Player Matchup

Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sol
Sol
JasonWorld
Sol
Level 26
God Stats
2W - 0L
1,747 SR
Queue Stats
82W - 79L
1,530 Elo+
Party 3
Chiron
Chiron
Snyyyder
Chiron
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 99L
1,631 Elo+
Party 4
Set
Set
epicwill17
Set
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 101L
1,457 Elo+
Party 3
Bellona
Bellona
iversam
Bellona
Level 33
God Stats
8W - 8L
1,519 SR
Queue Stats
61W - 57L
1,671 Elo+
Solo
Team Averages
Level 66
1,553 SR
1,558 Elo+

VS

Team Averages
Level 39
1,599 SR
1,458 Elo+
Sol
Sol
HardWisard
Sol
Level 40
God Stats
3W - 3L
1,626 SR
Queue Stats
53W - 56L
1,564 Elo+
Solo
Nemesis
Nemesis
JDiaz69
Nemesis
Level 68
God Stats
15W - 15L
1,580 SR
Queue Stats
377W - 401L
1,473 Elo+
Party 2
Gilgamesh
Gilgamesh
MeowtatoChip
Gilgamesh
Level 43
God Stats
0W - 1L
1,710 SR
Queue Stats
65W - 68L
1,454 Elo+
Party 1
Xing Tian
Xing Tian
Mojangerie
Xing Tian
Level 26
God Stats
3W - 2L
1,581 SR
Queue Stats
45W - 40L
1,500 Elo+
Party 1
Medusa
Medusa
ldiaz27
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
1 / 0 / 6
5,931
539
2,639
3,224
1,941
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 0 / 0
6,966
633
3,210
3,568
1,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Snyyyder
Chiron
11
8 / 1 / 1
7,215
656
8,513
5,481
1,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 3
5,487
499
2,341
6,400
3,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
iversam
Bellona
10
1 / 1 / 2
5,566
506
5,716
6,487
4,356
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
6,704
609
3,741
6,707
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
JDiaz69
Nemesis
8
2 / 2 / 0
5,240
476
3,771
6,655
2,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
MeowtatoChip
Gilgamesh
10
0 / 1 / 1
5,505
500
3,985
7,999
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xing Tian
Mojangerie
Xing Tian
8
1 / 2 / 0
5,058
460
1,008
6,775
2,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
ldiaz27
Medusa
7
0 / 5 / 1
4,720
429
985
5,242
936
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
12
Kills
5
5
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
6
4
L
2
2
0
1
L
Nemesis
JDiaz69
Nemesis
2
2
0
1
W
2
0
0
2
L
Gilgamesh
MeowtatoChip
Gilgamesh
0
1
1
0.5
L
Xing Tian
Mojangerie
Xing Tian
1
2
0
0.5
W
Chiron
Snyyyder
Chiron
8
1
1
8.5
W
0
3
3
0.5
W
Bellona
iversam
Bellona
1
1
2
2
L
Medusa
ldiaz27
Medusa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,419
Damage
13,490
25,160
Taken
33,378
12,632
Mitigated
11,557
8,617
Healing
9,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,639
406
0
1,200
3,224
1,941
0
685
2,539
13,233
0
L
3,741
1,377
0
3,164
6,707
1,891
756
2,798
3,693
41,080
0
L
Nemesis
JDiaz69
Nemesis
3,771
1,710
0
2,482
6,655
2,500
0
790
5,821
0
25,102
W
3,210
597
0
1,657
3,568
1,216
406
2,160
1,408
40,228
0
L
Gilgamesh
MeowtatoChip
Gilgamesh
3,985
777
0
2,944
7,999
4,021
52
961
7,038
1,262
21,756
L
Xing Tian
Mojangerie
Xing Tian
1,008
92
0
1,000
6,775
2,209
216
910
5,865
8,677
0
W
Chiron
Snyyyder
Chiron
8,513
5,528
431
2,023
5,481
1,868
599
779
4,629
0
50,522
W
2,341
1,128
0
1,368
6,400
3,251
0
770
5,630
0
28,915
W
Bellona
iversam
Bellona
5,716
2,095
0
1,938
6,487
4,356
0
733
5,754
3,148
22,744
L
Medusa
ldiaz27
Medusa
985
559
0
403
5,242
936
594
889
4,353
0
15,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,165
Gold Earned
27,227
297
Minions Killed
248
0
Camps Cleared
0
1,010,806
Distance Traveled
1,009,195
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,931
539
19
2
0
188,267
2
L
Sol
6,704
609
101
9
0
177,282
4
L
Nemesis
5,240
476
48
4
0
224,107
3
W
Sol
6,966
633
98
9
0
212,868
4
L
Gilgamesh
5,505
500
51
5
0
201,171
1
L
Xing Tian
5,058
460
12
1
0
203,808
2
W
Chiron
7,215
656
79
7
0
190,546
3
W
Set
5,487
499
58
5
0
197,471
1
W
Bellona
5,566
506
43
4
0
221,654
0
L
Medusa
4,720
429
36
3
0
202,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role