Player Matchup

Janus
Janus
Gold III
EduCavalão
Janus
Gold III
Level 126
God Stats
9W - 6L
1,751 SR
Queue Stats
27W - 19L
1,857 MMR
Party 4
Cupid
Cupid
Bronze III
LeeeoN
Cupid
Bronze III
Level 30
God Stats
0W - 1L
1,688 SR
Queue Stats
0W - 4L
1,500 MMR
Party 3
Vamana
Vamana
Bronze III
bidugu
Vamana
Bronze III
Level 84
God Stats
0W - 1L
1,780 SR
Queue Stats
0W - 4L
1,500 MMR
Party 3
Ganesha
Ganesha
Silver II
coloo100
Ganesha
Silver II
Level 111
God Stats
1W - 2L
1,285 SR
Queue Stats
13W - 16L
1,533 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
للل自自自ててて
Gilgamesh
Gold IV
Level 160
God Stats
6W - 6L
1,969 SR
Queue Stats
76W - 81L
1,586 MMR
Party 4
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,694 SR
1,595 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,560 SR
1,451 MMR
Izanami
Izanami
Platinum II
 
Izanami
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Gold II
 
Bellona
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Gold III
Flameryan64
Thoth
Gold III
Level 124
God Stats
1W - 1L
1,591 SR
Queue Stats
182W - 182L
1,456 MMR
Party 1
Fenrir
Fenrir
Gold V
afagistan
Fenrir
Gold V
Level 126
God Stats
9W - 11L
1,508 SR
Queue Stats
181W - 181L
1,252 MMR
Solo
Geb
Geb
Gold II
mainra
Geb
Gold II
Level 157
God Stats
3W - 1L
1,703 SR
Queue Stats
57W - 55L
1,548 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
5,749
575
924
3,040
704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
LeeeoN
Cupid
9
0 / 2 / 0
4,854
485
1,261
3,605
863
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
bidugu
Vamana
9
0 / 2 / 0
5,230
523
2,751
6,978
2,905
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
coloo100
Ganesha
8
0 / 2 / 1
4,477
448
814
6,453
1,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 1 / 0
5,603
560
2,842
4,962
2,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
PersephoneTiamatOdinMorgan Le Fay

VS

Bans
AthenaCerberusTsukuyomiSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
5 / 0 / 0
6,991
699
3,228
3,709
1,034
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
 
Bellona
11
1 / 0 / 1
6,454
645
4,658
5,342
4,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 2 / 1
5,640
564
2,534
4,444
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
afagistan
Fenrir
9
1 / 0 / 2
5,444
544
2,061
6,099
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
mainra
Geb
8
0 / 1 / 5
5,587
559
1,264
4,317
2,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
8
8
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
0
0
5
W
Bellona
 
Bellona
1
0
1
1.5
L
0
1
2
1
W
1
2
1
0.75
L
Cupid
LeeeoN
Cupid
0
2
0
0
W
Fenrir
afagistan
Fenrir
1
0
2
2
L
Vamana
bidugu
Vamana
0
2
0
0
L
Ganesha
coloo100
Ganesha
0
2
1
0.25
W
Geb
mainra
Geb
0
1
5
2.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,592
Damage
13,745
25,038
Taken
23,911
9,107
Mitigated
10,582
6,951
Healing
8,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,228
2,234
0
1,630
3,709
1,034
639
434
3,275
0
50,712
W
Bellona
 
Bellona
4,658
1,234
0
1,190
5,342
4,135
0
0
5,342
0
38,203
L
924
128
0
950
3,040
704
0
1,125
1,915
36,386
0
W
2,534
203
0
729
4,444
1,233
0
925
3,451
40,135
0
L
Cupid
LeeeoN
Cupid
1,261
499
24
858
3,605
863
0
413
3,192
0
25,777
W
Fenrir
afagistan
Fenrir
2,061
357
0
3,792
6,099
2,005
0
0
6,099
0
27,279
L
Vamana
bidugu
Vamana
2,751
760
0
1,488
6,978
2,905
0
0
6,978
0
28,268
L
Ganesha
coloo100
Ganesha
814
138
89
1,192
6,453
1,947
0
1,830
4,623
10,666
0
W
Geb
mainra
Geb
1,264
272
0
1,440
4,317
2,175
0
311
4,006
7,488
0
L
2,842
760
0
2,350
4,962
2,688
0
977
3,985
0
29,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,913
Gold Earned
30,116
290
Minions Killed
371
0
Camps Cleared
0
979,467
Distance Traveled
1,021,753
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,991
699
112
11
0
194,275
4
W
Bellona
6,454
645
106
11
0
205,303
1
L
Janus
5,749
575
82
8
0
209,257
2
W
Thoth
5,640
564
80
8
0
192,617
5
L
Cupid
4,854
485
73
7
0
163,513
2
W
Fenrir
5,444
544
61
6
0
214,128
3
L
Vamana
5,230
523
68
7
0
197,232
0
L
Ganesha
4,477
448
2
0
0
193,696
4
W
Geb
5,587
559
12
1
0
215,430
5
L
Gilgamesh
5,603
560
65
7
0
215,769
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role