Player Matchup

Khepri
Khepri
Ali3nJu1c3
Khepri
Level 118
God Stats
2W - 1L
1,468 SR
Queue Stats
99W - 69L
1,595 Elo+
Party 1
Sol
Sol
Eversey
Sol
Level 105
God Stats
3W - 2L
1,521 SR
Queue Stats
93W - 67L
1,568 Elo+
Party 1
Kukulkan
Kukulkan
Lupites
Kukulkan
Level 80
God Stats
2W - 1L
1,524 SR
Queue Stats
83W - 63L
1,561 Elo+
Party 1
Camazotz
Camazotz
Moo2578
Camazotz
Level 129
God Stats
2W - 0L
1,684 SR
Queue Stats
105W - 69L
1,598 Elo+
Party 1
Baron Samedi
Baron Samedi
Łoki
Baron Samedi
Level 150
God Stats
1W - 0L
1,744 SR
Queue Stats
32W - 29L
1,605 Elo+
Party 1
Team Averages
Level 116
1,588 SR
1,585 Elo+

VS

Team Averages
Level 142
1,493 SR
1,577 Elo+
Skadi
Skadi
Gílberto
Skadi
Level 138
God Stats
2W - 2L
1,720 SR
Queue Stats
54W - 41L
1,516 Elo+
Party 2
Danzaburou
Danzaburou
RogerDGarp
Danzaburou
Level 124
God Stats
0W - 2L
1,283 SR
Queue Stats
20W - 23L
1,552 Elo+
Party 2
Mulan
Mulan
UsualCapybara84
Mulan
Level 155
God Stats
2W - 4L
1,523 SR
Queue Stats
152W - 151L
1,578 Elo+
Solo
Ra
Ra
famguy6928
Ra
Level 146
God Stats
1W - 3L
1,436 SR
Queue Stats
291W - 277L
1,613 Elo+
Solo
Geb
Geb
xXGeroXx
Geb
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 38L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ali3nJu1c3
Khepri
18
3 / 2 / 19
11,095
693
7,802
29,841
42,526
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sol
20
12 / 1 / 15
12,987
812
18,452
14,464
9,200
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Lupites
Kukulkan
19
4 / 2 / 23
11,860
741
19,054
11,828
7,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Moo2578
Camazotz
20
7 / 2 / 20
12,112
757
17,495
31,831
21,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Łoki
Baron Samedi
19
5 / 3 / 21
11,585
724
19,354
20,043
21,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Gílberto
Skadi
18
3 / 9 / 5
10,882
680
22,972
16,118
6,959
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
RogerDGarp
Danzaburou
18
1 / 5 / 7
10,277
642
20,889
16,525
7,453
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
2 / 8 / 6
9,440
590
11,590
22,784
26,154
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
3 / 5 / 3
10,983
686
20,977
15,851
7,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
1 / 4 / 9
10,010
626
12,762
19,890
25,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
40
31
Kills
10
10
Deaths
31
98
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Khepri
Ali3nJu1c3
Khepri
3
2
19
6.25
W
Sol
12
1
15
19.5
L
Skadi
Gílberto
Skadi
3
9
5
0.61
W
Kukulkan
Lupites
Kukulkan
4
2
23
7.75
W
Camazotz
Moo2578
Camazotz
7
2
20
8.5
L
Danzaburou
RogerDGarp
Danzaburou
1
5
7
0.9
L
2
8
6
0.63
L
3
5
3
0.9
L
1
4
9
1.38
W
Baron Samedi
Łoki
Baron Samedi
5
3
21
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,157
Damage
89,190
108,007
Taken
91,168
102,584
Mitigated
73,169
56,936
Healing
31,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Ali3nJu1c3
Khepri
7,802
509
2,731
4,257
29,841
42,526
758
8,581
20,884
16,340
0
W
Sol
18,452
3,531
2,989
4,283
14,464
9,200
3,464
5,830
8,336
45,205
0
L
Skadi
Gílberto
Skadi
22,972
8,915
1,115
762
16,118
6,959
0
12,067
3,812
0
40,628
W
Kukulkan
Lupites
Kukulkan
19,054
1,418
3,067
1,232
11,828
7,323
424
3,243
8,537
51,351
0
W
Camazotz
Moo2578
Camazotz
17,495
2,241
2,148
16,825
31,831
21,792
1,273
10,772
20,588
0
31,068
L
Danzaburou
RogerDGarp
Danzaburou
20,889
10,741
192
4,618
16,525
7,453
299
11,652
4,651
0
45,662
L
11,590
1,588
3,236
4,908
22,784
26,154
0
16,441
5,905
511
14,322
L
20,977
1,136
9,347
6,906
15,851
7,462
621
10,752
4,573
50,508
0
L
12,762
1,354
0
184
19,890
25,141
30
13,750
5,735
15,355
0
W
Baron Samedi
Łoki
Baron Samedi
19,354
864
11,076
8,328
20,043
21,743
464
5,284
14,632
35,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,639
Gold Earned
51,592
186
Minions Killed
145
0
Camps Cleared
0
1,543,571
Distance Traveled
1,294,461
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,095
693
7
0
0
303,667
0
W
Sol
12,987
812
51
3
0
301,793
0
L
Skadi
10,882
680
24
2
0
235,525
1
W
Kukulkan
11,860
741
70
4
0
313,488
1
W
Camazotz
12,112
757
23
1
0
335,382
0
L
Danzaburou
10,277
642
33
2
0
266,993
3
L
Mulan
9,440
590
7
0
0
249,549
1
L
Ra
10,983
686
79
5
0
259,505
1
L
Geb
10,010
626
2
0
0
282,889
0
W
Baron Samedi
11,585
724
35
2
0
289,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role