Player Matchup

Danzaburou
Danzaburou
Krespian
Danzaburou
Level 16
God Stats
21W - 9L
1,632 SR
Queue Stats
28W - 12L
1,515 Elo+
Party 2
Thoth
Thoth
TheSnoger
Thoth
Level 18
God Stats
11W - 4L
1,774 SR
Queue Stats
16W - 11L
1,402 Elo+
Party 2
Cerberus
Cerberus
VAPERROR
Cerberus
Level 16
God Stats
1W - 1L
1,315 SR
Queue Stats
16W - 19L
1,321 Elo+
Party 2
Team Averages
Level 17
1,574 SR
1,412 Elo+

VS

Team Averages
Level 90
1,429 SR
1,306 Elo+
Tiamat
Tiamat
Greysteel
Tiamat
Level 84
God Stats
0W - 1L
1,455 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
Sh8nker
Ymir
Level 98
God Stats
8W - 13L
1,541 SR
Queue Stats
15W - 25L
1,358 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bellaguerra
Ah Muzen Cab
Level 87
God Stats
0W - 2L
1,290 SR
Queue Stats
1W - 3L
1,061 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Krespian
Danzaburou
12
9 / 2 / 8
9,018
902
10,530
8,385
3,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
TheSnoger
Thoth
13
7 / 1 / 8
8,385
839
10,301
4,168
1,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
VAPERROR
Cerberus
10
1 / 1 / 14
7,107
711
4,434
7,847
5,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Greysteel
Tiamat
9
1 / 5 / 1
6,457
646
3,521
10,255
6,764
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Sh8nker
Ymir
11
3 / 7 / 1
8,099
810
4,796
10,583
11,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
bellaguerra
Ah Muzen Cab
10
0 / 5 / 2
6,422
642
4,679
7,156
2,293
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
17
Kills
4
4
Deaths
17
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Greysteel
Tiamat
1
5
1
0.3
W
Danzaburou
Krespian
Danzaburou
9
2
8
6.5
L
Ymir
Sh8nker
Ymir
3
7
1
0.5
W
Thoth
TheSnoger
Thoth
7
1
8
11
W
Cerberus
VAPERROR
Cerberus
1
1
14
8
L
Ah Muzen Cab
bellaguerra
Ah Muzen Cab
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,265
Damage
12,996
20,400
Taken
27,994
10,020
Mitigated
20,240
2,202
Healing
1,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Greysteel
Tiamat
3,521
169
0
620
10,255
6,764
0
5,405
4,850
13,236
0
W
Danzaburou
Krespian
Danzaburou
10,530
5,227
0
1,103
8,385
3,287
77
3,582
4,803
0
30,019
L
Ymir
Sh8nker
Ymir
4,796
39
0
390
10,583
11,183
0
5,677
4,906
10,151
0
W
Thoth
TheSnoger
Thoth
10,301
165
0
0
4,168
1,438
0
2,184
1,984
29,295
0
W
Cerberus
VAPERROR
Cerberus
4,434
485
0
1,099
7,847
5,295
30
3,032
4,815
13,559
0
L
Ah Muzen Cab
bellaguerra
Ah Muzen Cab
4,679
1,020
0
823
7,156
2,293
0
3,902
3,254
0
24,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,510
Gold Earned
20,978
134
Minions Killed
78
6
Camps Cleared
3
576,654
Distance Traveled
516,166
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,457
646
20
2
0
176,254
1
W
Danzaburou
9,018
902
58
6
4
182,080
1
L
Ymir
8,099
810
9
1
2
163,056
1
W
Thoth
8,385
839
50
5
2
200,386
1
W
Cerberus
7,107
711
26
3
0
194,188
3
L
Ah Muzen Cab
6,422
642
49
5
1
176,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role