Player Matchup

Anubis
Anubis
Silver III
AJHokage
Anubis
Silver III
Level 104
God Stats
3W - 0L
1,889 SR
Queue Stats
21W - 27L
1,394 MMR
Solo
Izanami
Izanami
Bronze III
BigDaddyRigatoni
Izanami
Bronze III
Level 103
God Stats
1W - 1L
1,654 SR
Queue Stats
3W - 8L
1,322 MMR
Solo
Sylvanus
Sylvanus
Gold V
LynchMaster2021
Sylvanus
Gold V
Level 123
God Stats
6W - 6L
1,681 SR
Queue Stats
241W - 243L
1,352 MMR
Solo
Osiris
Osiris
Gold V
TTVKoolnaider
Osiris
Gold V
Level 69
God Stats
3W - 0L
1,574 SR
Queue Stats
96W - 78L
1,307 MMR
Solo
Horus
Horus
Silver I
ValkrunPC
Horus
Silver I
Level 49
God Stats
10W - 8L
1,713 SR
Queue Stats
123W - 133L
1,206 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 90
1,702 SR
1,316 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 80
1,532 SR
1,315 MMR
Neith
Neith
Gold V
GiveMeCakes
Neith
Gold V
Level 68
God Stats
4W - 6L
1,484 SR
Queue Stats
219W - 221L
1,327 MMR
Solo
Bellona
Bellona
Bronze III
TTV-RSGWolfy
Bellona
Bronze III
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,308 MMR
Solo
Janus
Janus
Silver I
TTVK8PWN
Janus
Silver I
Level 60
God Stats
11W - 11L
1,609 SR
Queue Stats
275W - 266L
1,357 MMR
Solo
Thor
Thor
Silver II
TehStandard
Thor
Silver II
Level 109
God Stats
8W - 8L
1,571 SR
Queue Stats
77W - 86L
1,171 MMR
Solo
Athena
Athena
Gold V
mauroxino
Athena
Gold V
Level 129
God Stats
18W - 9L
1,497 SR
Queue Stats
232W - 242L
1,411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AJHokage
Anubis
18
3 / 5 / 9
12,426
565
15,326
13,307
6,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
2 / 2 / 6
12,729
579
9,902
12,534
5,415
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
18
8 / 3 / 8
13,008
591
14,267
22,336
25,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
4 / 1 / 10
13,169
599
17,458
16,364
22,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
ValkrunPC
Horus
18
8 / 3 / 10
12,338
561
12,156
19,978
11,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
TiamatMorgan Le FayGilgameshArtemisThanatos

VS

Bans
OdinApolloCu ChulainnKaliDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 5
10,693
486
9,221
13,351
3,793
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
TTV-RSGWolfy
Bellona
13
0 / 7 / 0
8,026
365
5,816
18,055
20,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
TTVK8PWN
Janus
17
7 / 3 / 4
11,025
501
19,519
13,797
4,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 7 / 4
10,338
470
11,336
17,676
5,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
mauroxino
Athena
12
1 / 3 / 6
8,761
398
5,520
24,529
23,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
33
25
Kills
14
14
Deaths
25
43
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
AJHokage
Anubis
3
5
9
1.5
W
2
2
6
2.5
L
2
5
5
0.9
W
Sylvanus
8
3
8
4
L
Bellona
TTV-RSGWolfy
Bellona
0
7
0
0
L
Janus
TTVK8PWN
Janus
7
3
4
3
W
4
1
10
9
L
4
7
4
0.86
W
Horus
ValkrunPC
Horus
8
3
10
4.33
L
Athena
mauroxino
Athena
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,109
Damage
51,412
84,519
Taken
87,408
71,950
Mitigated
58,187
37,011
Healing
17,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AJHokage
Anubis
15,326
601
957
4,378
13,307
6,919
1,604
4,281
8,740
69,706
0
W
9,902
5,566
0
2,271
12,534
5,415
6,788
1,641
10,875
0
116,388
L
9,221
3,662
0
5,073
13,351
3,793
0
4,419
8,932
0
78,178
W
Sylvanus
14,267
4,876
5,924
10,083
22,336
25,550
1,588
7,364
14,745
51,914
13,943
L
Bellona
TTV-RSGWolfy
Bellona
5,816
1,696
0
2,852
18,055
20,896
620
3,653
14,210
0
36,489
L
Janus
TTVK8PWN
Janus
19,519
2,232
0
2,878
13,797
4,868
0
6,275
7,522
80,588
0
W
17,458
5,751
0
2,386
16,364
22,358
1,236
3,615
12,623
0
95,860
L
11,336
1,478
0
3,870
17,676
5,530
0
6,076
11,600
0
57,620
W
Horus
ValkrunPC
Horus
12,156
5,050
3,584
7,428
19,978
11,708
827
7,413
12,359
0
55,657
L
Athena
mauroxino
Athena
5,520
882
0
2,504
24,529
23,100
0
7,802
16,601
20,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,670
Gold Earned
48,843
619
Minions Killed
470
0
Camps Cleared
0
2,146,372
Distance Traveled
2,052,466
21
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,426
565
116
5
0
395,647
7
W
Izanami
12,729
579
180
8
0
428,144
4
L
Neith
10,693
486
134
6
0
370,349
7
W
Sylvanus
13,008
591
96
4
0
385,247
9
L
Bellona
8,026
365
70
3
0
410,339
2
L
Janus
11,025
501
142
6
0
439,110
12
W
Osiris
13,169
599
140
6
0
482,124
0
L
Thor
10,338
470
100
5
0
389,039
6
W
Horus
12,338
561
87
4
0
455,210
1
L
Athena
8,761
398
24
1
0
443,629
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role