Player Matchup

Sol
Sol
Diamond I
G4Luffy
Sol
Diamond I
Level 38
God Stats
4W - 1L
1,877 SR
Queue Stats
23W - 2L
3,020 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 38
1,877 SR
3,020 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,693 SR
2,863 MMR
Sol
Sol
Diamond I
GhouÏ
Sol
Diamond I
Level 158
God Stats
0W - 1L
1,693 SR
Queue Stats
55W - 4L
2,863 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
6 / 2 / 0
8,763
974
9,959
12,759
7,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Hou YiBellonaIzanamiGilgameshUllr

VS

Bans
BakasuraAnhurSkadiAh Muzen CabAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
GhouÏ
Sol
11
2 / 6 / 0
6,961
773
9,893
11,734
4,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
6
Kills
2
2
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
6
2
0
3
L
Sol
GhouÏ
Sol
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,959
Damage
9,893
12,759
Taken
11,734
7,963
Mitigated
4,477
7,074
Healing
3,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
9,959
5,356
0
7,074
12,759
7,963
1,883
8,446
4,313
48,317
5,362
L
Sol
GhouÏ
Sol
9,893
4,765
0
3,112
11,734
4,477
291
8,718
3,016
33,669
4,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,763
Gold Earned
6,961
95
Minions Killed
59
7
Camps Cleared
2
203,307
Distance Traveled
157,712
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,763
974
95
11
7
203,307
0
L
Sol
6,961
773
59
7
2
157,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role