan01
Jormungandr
6
0
8
10
W
Heimdallr
SociopathicSlug
Heimdallr
9
1
3
10.5
W
0
4
3
0.38
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,972
Damage
26,468
47,628
Taken
51,840
24,212
Mitigated
29,830
15,250
Healing
10,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,013
1,873
0
1,517
9,611
2,755
1,100
881
8,730
0
47,762
L
Khepri
3,096
545
0
1,407
12,176
10,315
40
3,704
8,429
16,211
0
W
Janus
IMCF_Pabs
Janus
5,762
526
44
2,921
7,647
2,125
0
2,903
4,536
44,126
0
W
Arachne
Jujuvibez
Arachne
6,806
4,640
0
6,527
10,646
3,814
0
806
9,824
0
47,591
L
4,358
318
0
4,087
10,823
4,275
0
3,908
6,822
0
37,776
L
Bellona
RichiRG29
Bellona
11,509
5,790
0
2,758
11,205
9,110
216
3,259
7,585
0
53,811
W
Jormungandr
SCo Spartan01
Jormungandr
8,962
2,623
15
1,040
10,916
8,565
0
2,240
8,546
32,654
0
W
Heimdallr
SociopathicSlug
Heimdallr
13,755
6,414
0
2,788
7,955
2,794
803
1,152
6,757
0
73,979
W
2,687
377
0
1,915
10,464
6,914
0
254
10,210
2,675
31,007
L
4,492
556
0
720
8,025
3,375
256
3,264
4,718
40,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,447
Gold Earned
37,023
411
Minions Killed
420
0
Camps Cleared
0
1,509,789
Distance Traveled
1,553,373
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,987
532
101
7
0
311,451
3
L
Khepri
6,333
422
32
2
0
327,659
11
W
Janus
7,400
493
71
5
0
255,832
1
W
Arachne
8,686
579
96
6
0
344,413
2
L
Thor
7,356
490
74
5
0
339,983
0
L
Bellona
8,401
560
111
7
0
290,736
1
W
Jormungandr
8,462
564
49
3
0
299,402
9
W
Heimdallr
9,767
651
122
8
0
295,585
2
W
Odin
7,132
475
73
5
0
314,557
2
L
Nox
6,946
463
102
7
0
283,544
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role