Player Matchup

Zeus
Zeus
INikolosI
Zeus
Level 19
God Stats
13W - 12L
1,517 SR
Queue Stats
27W - 34L
1,364 Elo+
Solo
Ganesha
Ganesha
JOESEFJOESTAR
Ganesha
Level 18
God Stats
5W - 4L
1,439 SR
Queue Stats
15W - 25L
1,194 Elo+
Party 1
Jing Wei
Jing Wei
Lebenluster
Jing Wei
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,241 Elo+
Party 1
Guan Yu
Guan Yu
TheEmptyState
Guan Yu
Level 16
God Stats
2W - 0L
1,615 SR
Queue Stats
8W - 17L
1,214 Elo+
Party 1
Kali
Kali
monadelove
Kali
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,273 Elo+
Party 1
Team Averages
Level 18
1,514 SR
1,257 Elo+

VS

Team Averages
Level 17
1,485 SR
1,332 Elo+
Vamana
Vamana
 
Vamana
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
ArtsySushi
Bacchus
Level 15
God Stats
0W - 2L
1,725 SR
Queue Stats
8W - 17L
1,255 Elo+
Party 2
Sol
Sol
MrStopWatch
Sol
Level 39
God Stats
0W - 2L
1,202 SR
Queue Stats
32W - 51L
1,262 Elo+
Party 2
Guan Yu
Guan Yu
SHREDL9
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
elkcontrola69
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
3 / 0 / 1
6,084
608
5,348
1,443
385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
8
1 / 0 / 3
4,874
487
2,773
5,980
2,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Lebenluster
Jing Wei
8
2 / 3 / 0
4,747
475
2,553
5,132
1,225
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
9
2 / 2 / 0
5,603
560
1,997
6,312
4,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
2 / 1 / 1
4,987
499
1,989
5,197
1,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
7
0 / 0 / 0
4,486
449
2,465
4,607
1,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
ArtsySushi
Bacchus
6
0 / 3 / 1
4,296
430
2,704
4,892
3,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 3 / 0
4,698
470
1,165
5,807
3,939
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
SHREDL9
Guan Yu
6
2 / 4 / 1
4,553
455
1,907
5,037
2,154
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
4 / 0 / 0
5,417
542
5,200
4,353
1,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
10
Kills
6
6
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
0
0
0
L
Bacchus
ArtsySushi
Bacchus
0
3
1
0.17
W
Zeus
3
0
1
3.5
W
Ganesha
1
0
3
2.5
W
Jing Wei
Lebenluster
Jing Wei
2
3
0
0.67
L
0
3
0
0
L
Guan Yu
SHREDL9
Guan Yu
2
4
1
0.63
W
Guan Yu
2
2
0
1
L
4
0
0
4
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,660
Damage
13,441
24,064
Taken
24,696
10,715
Mitigated
12,841
8,543
Healing
7,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
2,465
1,199
0
2,305
4,607
1,921
0
517
4,090
0
18,936
L
Bacchus
ArtsySushi
Bacchus
2,704
891
0
0
4,892
3,582
0
968
3,924
8,926
0
W
Zeus
5,348
189
0
924
1,443
385
417
498
945
31,118
0
W
Ganesha
2,773
219
648
2,854
5,980
2,954
0
1,551
4,429
12,915
0
W
Jing Wei
Lebenluster
Jing Wei
2,553
2,046
0
922
5,132
1,225
0
945
4,187
0
14,109
L
1,165
435
152
1,306
5,807
3,939
0
4,108
1,699
17,686
0
L
Guan Yu
SHREDL9
Guan Yu
1,907
855
88
1,277
5,037
2,154
0
1,332
3,705
0
10,188
W
Guan Yu
1,997
853
0
1,775
6,312
4,334
953
0
6,312
77
22,036
L
5,200
3,161
79
2,724
4,353
1,245
767
1,384
2,969
0
29,802
W
1,989
913
0
1,420
5,197
1,817
0
875
4,322
0
15,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,295
Gold Earned
23,450
190
Minions Killed
157
0
Camps Cleared
0
847,720
Distance Traveled
835,331
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,486
449
40
4
0
182,643
3
L
Bacchus
4,296
430
13
1
0
184,810
0
W
Zeus
6,084
608
55
6
0
153,428
0
W
Ganesha
4,874
487
5
1
0
180,627
0
W
Jing Wei
4,747
475
44
4
0
151,105
0
L
Sol
4,698
470
34
3
0
172,933
1
L
Guan Yu
4,553
455
15
2
0
128,697
1
W
Guan Yu
5,603
560
51
5
0
170,571
0
L
Neith
5,417
542
55
6
0
166,248
2
W
Kali
4,987
499
35
4
0
191,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role