Player Matchup

Kukulkan
Kukulkan
MrPopTart246
Kukulkan
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
SallyPO87
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,557 Elo+
Solo
Chaac
Chaac
Tanthar
Chaac
Level 18
God Stats
5W - 3L
1,859 SR
Queue Stats
74W - 70L
1,387 Elo+
Solo
Cthulhu
Cthulhu
Vaalheil
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
metr0tracks
Aphrodite
Level 21
God Stats
31W - 36L
1,475 SR
Queue Stats
59W - 65L
1,407 Elo+
Solo
Team Averages
Level 10
1,567 SR
1,470 Elo+

VS

Team Averages
Level 33
1,560 SR
1,427 Elo+
Jormungandr
Jormungandr
JDurand
Jormungandr
Level 115
God Stats
2W - 0L
1,394 SR
Queue Stats
200W - 224L
1,440 Elo+
Party 2
Neith
Neith
KupiDoncik
Neith
Level 7
God Stats
15W - 10L
1,679 SR
Queue Stats
176W - 193L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
Sandluis
Gilgamesh
Level 26
God Stats
56W - 49L
1,579 SR
Queue Stats
435W - 479L
1,440 Elo+
Party 2
Olorun
Olorun
Skgamer38
Olorun
Level 7
God Stats
6W - 6L
1,592 SR
Queue Stats
18W - 14L
1,506 Elo+
Party 2
Fenrir
Fenrir
kiba78
Fenrir
Level 12
God Stats
5W - 1L
1,557 SR
Queue Stats
15W - 23L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MrPopTart246
Kukulkan
19
3 / 15 / 9
12,707
977
17,523
23,879
9,271
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
SallyPO87
Nemesis
19
4 / 10 / 12
12,892
992
10,281
24,238
9,855
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
Tanthar
Chaac
20
10 / 5 / 10
14,631
1,125
24,465
35,061
27,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
Vaalheil
Cthulhu
20
1 / 13 / 17
12,615
970
19,628
40,600
33,586
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Aphrodite
metr0tracks
Aphrodite
20
7 / 4 / 15
14,247
1,096
20,770
25,024
14,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JDurand
Jormungandr
20
10 / 3 / 32
15,437
1,187
33,784
24,104
26,256
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Neith
20
8 / 4 / 26
14,531
1,118
31,150
15,530
6,938
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Sandluis
Gilgamesh
20
7 / 1 / 24
13,492
1,038
18,223
14,327
11,121
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
Skgamer38
Olorun
20
19 / 7 / 23
16,772
1,290
47,222
26,102
11,932
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
kiba78
Fenrir
19
3 / 10 / 13
11,293
869
8,686
18,610
8,095
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
165
25
Kills
47
47
Deaths
25
63
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
JDurand
Jormungandr
10
3
32
8.67
W
Neith
8
4
26
5.25
L
Kukulkan
MrPopTart246
Kukulkan
3
15
9
0.5
L
Nemesis
SallyPO87
Nemesis
4
10
12
1
W
Gilgamesh
Sandluis
Gilgamesh
7
1
24
19
W
Olorun
Skgamer38
Olorun
19
7
23
4.36
L
Chaac
Tanthar
Chaac
10
5
10
3
L
Cthulhu
Vaalheil
Cthulhu
1
13
17
0.73
W
Fenrir
kiba78
Fenrir
3
10
13
0.95
L
Aphrodite
metr0tracks
Aphrodite
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,667
Damage
139,065
148,802
Taken
98,673
94,368
Mitigated
64,342
41,025
Healing
22,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
JDurand
Jormungandr
33,784
9,235
0
48
24,104
26,256
0
15,796
7,815
57,786
0
W
Neith
31,150
13,262
0
3,171
15,530
6,938
0
9,745
5,584
0
60,327
L
Kukulkan
MrPopTart246
Kukulkan
17,523
3,560
565
1,848
23,879
9,271
0
13,147
10,732
42,818
0
L
Nemesis
SallyPO87
Nemesis
10,281
3,357
0
2,321
24,238
9,855
0
13,520
10,718
0
23,397
W
Gilgamesh
Sandluis
Gilgamesh
18,223
2,670
0
339
14,327
11,121
0
8,063
5,747
94
32,385
W
Olorun
Skgamer38
Olorun
47,222
30,981
2,857
14,613
26,102
11,932
0
14,320
11,178
68,710
0
L
Chaac
Tanthar
Chaac
24,465
7,848
0
11,069
35,061
27,615
0
19,934
15,127
0
40,073
L
Cthulhu
Vaalheil
Cthulhu
19,628
2,897
2,476
4,119
40,600
33,586
0
21,745
18,855
37,869
0
W
Fenrir
kiba78
Fenrir
8,686
3,643
0
1,098
18,610
8,095
0
9,997
8,279
0
11,358
L
Aphrodite
metr0tracks
Aphrodite
20,770
4,235
7,724
10,903
25,024
14,041
0
12,754
12,270
47,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,092
Gold Earned
71,525
215
Minions Killed
205
3
Camps Cleared
4
1,193,671
Distance Traveled
1,045,682
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,437
1,187
48
4
1
227,591
0
W
Neith
14,531
1,118
80
6
0
196,640
0
L
Kukulkan
12,707
977
73
6
0
223,315
1
L
Nemesis
12,892
992
21
2
2
263,811
2
W
Gilgamesh
13,492
1,038
29
2
1
287,479
0
W
Olorun
16,772
1,290
43
3
2
181,595
1
L
Chaac
14,631
1,125
32
2
1
232,904
0
L
Cthulhu
12,615
970
46
4
0
233,415
5
W
Fenrir
11,293
869
5
0
0
152,377
8
L
Aphrodite
14,247
1,096
43
3
0
240,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role