Player Matchup

Bellona
Bellona
 
Bellona
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Armybest95
Merlin
Level 37
God Stats
4W - 9L
1,349 SR
Queue Stats
36W - 57L
1,315 Elo+
Party 2
Neith
Neith
BARDAK895
Neith
Level 41
God Stats
3W - 2L
1,627 SR
Queue Stats
40W - 61L
1,308 Elo+
Party 2
Mulan
Mulan
InGame21
Mulan
Level 49
God Stats
34W - 23L
1,505 SR
Queue Stats
198W - 189L
1,418 Elo+
Party 1
Pele
Pele
WH0SO3VER
Pele
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,331 Elo+
Solo
Team Averages
Level 42
1,496 SR
1,374 Elo+

VS

Team Averages
Level 69
1,642 SR
1,385 Elo+
Nike
Nike
Fikyx
Nike
Level 24
God Stats
3W - 0L
1,846 SR
Queue Stats
36W - 33L
1,368 Elo+
Party 3
Chang'e
Chang'e
Lynx2trappy
Chang'e
Level 107
God Stats
3W - 0L
1,760 SR
Queue Stats
28W - 30L
1,368 Elo+
Party 3
Athena
Athena
MrBen2
Athena
Level 38
God Stats
2W - 1L
1,461 SR
Queue Stats
70W - 73L
1,451 Elo+
Solo
Thanatos
Thanatos
PandaXShadow
Thanatos
Level 106
God Stats
10W - 4L
1,454 SR
Queue Stats
31W - 28L
1,374 Elo+
Party 3
Apollo
Apollo
Peasant4366
Apollo
Level 71
God Stats
1W - 0L
1,691 SR
Queue Stats
78W - 86L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
5 / 2 / 1
11,337
515
12,955
16,549
12,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Armybest95
Merlin
14
0 / 11 / 1
8,861
403
11,316
19,784
5,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
BARDAK895
Neith
12
0 / 5 / 3
8,192
372
9,238
11,234
3,318
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
InGame21
Mulan
14
2 / 3 / 4
9,516
433
16,531
17,239
17,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pele
10
0 / 7 / 1
7,908
359
2,434
12,528
3,439
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Fikyx
Nike
18
1 / 0 / 6
11,435
520
3,791
14,330
14,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
Lynx2trappy
Chang'e
19
12 / 1 / 8
13,229
601
23,992
19,495
8,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
MrBen2
Athena
16
3 / 2 / 6
10,894
495
4,094
24,982
18,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
PandaXShadow
Thanatos
20
8 / 3 / 9
13,226
601
20,129
29,333
14,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
17
4 / 2 / 4
10,836
493
9,584
19,706
7,554
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
7
Kills
28
28
Deaths
8
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
5
2
1
2.75
L
Merlin
Armybest95
Merlin
0
11
1
0.05
L
Neith
BARDAK895
Neith
0
5
3
0.3
W
Nike
Fikyx
Nike
1
0
6
4
L
Mulan
InGame21
Mulan
2
3
4
1.33
W
Chang'e
Lynx2trappy
Chang'e
12
1
8
16
W
Athena
MrBen2
Athena
3
2
6
3
W
Thanatos
PandaXShadow
Thanatos
8
3
9
4.17
W
Apollo
4
2
4
3
L
Pele
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,474
Damage
61,590
77,334
Taken
107,846
42,420
Mitigated
63,654
11,581
Healing
72,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
12,955
4,278
0
2,770
16,549
12,374
0
8,149
7,995
4,711
62,165
L
Merlin
Armybest95
Merlin
11,316
951
0
2,464
19,784
5,987
0
6,306
13,478
65,261
0
L
Neith
BARDAK895
Neith
9,238
2,682
0
2,685
11,234
3,318
764
5,619
5,569
0
40,542
W
Nike
Fikyx
Nike
3,791
201
0
5,099
14,330
14,510
960
1,462
12,424
15,566
47,195
L
Mulan
InGame21
Mulan
16,531
3,514
0
2,332
17,239
17,302
344
6,990
10,093
0
37,411
W
Chang'e
Lynx2trappy
Chang'e
23,992
1,401
4,487
14,210
19,495
8,479
4,050
6,046
13,449
88,898
0
W
Athena
MrBen2
Athena
4,094
996
0
8,716
24,982
18,901
963
3,368
21,614
32,819
0
W
Thanatos
PandaXShadow
Thanatos
20,129
5,153
0
27,824
29,333
14,210
1,829
1,500
27,833
0
112,896
W
Apollo
9,584
6,509
0
12,599
19,706
7,554
1,738
2,643
16,237
0
89,142
L
Pele
2,434
983
0
1,330
12,528
3,439
0
2,060
10,424
0
27,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,814
Gold Earned
59,620
419
Minions Killed
605
0
Camps Cleared
0
1,633,265
Distance Traveled
2,184,215
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,337
515
127
6
0
404,910
4
L
Merlin
8,861
403
94
4
0
311,829
2
L
Neith
8,192
372
85
4
0
335,626
4
W
Nike
11,435
520
120
5
0
446,727
1
L
Mulan
9,516
433
49
2
0
378,520
3
W
Chang'e
13,229
601
147
7
0
455,758
0
W
Athena
10,894
495
59
3
0
427,938
3
W
Thanatos
13,226
601
145
7
0
440,456
1
W
Apollo
10,836
493
134
6
0
413,336
1
L
Pele
7,908
359
64
3
0
202,380
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role