Player Matchup

Awilix
Awilix
CamBrady012
Awilix
Level 100
God Stats
1W - 0L
1,726 SR
Queue Stats
122W - 92L
1,620 Elo+
Party 1
Fafnir
Fafnir
ElDad13
Fafnir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 34L
1,648 Elo+
Party 1
Merlin
Merlin
yoyoabc
Merlin
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 21L
1,797 Elo+
Party 1
Team Averages
Level 62
1,575 SR
1,689 Elo+

VS

Team Averages
Level 58
1,604 SR
1,488 Elo+
Morgan Le Fay
Morgan Le Fay
DrFoxPoint314
Morgan Le Fay
Level 40
God Stats
0W - 1L
1,506 SR
Queue Stats
1W - 3L
1,510 Elo+
Party 2
Danzaburou
Danzaburou
Fritzipoo
Danzaburou
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 247L
1,453 Elo+
Solo
Nike
Nike
phoneixgod
Nike
Level 17
God Stats
0W - 1L
1,805 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
4 / 4 / 6
8,954
689
7,081
8,359
3,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fafnir
ElDad13
Fafnir
14
3 / 0 / 12
10,581
814
4,692
13,083
18,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
yoyoabc
Merlin
15
9 / 2 / 5
10,425
802
22,074
8,811
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DrFoxPoint314
Morgan Le Fay
12
3 / 8 / 1
8,805
677
5,633
13,302
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Fritzipoo
Danzaburou
12
1 / 6 / 2
8,164
628
5,670
13,345
3,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 2
7,976
614
5,858
13,186
9,642
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
16
Kills
6
6
Deaths
16
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
4
4
6
1.75
L
Morgan Le Fay
DrFoxPoint314
Morgan Le Fay
3
8
1
0.44
W
Fafnir
ElDad13
Fafnir
3
0
12
9
L
Danzaburou
Fritzipoo
Danzaburou
1
6
2
0.33
L
2
2
2
1.5
W
Merlin
yoyoabc
Merlin
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,847
Damage
17,161
30,253
Taken
39,833
25,756
Mitigated
16,977
6,084
Healing
5,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
7,081
2,449
0
672
8,359
3,664
1,047
1,982
5,623
0
29,998
L
Morgan Le Fay
DrFoxPoint314
Morgan Le Fay
5,633
731
0
1,374
13,302
3,792
0
10,122
3,180
23,002
0
W
Fafnir
ElDad13
Fafnir
4,692
1,352
0
3,453
13,083
18,251
589
1,972
11,111
12,832
0
L
Danzaburou
Fritzipoo
Danzaburou
5,670
2,385
0
3,135
13,345
3,543
0
9,620
3,725
0
27,299
L
5,858
703
0
1,035
13,186
9,642
0
7,082
6,104
0
11,288
W
Merlin
yoyoabc
Merlin
22,074
1,269
287
1,672
8,811
3,841
345
2,459
6,352
58,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,960
Gold Earned
24,945
135
Minions Killed
119
7
Camps Cleared
3
719,484
Distance Traveled
619,331
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,954
689
42
3
6
235,267
0
L
Morgan Le Fay
8,805
677
41
3
1
183,677
2
W
Fafnir
10,581
814
17
1
0
252,285
0
L
Danzaburou
8,164
628
68
5
2
194,775
2
L
Nike
7,976
614
10
1
0
240,879
0
W
Merlin
10,425
802
76
6
1
231,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role