Player Matchup

Eset
Eset
Drwanako
Eset
Level 29
God Stats
4W - 2L
1,405 SR
Queue Stats
79W - 87L
1,373 Elo+
Solo
Chiron
Chiron
ThundrCluck
Chiron
Level 32
God Stats
1W - 1L
1,645 SR
Queue Stats
88W - 101L
1,331 Elo+
Solo
Ymir
Ymir
mine2291
Ymir
Level 38
God Stats
47W - 52L
1,499 SR
Queue Stats
127W - 184L
1,311 Elo+
Solo
Team Averages
Level 33
1,517 SR
1,338 Elo+

VS

Team Averages
Level 56
1,477 SR
1,440 Elo+
King Arthur
King Arthur
FreeLuCiD732
King Arthur
Level 37
God Stats
3W - 5L
1,431 SR
Queue Stats
16W - 18L
1,470 Elo+
Solo
Charybdis
Charybdis
edgarlemons
Charybdis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,605 Elo+
Solo
Sol
Sol
fearless_shape4
Sol
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
10 / 0 / 10
9,315
932
10,994
6,645
2,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
12
9 / 1 / 7
8,713
871
9,889
7,723
2,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
11
2 / 0 / 14
7,757
776
4,311
10,499
5,441
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FreeLuCiD732
King Arthur
9
0 / 5 / 1
5,957
596
4,501
12,471
8,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
edgarlemons
Charybdis
10
1 / 7 / 0
6,705
671
5,662
8,665
3,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 9 / 1
5,791
579
1,144
8,538
2,854

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
21
Kills
1
1
Deaths
21
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Eset
10
0
10
15
L
King Arthur
FreeLuCiD732
King Arthur
0
5
1
0.1
W
Chiron
9
1
7
12.5
L
Charybdis
edgarlemons
Charybdis
1
7
0
0.14
L
0
9
1
0.06
W
Ymir
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,194
Damage
11,307
24,867
Taken
29,674
10,369
Mitigated
14,604
7,352
Healing
1,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
10,994
909
0
1,729
6,645
2,186
1,253
339
6,306
25,509
0
L
King Arthur
FreeLuCiD732
King Arthur
4,501
432
0
389
12,471
8,724
0
6,776
5,695
0
12,420
W
Chiron
9,889
5,986
507
1,728
7,723
2,742
1,006
721
7,002
0
28,247
L
Charybdis
edgarlemons
Charybdis
5,662
2,220
0
623
8,665
3,026
0
3,474
5,191
0
18,719
L
1,144
515
0
333
8,538
2,854
0
5,750
2,788
4,200
0
W
Ymir
4,311
485
131
3,257
10,499
5,441
77
929
9,570
19,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,785
Gold Earned
18,453
114
Minions Killed
54
6
Camps Cleared
2
533,412
Distance Traveled
465,178
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,315
932
54
5
1
195,269
3
L
King Arthur
5,957
596
18
2
0
174,633
1
W
Chiron
8,713
871
39
4
3
167,352
0
L
Charybdis
6,705
671
34
3
2
134,785
1
L
Sol
5,791
579
2
0
0
155,760
0
W
Ymir
7,757
776
21
2
2
170,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role