Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Konenuuu
Fafnir
Level 112
God Stats
7W - 3L
1,682 SR
Queue Stats
48W - 45L
1,476 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Ooziie x NRG
Morgan Le Fay
Level 64
God Stats
10W - 2L
1,598 SR
Queue Stats
95W - 78L
1,478 Elo+
Party 2
Aphrodite
Aphrodite
nuaveD-
Aphrodite
Level 97
God Stats
3W - 3L
1,459 SR
Queue Stats
18W - 18L
1,425 Elo+
Party 3
Hel
Hel
ygtrece_13_13
Hel
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 39L
1,535 Elo+
Party 3
Team Averages
Level 98
1,548 SR
1,483 Elo+

VS

Team Averages
Level 94
1,426 SR
1,492 Elo+
Artio
Artio
Alpha Raptor96
Artio
Level 145
God Stats
8W - 11L
1,525 SR
Queue Stats
219W - 263L
1,487 Elo+
Party 1
Bakasura
Bakasura
CranMaster
Bakasura
Level 41
God Stats
1W - 4L
1,310 SR
Queue Stats
118W - 129L
1,505 Elo+
Solo
Freya
Freya
Dragonight7777
Freya
Level 139
God Stats
0W - 1L
1,361 SR
Queue Stats
152W - 184L
1,486 Elo+
Party 1
Bellona
Bellona
LordMyriksQC
Bellona
Level 101
God Stats
10W - 7L
1,594 SR
Queue Stats
207W - 227L
1,471 Elo+
Party 1
Xbalanque
Xbalanque
lixapo
Xbalanque
Level 45
God Stats
0W - 1L
1,337 SR
Queue Stats
92W - 89L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
7 / 2 / 4
8,308
593
4,991
8,761
3,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Konenuuu
Fafnir
13
0 / 1 / 5
7,457
533
5,453
9,271
10,489
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morgan Le Fay
Ooziie x NRG
Morgan Le Fay
15
5 / 0 / 4
8,586
613
9,923
7,733
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
nuaveD-
Aphrodite
11
1 / 1 / 2
6,736
481
5,768
7,569
3,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
3 / 1 / 1
6,664
476
9,641
11,928
4,286
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
6,346
453
8,263
13,271
10,675
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
CranMaster
Bakasura
12
1 / 2 / 1
6,939
496
4,196
11,654
4,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 6 / 1
6,150
439
3,744
9,276
4,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
LordMyriksQC
Bellona
12
0 / 3 / 1
6,820
487
3,833
9,419
6,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
lixapo
Xbalanque
10
0 / 4 / 3
5,750
411
5,882
9,209
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
16
Kills
5
5
Deaths
16
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
7
2
4
4.5
L
3
1
0
3
L
Bakasura
CranMaster
Bakasura
1
2
1
0.75
L
1
6
1
0.25
W
Fafnir
Konenuuu
Fafnir
0
1
5
2.5
L
Bellona
LordMyriksQC
Bellona
0
3
1
0.17
W
Morgan Le Fay
Ooziie x NRG
Morgan Le Fay
5
0
4
7
L
Xbalanque
lixapo
Xbalanque
0
4
3
0.38
W
Aphrodite
nuaveD-
Aphrodite
1
1
2
2
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,776
Damage
25,918
45,262
Taken
52,829
24,946
Mitigated
29,132
27,297
Healing
17,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,991
1,990
0
4,071
8,761
3,559
508
781
7,521
0
43,042
L
8,263
1,378
1,243
5,162
13,271
10,675
0
8,683
4,588
31,854
0
L
Bakasura
CranMaster
Bakasura
4,196
2,675
0
2,923
11,654
4,657
0
5,780
5,688
0
34,012
L
3,744
1,139
116
2,853
9,276
4,250
0
5,070
4,206
26,078
0
W
Fafnir
Konenuuu
Fafnir
5,453
885
0
4,474
9,271
10,489
650
0
9,051
43,037
0
L
Bellona
LordMyriksQC
Bellona
3,833
1,408
0
3,618
9,419
6,567
0
3,861
5,079
0
37,677
W
Morgan Le Fay
Ooziie x NRG
Morgan Le Fay
9,923
1,322
49
4,404
7,733
2,950
318
2,074
5,330
59,433
0
L
Xbalanque
lixapo
Xbalanque
5,882
3,160
0
1,274
9,209
2,983
0
6,726
2,483
0
31,875
W
Aphrodite
nuaveD-
Aphrodite
5,768
1,245
3,348
3,671
7,569
3,662
700
3,264
4,305
23,037
0
W
9,641
1,553
1,811
5,469
11,928
4,286
154
5,385
6,453
44,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,751
Gold Earned
32,005
374
Minions Killed
310
0
Camps Cleared
0
1,278,744
Distance Traveled
1,254,495
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,308
593
70
5
0
292,689
4
L
Artio
6,346
453
27
2
0
258,020
3
L
Bakasura
6,939
496
91
7
0
287,186
1
L
Freya
6,150
439
48
3
0
224,406
0
W
Fafnir
7,457
533
85
6
0
228,958
4
L
Bellona
6,820
487
80
6
0
260,406
2
W
Morgan Le Fay
8,586
613
101
7
0
272,126
5
L
Xbalanque
5,750
411
64
5
0
224,477
1
W
Aphrodite
6,736
481
49
4
0
248,286
2
W
Hel
6,664
476
69
5
0
236,685
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role