Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Omni-Limited
Tiamat
Level 57
God Stats
1W - 14L
1,121 SR
Queue Stats
129W - 189L
1,268 Elo+
Solo
Athena
Athena
PrecooledShip15
Athena
Level 106
God Stats
4W - 2L
1,657 SR
Queue Stats
34W - 46L
1,356 Elo+
Solo
Nox
Nox
Supercharged222
Nox
Level 47
God Stats
12W - 20L
1,363 SR
Queue Stats
151W - 197L
1,283 Elo+
Solo
Horus
Horus
wwssddddffgghjk
Horus
Level 45
God Stats
0W - 1L
1,630 SR
Queue Stats
6W - 15L
1,128 Elo+
Solo
Team Averages
Level 82
1,454 SR
1,307 Elo+

VS

Team Averages
Level 80
1,475 SR
1,280 Elo+
Pele
Pele
MVPJay
Pele
Level 79
God Stats
7W - 8L
1,310 SR
Queue Stats
119W - 141L
1,312 Elo+
Solo
Cerberus
Cerberus
NiNJa22K_O
Cerberus
Level 126
God Stats
8W - 2L
1,660 SR
Queue Stats
65W - 79L
1,391 Elo+
Party 1
Tyr
Tyr
QuietPuppet1347
Tyr
Level 45
God Stats
1W - 1L
1,464 SR
Queue Stats
5W - 5L
1,099 Elo+
Solo
Danzaburou
Danzaburou
T1an94
Danzaburou
Level 67
God Stats
3W - 4L
1,437 SR
Queue Stats
20W - 31L
1,288 Elo+
Solo
Zhong Kui
Zhong Kui
ZaECrAzE13
Zhong Kui
Level 81
God Stats
7W - 5L
1,505 SR
Queue Stats
47W - 60L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
2 / 6 / 2
6,703
419
3,478
10,096
2,697
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
11
0 / 6 / 1
6,342
396
2,071
10,677
4,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
0 / 5 / 5
6,939
434
5,170
14,520
9,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

11
6 / 7 / 0
7,718
482
4,790
9,878
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 8 / 0
6,853
428
3,278
11,282
5,259
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
MVPJay
Pele
16
13 / 0 / 4
10,288
643
10,522
8,806
3,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
NiNJa22K_O
Cerberus
13
5 / 3 / 4
8,210
513
7,701
10,583
6,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
5 / 0 / 5
9,239
577
6,834
7,813
4,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
T1an94
Danzaburou
14
4 / 3 / 3
8,821
551
6,593
9,790
3,312
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
ZaECrAzE13
Zhong Kui
15
4 / 4 / 3
9,397
587
8,105
10,102
6,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
8
Kills
31
32
Deaths
10
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
6
2
0.5
W
Pele
MVPJay
Pele
13
0
4
15
W
Cerberus
NiNJa22K_O
Cerberus
5
3
4
2.33
L
Tiamat
0
6
1
0.08
L
0
5
5
0.5
W
5
0
5
7.5
L
6
7
0
0.86
W
Danzaburou
T1an94
Danzaburou
4
3
3
1.83
W
Zhong Kui
ZaECrAzE13
Zhong Kui
4
4
3
1.38
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,787
Damage
39,755
56,453
Taken
47,094
25,053
Mitigated
24,702
8,772
Healing
17,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,478
1,618
0
2,531
10,096
2,697
384
3,878
6,218
0
32,294
W
Pele
MVPJay
Pele
10,522
2,549
0
2,372
8,806
3,887
192
2,035
6,771
0
66,453
W
Cerberus
NiNJa22K_O
Cerberus
7,701
825
150
2,141
10,583
6,332
580
3,094
7,489
35,036
0
L
Tiamat
2,071
766
0
2,210
10,677
4,414
0
3,222
7,407
33,740
0
L
5,170
2,012
0
1,831
14,520
9,469
198
5,912
8,561
18,453
0
W
6,834
420
0
4,493
7,813
4,448
1,250
1,006
6,807
0
37,481
L
4,790
1,226
0
1,030
9,878
3,214
1,312
2,794
7,036
26,404
0
W
Danzaburou
T1an94
Danzaburou
6,593
3,844
0
3,921
9,790
3,312
2,802
1,892
7,898
0
56,636
W
Zhong Kui
ZaECrAzE13
Zhong Kui
8,105
2,082
0
4,313
10,102
6,723
3,129
4,422
5,680
51,256
0
L
3,278
1,899
121
1,049
11,282
5,259
586
0
10,617
0
30,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,555
Gold Earned
45,955
241
Minions Killed
449
0
Camps Cleared
0
1,282,037
Distance Traveled
1,421,006
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,703
419
60
4
0
237,850
8
W
Pele
10,288
643
96
6
0
327,960
0
W
Cerberus
8,210
513
79
5
0
275,874
0
L
Tiamat
6,342
396
50
3
0
251,190
4
L
Athena
6,939
434
26
2
0
304,116
1
W
Tyr
9,239
577
62
4
0
302,798
0
L
Nox
7,718
482
45
3
0
223,427
1
W
Danzaburou
8,821
551
89
6
0
254,518
7
W
Zhong Kui
9,397
587
123
8
0
259,856
0
L
Horus
6,853
428
60
4
0
265,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role