Player Matchup

Cerberus
Cerberus
OverjoyedDonkey
Cerberus
Level 60
God Stats
1W - 1L
1,287 SR
Queue Stats
58W - 54L
1,476 Elo+
Party 1
Thanatos
Thanatos
SoulOverdrive87
Thanatos
Level 60
God Stats
8W - 2L
1,763 SR
Queue Stats
172W - 174L
1,522 Elo+
Party 1
Heimdallr
Heimdallr
SovereignArrow
Heimdallr
Level 141
God Stats
5W - 9L
1,413 SR
Queue Stats
192W - 192L
1,444 Elo+
Solo
Hel
Hel
Thiffany_Wilson
Hel
Level 108
God Stats
40W - 29L
1,565 SR
Queue Stats
729W - 852L
1,393 Elo+
Solo
Osiris
Osiris
calev0517
Osiris
Level 61
God Stats
28W - 27L
1,443 SR
Queue Stats
198W - 195L
1,446 Elo+
Solo
Team Averages
Level 86
1,494 SR
1,456 Elo+

VS

Team Averages
Level 105
1,541 SR
1,462 Elo+
Chronos
Chronos
 
Chronos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Er3n jager
Sobek
Level 68
God Stats
3W - 4L
1,540 SR
Queue Stats
304W - 323L
1,478 Elo+
Party 3
Neith
Neith
LazyCalf
Neith
Level 134
God Stats
2W - 4L
1,567 SR
Queue Stats
77W - 68L
1,527 Elo+
Party 2
Ymir
Ymir
MyreCat22
Ymir
Level 101
God Stats
3W - 4L
1,603 SR
Queue Stats
34W - 44L
1,428 Elo+
Party 2
Scylla
Scylla
salutoi
Scylla
Level 73
God Stats
24W - 24L
1,496 SR
Queue Stats
208W - 233L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
1 / 3 / 2
5,158
516
2,270
8,833
3,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
10
5 / 1 / 1
6,245
625
4,712
6,073
2,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
SovereignArrow
Heimdallr
9
1 / 1 / 1
5,199
520
3,550
4,489
1,262
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 0 / 2
5,860
586
2,217
5,119
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Osiris
calev0517
Osiris
10
1 / 0 / 0
5,687
569
2,678
5,253
2,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
1 / 2 / 0
5,619
562
3,707
4,119
1,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
7
0 / 0 / 1
4,731
473
628
4,743
1,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
LazyCalf
Neith
9
2 / 1 / 0
5,226
523
6,052
4,154
1,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
8
1 / 2 / 2
5,134
513
2,645
6,368
3,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
salutoi
Scylla
8
1 / 3 / 1
5,098
510
2,804
5,009
1,925
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
8
Kills
5
5
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
2
0
0.5
L
Sobek
0
0
1
0.5
L
Neith
LazyCalf
Neith
2
1
0
2
L
Ymir
1
2
2
1
W
Cerberus
1
3
2
0.67
W
Thanatos
5
1
1
5.5
W
Heimdallr
SovereignArrow
Heimdallr
1
1
1
1.5
W
0
0
2
1
W
Osiris
calev0517
Osiris
1
0
0
1
L
Scylla
salutoi
Scylla
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,427
Damage
15,836
29,767
Taken
24,393
11,372
Mitigated
9,877
19,605
Healing
6,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,707
1,292
0
554
4,119
1,526
0
0
4,119
21,965
3,444
L
Sobek
628
117
0
1,270
4,743
1,965
0
448
4,295
20,056
0
L
Neith
LazyCalf
Neith
6,052
3,635
0
2,069
4,154
1,014
0
685
3,466
0
32,742
L
Ymir
2,645
941
0
1,640
6,368
3,447
0
1,902
4,466
13,946
0
W
Cerberus
2,270
373
147
2,934
8,833
3,548
0
2,495
6,338
12,005
0
W
Thanatos
4,712
1,082
0
5,938
6,073
2,340
0
1,603
4,470
0
29,758
W
Heimdallr
SovereignArrow
Heimdallr
3,550
1,618
0
2,112
4,489
1,262
0
845
3,644
0
28,191
W
2,217
0
786
4,011
5,119
1,607
0
1,789
3,330
35,700
0
W
Osiris
calev0517
Osiris
2,678
474
0
3,677
5,253
2,615
0
2,590
2,663
0
26,246
L
Scylla
salutoi
Scylla
2,804
50
0
1,007
5,009
1,925
0
1,511
3,498
20,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,149
Gold Earned
25,808
271
Minions Killed
222
0
Camps Cleared
0
964,056
Distance Traveled
926,032
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,619
562
60
6
0
183,405
2
L
Sobek
4,731
473
44
4
0
180,815
2
L
Neith
5,226
523
60
6
0
187,182
2
L
Ymir
5,134
513
12
1
0
181,820
7
W
Cerberus
5,158
516
27
3
0
166,616
0
W
Thanatos
6,245
625
55
6
0
207,730
0
W
Heimdallr
5,199
520
57
6
0
166,254
2
W
Hel
5,860
586
76
8
0
226,112
3
W
Osiris
5,687
569
56
6
0
197,344
1
L
Scylla
5,098
510
46
5
0
192,810
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role