Player Matchup

Fenrir
Fenrir
Highshaggyroger
Fenrir
Level 18
God Stats
7W - 14L
1,314 SR
Queue Stats
57W - 78L
1,337 Elo+
Party 1
Artemis
Artemis
Ki11Kyro
Artemis
Level 23
God Stats
1W - 3L
1,268 SR
Queue Stats
71W - 92L
1,339 Elo+
Party 1
Ah Puch
Ah Puch
LazyJ4ye
Ah Puch
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 51L
1,449 Elo+
Solo
Ao Kuang
Ao Kuang
SpeedRacerGTR500
Ao Kuang
Level 17
God Stats
4W - 3L
1,402 SR
Queue Stats
46W - 43L
1,358 Elo+
Solo
Sylvanus
Sylvanus
Spock-ish
Sylvanus
Level 26
God Stats
2W - 1L
1,554 SR
Queue Stats
55W - 40L
1,489 Elo+
Solo
Team Averages
Level 22
1,408 SR
1,394 Elo+

VS

Team Averages
Level 21
1,479 SR
1,346 Elo+
Danzaburou
Danzaburou
MDmoney1000
Danzaburou
Level 28
God Stats
104W - 100L
1,490 SR
Queue Stats
143W - 138L
1,443 Elo+
Solo
Tiamat
Tiamat
Meelic
Tiamat
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,249 Elo+
Solo
Zeus
Zeus
SONoftheHEAVENS
Zeus
Level 28
God Stats
180W - 180L
1,460 SR
Queue Stats
245W - 258L
1,339 Elo+
Solo
Cabrakan
Cabrakan
TendrBasket
Cabrakan
Level 28
God Stats
29W - 18L
1,658 SR
Queue Stats
193W - 146L
1,489 Elo+
Solo
Kukulkan
Kukulkan
adgjmptwqwe
Kukulkan
Level 6
God Stats
1W - 4L
1,288 SR
Queue Stats
1W - 5L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 9
9,545
1,061
6,900
7,173
3,867
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Ki11Kyro
Artemis
16
3 / 4 / 9
8,860
984
7,898
8,571
3,532
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Puch
LazyJ4ye
Ah Puch
17
4 / 0 / 13
10,060
1,118
7,809
3,769
2,902
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 2 / 7
10,068
1,119
5,973
11,721
5,980
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Spock-ish
Sylvanus
16
1 / 1 / 11
9,114
1,013
4,501
9,475
6,263
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

331

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MDmoney1000
Danzaburou
15
4 / 5 / 3
9,944
1,105
18,854
14,110
5,651
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
Meelic
Tiamat
15
0 / 7 / 4
8,483
943
5,229
11,245
6,187
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 7 / 2
9,727
1,081
10,183
10,204
3,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
TendrBasket
Cabrakan
12
0 / 0 / 0
7,315
813
0
468
204
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
adgjmptwqwe
Kukulkan
12
0 / 0 / 0
7,240
804
0
0
0

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
16
19
Kills
7
7
Deaths
19
49
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
W
Artemis
Ki11Kyro
Artemis
3
4
9
1.88
W
Ah Puch
LazyJ4ye
Ah Puch
4
0
13
10.5
L
Danzaburou
MDmoney1000
Danzaburou
4
5
3
1.1
L
Tiamat
Meelic
Tiamat
0
7
4
0.29
L
3
7
2
0.57
W
7
2
7
5.25
W
Sylvanus
Spock-ish
Sylvanus
1
1
11
6.5
L
Cabrakan
TendrBasket
Cabrakan
0
0
0
0
L
Kukulkan
adgjmptwqwe
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,081
Damage
34,266
40,709
Taken
36,027
22,544
Mitigated
15,824
7,017
Healing
2,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,900
1,777
0
36
7,173
3,867
0
2,374
4,799
0
9,153
W
Artemis
Ki11Kyro
Artemis
7,898
3,377
0
0
8,571
3,532
0
2,770
5,801
0
18,965
W
Ah Puch
LazyJ4ye
Ah Puch
7,809
469
123
546
3,769
2,902
0
2,265
1,504
30,644
0
L
Danzaburou
MDmoney1000
Danzaburou
18,854
6,059
0
1,303
14,110
5,651
0
6,195
7,915
0
40,019
L
Tiamat
Meelic
Tiamat
5,229
1,149
0
784
11,245
6,187
0
6,014
5,231
10,211
0
L
10,183
627
0
30
10,204
3,782
0
6,074
4,130
35,396
0
W
5,973
3,184
0
2,377
11,721
5,980
0
4,964
6,757
19,152
0
W
Sylvanus
Spock-ish
Sylvanus
4,501
1,403
1,317
2,618
9,475
6,263
0
3,039
6,436
20,371
0
L
Cabrakan
TendrBasket
Cabrakan
0
0
0
0
468
204
0
0
468
1,207
0
L
Kukulkan
adgjmptwqwe
Kukulkan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,647
Gold Earned
42,709
169
Minions Killed
141
3
Camps Cleared
2
826,844
Distance Traveled
415,020
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,545
1,061
6
1
1
201,549
1
W
Artemis
8,860
984
29
3
0
125,712
0
W
Ah Puch
10,060
1,118
58
6
1
184,386
0
L
Danzaburou
9,944
1,105
59
7
0
158,342
0
L
Tiamat
8,483
943
15
2
2
106,666
1
L
Zeus
9,727
1,081
67
7
0
133,658
0
W
Ao Kuang
10,068
1,119
33
4
0
172,167
0
W
Sylvanus
9,114
1,013
43
5
1
143,030
1
L
Cabrakan
7,315
813
0
0
0
16,354
0
L
Kukulkan
7,240
804
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role