Player Matchup

Vulcan
Vulcan
Platinum V
Balgy
Vulcan
Platinum V
Level 141
God Stats
0W - 1L
1,678 SR
Queue Stats
65W - 47L
1,661 MMR
Party 2
Artemis
Artemis
Platinum V
Khepu
Artemis
Platinum V
Level 118
God Stats
3W - 1L
1,865 SR
Queue Stats
66W - 47L
1,717 MMR
Party 2
Bacchus
Bacchus
Platinum V
Trelobarbouni
Bacchus
Platinum V
Level 105
God Stats
8W - 11L
1,577 SR
Queue Stats
66W - 47L
1,717 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,706 SR
1,698 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 105
1,775 SR
2,104 MMR
Sol
Sol
Diamond I
Like66Ninjas
Sol
Diamond I
Level 46
God Stats
1W - 0L
1,748 SR
Queue Stats
54W - 18L
2,255 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
generol
Gilgamesh
Masters
Level 158
God Stats
6W - 1L
1,878 SR
Queue Stats
221W - 97L
2,462 MMR
Party 1
Fenrir
Fenrir
Gold II
paphellas
Fenrir
Gold II
Level 111
God Stats
90W - 50L
1,699 SR
Queue Stats
183W - 176L
1,593 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Balgy
Vulcan
11
2 / 5 / 4
7,519
684
9,100
11,339
5,923
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Khepu
Artemis
10
3 / 8 / 3
7,955
723
6,911
12,244
5,040
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
11
1 / 1 / 5
7,770
706
5,902
13,332
14,128
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
ThothPersephoneAresTiamat

VS

Bans
Hou YiMorgan Le FayAnhurCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 6
9,140
831
16,772
8,538
3,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
generol
Gilgamesh
12
2 / 1 / 9
8,969
815
10,184
12,054
11,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
paphellas
Fenrir
12
6 / 4 / 4
9,437
858
6,710
12,008
10,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
6
Kills
14
14
Deaths
6
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Balgy
Vulcan
2
5
4
0.8
L
Artemis
Khepu
Artemis
3
8
3
0.56
W
6
1
6
9
L
Bacchus
1
1
5
3.5
W
Gilgamesh
generol
Gilgamesh
2
1
9
6.5
W
Fenrir
paphellas
Fenrir
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,913
Damage
33,666
36,915
Taken
32,600
25,091
Mitigated
25,630
5,216
Healing
11,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Balgy
Vulcan
9,100
1,952
78
2,483
11,339
5,923
0
4,952
6,387
37,540
0
L
Artemis
Khepu
Artemis
6,911
3,787
0
910
12,244
5,040
72
3,966
8,278
0
16,836
W
16,772
6,455
0
3,934
8,538
3,451
1,947
3,735
4,803
59,839
6,217
L
Bacchus
5,902
867
420
1,325
13,332
14,128
0
6,904
6,428
7,765
0
W
Gilgamesh
generol
Gilgamesh
10,184
2,244
0
4,038
12,054
11,324
394
6,237
5,817
454
24,404
W
Fenrir
paphellas
Fenrir
6,710
1,228
0
3,394
12,008
10,855
36
5,595
6,181
97
11,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,244
Gold Earned
27,546
94
Minions Killed
134
1
Camps Cleared
8
618,217
Distance Traveled
663,303
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,519
684
62
6
1
201,890
2
L
Artemis
7,955
723
30
3
0
187,491
0
W
Sol
9,140
831
114
10
5
204,675
3
L
Bacchus
7,770
706
2
0
0
228,836
3
W
Gilgamesh
8,969
815
13
1
3
221,566
6
W
Fenrir
9,437
858
7
1
0
237,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role