Player Matchup

Ymir
Ymir
BallenWolf
Ymir
Level 97
God Stats
4W - 4L
1,631 SR
Queue Stats
165W - 140L
1,488 Elo+
Solo
Kuzenbo
Kuzenbo
Swoonis
Kuzenbo
Level 125
God Stats
30W - 25L
1,593 SR
Queue Stats
278W - 291L
1,528 Elo+
Party 1
Neith
Neith
TheLastSam
Neith
Level 95
God Stats
103W - 85L
1,561 SR
Queue Stats
107W - 99L
1,509 Elo+
Party 1
Serqet
Serqet
reapertheone
Serqet
Level 66
God Stats
2W - 0L
1,769 SR
Queue Stats
59W - 46L
1,545 Elo+
Solo
Vulcan
Vulcan
sacrilege
Vulcan
Level 148
God Stats
15W - 10L
1,515 SR
Queue Stats
644W - 610L
1,477 Elo+
Solo
Team Averages
Level 106
1,614 SR
1,510 Elo+

VS

Team Averages
Level 80
1,532 SR
1,485 Elo+
Chernobog
Chernobog
Buck5hot00
Chernobog
Level 56
God Stats
2W - 4L
1,500 SR
Queue Stats
24W - 39L
1,444 Elo+
Solo
Terra
Terra
KonkyKoink
Terra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 166L
1,494 Elo+
Party 2
Erlang Shen
Erlang Shen
RedGod12
Erlang Shen
Level 95
God Stats
6W - 4L
1,608 SR
Queue Stats
141W - 129L
1,475 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tbrownen
Morgan Le Fay
Level 55
God Stats
4W - 6L
1,552 SR
Queue Stats
168W - 173L
1,485 Elo+
Party 2
Hun Batz
Hun Batz
tellys
Hun Batz
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
239W - 233L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 10
7,615
448
5,397
18,551
13,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kuzenbo
Swoonis
Kuzenbo
15
7 / 0 / 4
9,216
542
10,463
10,766
12,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
11
2 / 4 / 3
7,414
436
10,915
10,010
3,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
15
6 / 3 / 8
9,602
565
9,050
10,785
3,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
sacrilege
Vulcan
14
4 / 2 / 6
8,916
524
13,390
11,402
5,263
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Buck5hot00
Chernobog
12
2 / 4 / 2
7,346
432
10,328
10,896
3,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
10
1 / 4 / 3
6,843
403
5,758
14,822
11,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erlang Shen
RedGod12
Erlang Shen
10
0 / 5 / 3
6,608
389
5,726
12,905
9,126
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
tbrownen
Morgan Le Fay
14
3 / 2 / 1
8,339
491
12,657
10,964
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
tellys
Hun Batz
13
3 / 5 / 2
8,410
495
5,137
14,079
4,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
20
Kills
9
10
Deaths
20
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
1
10
6
L
Chernobog
Buck5hot00
Chernobog
2
4
2
0.75
L
Terra
1
4
3
0.63
L
Erlang Shen
RedGod12
Erlang Shen
0
5
3
0.3
W
Kuzenbo
Swoonis
Kuzenbo
7
0
4
9
W
Neith
2
4
3
0.88
W
Serqet
6
3
8
3.33
W
Vulcan
sacrilege
Vulcan
4
2
6
3.5
L
Morgan Le Fay
tbrownen
Morgan Le Fay
3
2
1
1.75
L
Hun Batz
tellys
Hun Batz
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,215
Damage
39,606
61,514
Taken
63,666
38,187
Mitigated
32,323
18,899
Healing
14,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,397
1,779
820
6,870
18,551
13,249
848
4,480
13,949
24,762
0
L
Chernobog
Buck5hot00
Chernobog
10,328
6,550
0
500
10,896
3,598
0
4,100
6,647
0
52,637
L
Terra
5,758
1,541
1,194
4,488
14,822
11,145
0
6,166
7,949
16,300
0
L
Erlang Shen
RedGod12
Erlang Shen
5,726
1,645
0
4,098
12,905
9,126
0
8,098
4,361
0
23,168
W
Kuzenbo
Swoonis
Kuzenbo
10,463
4,311
0
1,805
10,766
12,423
277
2,862
7,134
35,465
0
W
Neith
10,915
4,611
0
1,726
10,010
3,319
2,977
2,158
7,802
0
41,501
W
Serqet
9,050
2,351
0
4,142
10,785
3,933
0
2,964
7,600
0
50,137
W
Vulcan
sacrilege
Vulcan
13,390
3,952
271
3,265
11,402
5,263
809
5,259
5,481
58,848
0
L
Morgan Le Fay
tbrownen
Morgan Le Fay
12,657
509
0
1,740
10,964
3,799
0
6,259
4,423
48,926
0
L
Hun Batz
tellys
Hun Batz
5,137
1,337
0
2,967
14,079
4,655
0
4,627
9,452
0
52,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,763
Gold Earned
37,546
356
Minions Killed
340
0
Camps Cleared
0
1,557,638
Distance Traveled
1,454,958
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,615
448
39
2
0
275,824
2
L
Chernobog
7,346
432
89
5
0
306,108
1
L
Terra
6,843
403
24
1
0
300,079
0
L
Erlang Shen
6,608
389
36
2
0
270,611
2
W
Kuzenbo
9,216
542
51
3
0
352,439
3
W
Neith
7,414
436
70
4
0
281,794
0
W
Serqet
9,602
565
100
6
0
331,479
6
W
Vulcan
8,916
524
96
6
0
316,102
2
L
Morgan Le Fay
8,339
491
89
5
0
267,951
3
L
Hun Batz
8,410
495
102
6
0
310,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role