Player Matchup

Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
TheScoLanGames
Cerberus
Level 115
God Stats
6W - 4L
1,631 SR
Queue Stats
535W - 407L
1,694 Elo+
Party 1
Thanatos
Thanatos
zoloko13
Thanatos
Level 110
God Stats
10W - 8L
1,675 SR
Queue Stats
413W - 294L
1,654 Elo+
Party 1
Team Averages
Level 118
1,602 SR
1,616 Elo+

VS

Team Averages
Level 75
1,429 SR
1,330 Elo+
Awilix
Awilix
DrFateMarv
Awilix
Level 64
God Stats
1W - 8L
1,333 SR
Queue Stats
183W - 229L
1,459 Elo+
Solo
Vulcan
Vulcan
Sheeeeep
Vulcan
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,266 Elo+
Party 2
Hercules
Hercules
johannesjj
Hercules
Level 88
God Stats
4W - 3L
1,453 SR
Queue Stats
9W - 13L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 3 / 12
9,680
691
9,086
8,885
3,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
14
0 / 0 / 15
10,360
740
9,430
14,064
13,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
zoloko13
Thanatos
16
15 / 2 / 2
11,879
849
16,660
9,276
5,224
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DrFateMarv
Awilix
12
4 / 6 / 1
9,312
665
6,130
12,655
4,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
Sheeeeep
Vulcan
12
1 / 8 / 4
8,938
638
10,843
11,426
3,081
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
johannesjj
Hercules
10
0 / 3 / 4
8,001
572
6,324
17,151
12,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
17
Kills
5
5
Deaths
17
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
3
12
2.67
L
Awilix
DrFateMarv
Awilix
4
6
1
0.75
L
Vulcan
Sheeeeep
Vulcan
1
8
4
0.38
W
Cerberus
0
0
15
7.5
L
Hercules
johannesjj
Hercules
0
3
4
0.67
W
Thanatos
zoloko13
Thanatos
15
2
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,176
Damage
23,297
32,225
Taken
41,232
21,800
Mitigated
20,123
16,366
Healing
7,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,086
579
0
1,408
8,885
3,069
440
4,503
4,212
47,356
0
L
Awilix
DrFateMarv
Awilix
6,130
2,251
0
1,066
12,655
4,981
0
5,048
7,607
0
22,209
L
Vulcan
Sheeeeep
Vulcan
10,843
3,036
0
524
11,426
3,081
0
5,098
6,328
37,611
0
W
Cerberus
9,430
693
0
6,757
14,064
13,507
547
5,534
7,693
31,253
0
L
Hercules
johannesjj
Hercules
6,324
1,167
408
6,000
17,151
12,061
0
8,652
8,499
0
10,599
W
Thanatos
zoloko13
Thanatos
16,660
5,587
0
8,201
9,276
5,224
1,140
1,821
7,371
0
40,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,919
Gold Earned
26,251
184
Minions Killed
106
10
Camps Cleared
4
844,530
Distance Traveled
776,114
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,680
691
68
5
1
254,470
2
L
Awilix
9,312
665
31
2
4
270,221
4
L
Vulcan
8,938
638
59
4
0
249,261
3
W
Cerberus
10,360
740
63
5
0
288,010
3
L
Hercules
8,001
572
16
1
0
256,632
0
W
Thanatos
11,879
849
53
4
9
302,050
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role