Player Matchup

Gilgamesh
Gilgamesh
NotSoDank
Gilgamesh
Level 142
God Stats
5W - 4L
1,650 SR
Queue Stats
60W - 38L
1,720 Elo+
Party 2
Ullr
Ullr
RobDaddyy
Ullr
Level 128
God Stats
11W - 9L
1,661 SR
Queue Stats
27W - 18L
1,787 Elo+
Party 2
Aphrodite
Aphrodite
Vro-Fredo
Aphrodite
Level 128
God Stats
1W - 0L
1,836 SR
Queue Stats
36W - 23L
1,718 Elo+
Party 2
Cthulhu
Cthulhu
ericknike23
Cthulhu
Level 121
God Stats
3W - 0L
1,698 SR
Queue Stats
72W - 33L
1,766 Elo+
Party 2
Team Averages
Level 130
1,711 SR
1,748 Elo+

VS

Team Averages
Level 127
1,654 SR
1,448 Elo+
Pele
Pele
BloodandBone8
Pele
Level 151
God Stats
4W - 9L
1,593 SR
Queue Stats
165W - 172L
1,517 Elo+
Party 1
Athena
Athena
Mizujin
Athena
Level 84
God Stats
3W - 1L
1,631 SR
Queue Stats
36W - 49L
1,413 Elo+
Solo
Merlin
Merlin
Parlaee
Merlin
Level 112
God Stats
5W - 6L
1,880 SR
Queue Stats
39W - 44L
1,504 Elo+
Party 1
Amaterasu
Amaterasu
RideTheMaverick
Amaterasu
Level 160
God Stats
1W - 2L
1,511 SR
Queue Stats
16W - 23L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NotSoDank
Gilgamesh
20
8 / 7 / 22
20,456
758
31,064
46,432
37,872
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ullr
20
14 / 8 / 17
21,270
788
41,695
30,674
12,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
Vro-Fredo
Aphrodite
20
13 / 8 / 13
20,594
763
30,625
34,303
20,077
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
ericknike23
Cthulhu
20
2 / 5 / 20
19,276
714
33,861
51,190
59,833
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 10 / 9
19,011
704
17,923
36,617
15,043
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Mizujin
Athena
20
8 / 9 / 8
18,840
698
24,229
50,023
65,821
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
Parlaee
Merlin
20
5 / 7 / 6
18,426
682
30,642
27,547
11,904
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
RideTheMaverick
Amaterasu
20
11 / 11 / 9
19,753
732
28,910
51,677
29,670
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
59
37
Kills
27
28
Deaths
37
72
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
10
9
0.75
L
Athena
Mizujin
Athena
8
9
8
1.33
W
Gilgamesh
NotSoDank
Gilgamesh
8
7
22
2.71
L
Merlin
Parlaee
Merlin
5
7
6
1.14
L
Amaterasu
RideTheMaverick
Amaterasu
11
11
9
1.41
W
Ullr
14
8
17
2.81
W
Aphrodite
Vro-Fredo
Aphrodite
13
8
13
2.44
W
Cthulhu
ericknike23
Cthulhu
2
5
20
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,245
Damage
101,704
162,599
Taken
165,864
129,941
Mitigated
122,438
62,212
Healing
24,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,923
2,161
0
2,839
36,617
15,043
2,285
11,291
24,380
0
107,569
L
Athena
Mizujin
Athena
24,229
4,441
193
2,769
50,023
65,821
183
16,795
30,378
76,700
0
W
Gilgamesh
NotSoDank
Gilgamesh
31,064
6,595
0
9,383
46,432
37,872
3,074
11,466
28,865
0
96,619
L
Merlin
Parlaee
Merlin
30,642
1,642
1,159
5,185
27,547
11,904
1,338
11,221
15,501
107,696
0
L
Amaterasu
RideTheMaverick
Amaterasu
28,910
13,153
0
12,222
51,677
29,670
1,767
20,324
30,097
0
94,038
W
Ullr
41,695
18,070
0
2,248
30,674
12,159
7,419
11,572
18,942
0
98,254
W
Aphrodite
Vro-Fredo
Aphrodite
30,625
2,910
14,222
17,094
34,303
20,077
2,489
15,864
17,361
63,514
0
W
Cthulhu
ericknike23
Cthulhu
33,861
1,658
2,990
16,275
51,190
59,833
923
16,683
29,303
79,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,596
Gold Earned
76,030
364
Minions Killed
469
15
Camps Cleared
18
2,000,999
Distance Traveled
1,830,910
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
19,011
704
149
6
5
485,366
4
L
Athena
18,840
698
72
3
5
439,708
3
W
Gilgamesh
20,456
758
82
3
5
484,668
2
L
Merlin
18,426
682
139
5
4
427,432
3
L
Amaterasu
19,753
732
109
4
4
478,404
1
W
Ullr
21,270
788
122
5
2
474,743
0
W
Aphrodite
20,594
763
74
3
8
486,236
0
W
Cthulhu
19,276
714
86
3
0
555,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role