Player Matchup

Merlin
Merlin
ElChapooJr-
Merlin
Level 120
God Stats
5W - 3L
1,662 SR
Queue Stats
349W - 398L
1,446 Elo+
Solo
Arachne
Arachne
MWWHODEY
Arachne
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 125L
1,526 Elo+
Solo
Xbalanque
Xbalanque
Naitherrrr_
Xbalanque
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 72L
1,478 Elo+
Solo
Cthulhu
Cthulhu
Tortilla_Boy_456
Cthulhu
Level 127
God Stats
1W - 1L
1,333 SR
Queue Stats
82W - 86L
1,450 Elo+
Solo
Hercules
Hercules
vizsicko
Hercules
Level 83
God Stats
34W - 31L
1,430 SR
Queue Stats
434W - 425L
1,506 Elo+
Solo
Team Averages
Level 101
1,485 SR
1,481 Elo+

VS

Team Averages
Level 114
1,590 SR
1,464 Elo+
Ymir
Ymir
DEMONKING347
Ymir
Level 149
God Stats
51W - 53L
1,435 SR
Queue Stats
341W - 380L
1,412 Elo+
Party 1
Xbalanque
Xbalanque
FumingTrain552
Xbalanque
Level 96
God Stats
30W - 38L
1,501 SR
Queue Stats
219W - 235L
1,424 Elo+
Party 1
Anubis
Anubis
LilXannyGod
Anubis
Level 120
God Stats
3W - 5L
1,564 SR
Queue Stats
213W - 207L
1,487 Elo+
Solo
Scylla
Scylla
Platano606
Scylla
Level 80
God Stats
5W - 2L
1,854 SR
Queue Stats
275W - 233L
1,524 Elo+
Party 1
Arachne
Arachne
velociraptor x1
Arachne
Level 126
God Stats
48W - 25L
1,596 SR
Queue Stats
207W - 193L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
2 / 0 / 0
6,247
694
712
3,361
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
MWWHODEY
Arachne
10
5 / 1 / 4
5,992
666
3,559
6,865
2,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
Naitherrrr_
Xbalanque
9
3 / 0 / 4
5,596
622
5,564
4,113
1,011
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 1 / 2
4,897
544
2,629
4,756
1,930
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
vizsicko
Hercules
11
5 / 1 / 0
6,497
722
4,106
7,260
6,804
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 3 / 0
3,969
441
2,348
6,241
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
FumingTrain552
Xbalanque
6
0 / 3 / 1
4,246
472
1,662
4,011
879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
8
1 / 2 / 1
5,366
596
1,891
4,468
1,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
Platano606
Scylla
9
0 / 2 / 0
4,872
541
1,818
3,308
881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 6 / 0
4,942
549
5,633
7,149
2,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
16
Kills
3
3
Deaths
16
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Merlin
2
0
0
2
L
Xbalanque
FumingTrain552
Xbalanque
0
3
1
0.17
L
Anubis
1
2
1
0.75
W
Arachne
MWWHODEY
Arachne
5
1
4
7
W
Xbalanque
Naitherrrr_
Xbalanque
3
0
4
5
L
Scylla
Platano606
Scylla
0
2
0
0
W
1
1
2
2
L
1
6
0
0.17
W
Hercules
vizsicko
Hercules
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,570
Damage
13,352
26,355
Taken
25,177
13,155
Mitigated
7,922
10,601
Healing
6,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,348
1,186
70
1,315
6,241
1,766
0
1,052
5,189
9,125
0
W
Merlin
712
0
0
668
3,361
1,101
0
639
2,578
36,277
0
L
Xbalanque
FumingTrain552
Xbalanque
1,662
538
176
861
4,011
879
0
308
3,703
0
16,455
L
Anubis
1,891
80
0
2,394
4,468
1,558
0
803
3,665
22,171
0
W
Arachne
MWWHODEY
Arachne
3,559
1,564
0
3,374
6,865
2,309
0
2,096
4,681
0
26,787
W
Xbalanque
Naitherrrr_
Xbalanque
5,564
3,189
0
1,707
4,113
1,011
856
1,854
2,259
0
25,226
L
Scylla
Platano606
Scylla
1,818
55
0
750
3,308
881
0
500
2,808
25,838
0
W
2,629
467
0
1,201
4,756
1,930
0
982
3,774
22,277
0
L
5,633
4,169
0
1,347
7,149
2,838
0
678
6,214
0
19,092
W
Hercules
vizsicko
Hercules
4,106
1,570
0
3,651
7,260
6,804
654
254
7,006
0
30,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,229
Gold Earned
23,395
307
Minions Killed
188
0
Camps Cleared
0
914,030
Distance Traveled
665,743
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,969
441
9
1
0
103,942
0
W
Merlin
6,247
694
83
9
0
192,101
0
L
Xbalanque
4,246
472
39
4
0
107,612
0
L
Anubis
5,366
596
52
6
0
149,168
3
W
Arachne
5,992
666
56
6
0
201,374
2
W
Xbalanque
5,596
622
44
5
0
165,905
1
L
Scylla
4,872
541
56
6
0
132,854
2
W
Cthulhu
4,897
544
47
5
0
180,829
1
L
Arachne
4,942
549
32
4
0
172,167
2
W
Hercules
6,497
722
77
9
0
173,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role