Player Matchup

Sobek
Sobek
Cappra
Sobek
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,407 Elo+
Party 2
Ah Puch
Ah Puch
Jetstofly
Ah Puch
Level 83
God Stats
0W - 2L
1,294 SR
Queue Stats
10W - 11L
1,425 Elo+
Party 2
Janus
Janus
ThiefSain
Janus
Level 69
God Stats
0W - 1L
1,280 SR
Queue Stats
10W - 12L
1,441 Elo+
Party 2
Ymir
Ymir
kevin102
Ymir
Level 59
God Stats
0W - 1L
1,683 SR
Queue Stats
4W - 7L
1,413 Elo+
Party 2
Ganesha
Ganesha
redwallmoss
Ganesha
Level 74
God Stats
4W - 4L
1,448 SR
Queue Stats
151W - 166L
1,395 Elo+
Party 2
Team Averages
Level 70
1,441 SR
1,416 Elo+

VS

Team Averages
Level 107
1,478 SR
1,399 Elo+
Medusa
Medusa
DocGhast
Medusa
Level 147
God Stats
2W - 5L
1,268 SR
Queue Stats
298W - 306L
1,430 Elo+
Solo
Charybdis
Charybdis
Hamtonto
Charybdis
Level 101
God Stats
1W - 1L
1,433 SR
Queue Stats
24W - 23L
1,394 Elo+
Party 1
Bellona
Bellona
Mentallyzlost
Bellona
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,340 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Oshevre
Morgan Le Fay
Level 154
God Stats
6W - 5L
1,564 SR
Queue Stats
1,140W - 1,168L
1,470 Elo+
Solo
Thor
Thor
THAT BALLIN GUY
Thor
Level 84
God Stats
1W - 2L
1,626 SR
Queue Stats
18W - 23L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cappra
Sobek
15
3 / 5 / 9
8,977
691
7,675
17,460
14,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Puch
Jetstofly
Ah Puch
18
3 / 3 / 9
10,073
775
14,771
14,852
6,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
ThiefSain
Janus
16
5 / 4 / 7
10,026
771
9,705
15,138
6,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
17
5 / 6 / 8
10,229
787
7,732
16,905
10,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
redwallmoss
Ganesha
16
0 / 5 / 13
8,908
685
6,484
21,435
22,985
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DocGhast
Medusa
19
7 / 2 / 9
10,961
843
15,402
9,842
8,625
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Hamtonto
Charybdis
17
5 / 4 / 9
10,311
793
16,724
8,598
3,601
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
16
2 / 4 / 13
9,608
739
10,205
20,075
17,393
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Oshevre
Morgan Le Fay
18
4 / 4 / 15
10,641
819
30,619
11,160
4,453
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 4 / 14
10,706
824
6,509
8,130
3,829
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
83
16
Kills
23
23
Deaths
18
46
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Sobek
Cappra
Sobek
3
5
9
1.5
W
Medusa
DocGhast
Medusa
7
2
9
5.75
W
Charybdis
Hamtonto
Charybdis
5
4
9
2.38
L
Ah Puch
Jetstofly
Ah Puch
3
3
9
2.5
W
Bellona
2
4
13
2.13
W
Morgan Le Fay
Oshevre
Morgan Le Fay
4
4
15
2.88
W
5
4
14
3
L
Janus
ThiefSain
Janus
5
4
7
2.13
L
Ymir
5
6
8
1.5
L
Ganesha
redwallmoss
Ganesha
0
5
13
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,367
Damage
79,459
85,790
Taken
57,805
60,858
Mitigated
37,901
31,105
Healing
19,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Cappra
Sobek
7,675
654
2,326
4,719
17,460
14,412
172
5,310
12,150
9,296
0
W
Medusa
DocGhast
Medusa
15,402
3,385
1,034
1,151
9,842
8,625
1,019
7,347
2,495
0
39,014
W
Charybdis
Hamtonto
Charybdis
16,724
7,541
0
1,164
8,598
3,601
2,082
7,477
1,121
0
31,844
L
Ah Puch
Jetstofly
Ah Puch
14,771
800
358
5,549
14,852
6,992
110
4,040
10,812
33,616
0
W
Bellona
10,205
1,976
1,100
6,548
20,075
17,393
170
15,610
4,465
0
15,664
W
Morgan Le Fay
Oshevre
Morgan Le Fay
30,619
1,946
2,553
4,091
11,160
4,453
894
9,475
1,685
48,826
0
W
6,509
738
641
771
8,130
3,829
690
6,458
1,672
0
12,427
L
Janus
ThiefSain
Janus
9,705
943
3,670
4,184
15,138
6,206
100
7,087
8,051
30,694
0
L
Ymir
7,732
886
1,569
1,936
16,905
10,263
854
5,815
11,090
14,695
0
L
Ganesha
redwallmoss
Ganesha
6,484
1,004
2,549
4,245
21,435
22,985
0
8,367
13,068
14,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,213
Gold Earned
52,227
134
Minions Killed
177
0
Camps Cleared
0
1,169,011
Distance Traveled
1,233,849
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,977
691
4
0
0
226,929
0
W
Medusa
10,961
843
37
3
0
273,977
5
W
Charybdis
10,311
793
75
6
0
211,837
1
L
Ah Puch
10,073
775
54
4
0
218,733
0
W
Bellona
9,608
739
8
1
0
232,597
0
W
Morgan Le Fay
10,641
819
48
4
0
265,565
7
W
Thor
10,706
824
9
1
0
249,873
0
L
Janus
10,026
771
51
4
0
257,768
0
L
Ymir
10,229
787
22
2
0
222,465
0
L
Ganesha
8,908
685
3
0
0
243,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role