Player Matchup

Hel
Hel
Ninnfu
Hel
Level 65
God Stats
0W - 3L
1,167 SR
Queue Stats
39W - 40L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
PalQ
Cthulhu
Level 46
God Stats
6W - 3L
1,835 SR
Queue Stats
24W - 28L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
Rics39
Danzaburou
Level 43
God Stats
9W - 9L
1,552 SR
Queue Stats
24W - 26L
1,506 Elo+
Party 1
Team Averages
Level 51
1,518 SR
1,505 Elo+

VS

Team Averages
Level 118
1,568 SR
1,522 Elo+
Fenrir
Fenrir
AstroMineFun
Fenrir
Level 108
God Stats
2W - 3L
1,499 SR
Queue Stats
121W - 90L
1,502 Elo+
Party 2
Anubis
Anubis
Foxas13
Anubis
Level 136
God Stats
30W - 13L
1,704 SR
Queue Stats
120W - 89L
1,522 Elo+
Party 2
Ymir
Ymir
Zabin3
Ymir
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 76L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Ninnfu
Hel
13
1 / 6 / 4
9,324
622
6,427
14,377
5,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
PalQ
Cthulhu
11
1 / 5 / 3
8,688
579
8,495
14,436
11,165
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Rics39
Danzaburou
12
2 / 6 / 2
9,426
628
7,178
9,742
2,721
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
7 / 4 / 10
10,672
711
7,608
9,760
4,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Foxas13
Anubis
15
6 / 1 / 11
11,041
736
14,575
9,250
4,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Zabin3
Ymir
14
4 / 0 / 13
11,200
747
11,344
11,458
11,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
4
Kills
17
17
Deaths
5
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
4
10
3
W
Anubis
Foxas13
Anubis
6
1
11
11.5
L
Hel
Ninnfu
Hel
1
6
4
0.5
L
Cthulhu
PalQ
Cthulhu
1
5
3
0.5
L
Danzaburou
Rics39
Danzaburou
2
6
2
0.5
W
Ymir
Zabin3
Ymir
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,100
Damage
33,527
38,555
Taken
30,468
19,754
Mitigated
21,642
11,905
Healing
10,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,608
3,094
0
1,942
9,760
4,829
674
4,267
5,493
0
24,213
W
Anubis
Foxas13
Anubis
14,575
1,109
0
5,333
9,250
4,863
1,274
5,679
3,571
65,350
0
L
Hel
Ninnfu
Hel
6,427
467
3,837
6,799
14,377
5,868
357
9,935
4,442
28,601
0
L
Cthulhu
PalQ
Cthulhu
8,495
253
418
205
14,436
11,165
144
9,305
5,131
19,876
0
L
Danzaburou
Rics39
Danzaburou
7,178
3,799
0
646
9,742
2,721
302
6,940
2,802
0
31,348
W
Ymir
Zabin3
Ymir
11,344
1,164
0
3,025
11,458
11,950
650
5,090
6,368
20,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,438
Gold Earned
32,913
139
Minions Killed
165
4
Camps Cleared
6
730,880
Distance Traveled
710,941
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,672
711
26
2
2
246,017
0
W
Anubis
11,041
736
120
8
4
214,734
0
L
Hel
9,324
622
48
3
3
264,003
0
L
Cthulhu
8,688
579
30
2
1
227,953
8
L
Danzaburou
9,426
628
61
4
0
238,924
3
W
Ymir
11,200
747
19
1
0
250,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role