Player Matchup

Osiris
Osiris
Enecca
Osiris
Level 130
God Stats
2W - 4L
1,706 SR
Queue Stats
75W - 77L
1,555 Elo+
Party 2
Odin
Odin
InsertPPL
Odin
Level 72
God Stats
1W - 3L
1,581 SR
Queue Stats
495W - 455L
1,571 Elo+
Party 1
Cupid
Cupid
OgGadek
Cupid
Level 137
God Stats
1W - 3L
1,335 SR
Queue Stats
984W - 943L
1,556 Elo+
Party 1
Hun Batz
Hun Batz
Ubahnknatterer
Hun Batz
Level 104
God Stats
13W - 11L
1,593 SR
Queue Stats
35W - 35L
1,526 Elo+
Party 2
Eset
Eset
b00mbatchi
Eset
Level 145
God Stats
0W - 3L
1,538 SR
Queue Stats
112W - 99L
1,583 Elo+
Party 2
Team Averages
Level 118
1,551 SR
1,558 Elo+

VS

Team Averages
Level 133
1,534 SR
1,533 Elo+
Apollo
Apollo
 
Apollo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
LilGrump
Chernobog
Level 139
God Stats
12W - 8L
1,485 SR
Queue Stats
125W - 104L
1,591 Elo+
Solo
Arachne
Arachne
MissKiara
Arachne
Level 156
God Stats
106W - 73L
1,686 SR
Queue Stats
327W - 300L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Enecca
Osiris
12
0 / 3 / 1
7,157
511
3,066
12,146
8,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Odin
10
1 / 2 / 1
6,677
477
3,471
8,350
5,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
OgGadek
Cupid
11
1 / 5 / 0
6,675
477
4,646
8,410
1,779
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
11
0 / 3 / 2
6,658
476
2,283
6,709
1,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
1 / 3 / 0
7,200
514
5,394
5,904
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
2 / 0 / 5
8,563
612
4,583
7,408
3,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
 
Ah Puch
14
3 / 1 / 2
8,456
604
7,834
8,944
8,744
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
 
Sylvanus
12
0 / 1 / 5
6,890
492
1,847
6,234
4,490
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
LilGrump
Chernobog
17
7 / 0 / 4
9,861
704
8,035
8,371
3,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
MissKiara
Arachne
13
4 / 1 / 6
8,310
594
6,117
8,236
3,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
16
16
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
0
5
4.5
W
Ah Puch
 
Ah Puch
3
1
2
4
W
Sylvanus
 
Sylvanus
0
1
5
2.5
L
Osiris
Enecca
Osiris
0
3
1
0.17
L
Odin
1
2
1
0.75
W
Chernobog
LilGrump
Chernobog
7
0
4
9
W
Arachne
MissKiara
Arachne
4
1
6
7
L
Cupid
OgGadek
Cupid
1
5
0
0.2
L
Hun Batz
0
3
2
0.33
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,860
Damage
28,416
41,519
Taken
39,193
19,973
Mitigated
23,527
12,507
Healing
25,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,583
2,428
0
4,140
7,408
3,396
274
300
7,108
0
75,122
W
Ah Puch
 
Ah Puch
7,834
853
0
6,826
8,944
8,744
78
790
8,154
43,444
0
W
Sylvanus
 
Sylvanus
1,847
336
1,398
3,494
6,234
4,490
0
350
5,884
17,486
0
L
Osiris
Enecca
Osiris
3,066
725
0
5,144
12,146
8,979
258
6,548
5,598
0
38,860
L
Odin
3,471
863
0
1,841
8,350
5,218
0
1,228
7,122
0
12,689
W
Chernobog
LilGrump
Chernobog
8,035
3,901
0
5,223
8,371
3,515
1,280
2,734
5,637
0
77,623
W
Arachne
MissKiara
Arachne
6,117
3,445
0
3,992
8,236
3,382
460
1,331
6,905
0
49,297
L
Cupid
OgGadek
Cupid
4,646
2,631
71
1,994
8,410
1,779
0
1,469
6,941
0
43,371
L
Hun Batz
2,283
574
0
2,355
6,709
1,993
0
250
6,459
0
37,243
L
5,394
92
180
922
5,904
2,004
0
186
5,718
49,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,367
Gold Earned
42,080
416
Minions Killed
484
0
Camps Cleared
0
1,332,085
Distance Traveled
1,392,411
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,563
612
138
10
0
250,542
7
W
Ah Puch
8,456
604
86
6
0
266,803
1
W
Sylvanus
6,890
492
37
3
0
267,962
4
L
Osiris
7,157
511
102
7
0
268,066
2
L
Odin
6,677
477
21
2
0
273,253
4
W
Chernobog
9,861
704
132
9
0
305,986
6
W
Arachne
8,310
594
91
7
0
301,118
4
L
Cupid
6,675
477
103
7
0
247,677
7
L
Hun Batz
6,658
476
77
6
0
279,425
5
L
Eset
7,200
514
113
8
0
263,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role