Player Matchup

Ares
Ares
Mercelmore
Ares
Level 16
God Stats
3W - 8L
1,598 SR
Queue Stats
16W - 22L
1,406 Elo+
Solo
Neith
Neith
ScufOnYourSoul
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,388 Elo+
Solo
Artemis
Artemis
ZebraPlunder896
Artemis
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 17L
1,404 Elo+
Solo
Bellona
Bellona
kahydo
Bellona
Level 27
God Stats
18W - 13L
1,603 SR
Queue Stats
114W - 117L
1,514 Elo+
Solo
Arachne
Arachne
laios12345678990
Arachne
Level 22
God Stats
0W - 2L
1,363 SR
Queue Stats
27W - 27L
1,453 Elo+
Solo
Team Averages
Level 15
1,513 SR
1,433 Elo+

VS

Team Averages
Level 25
1,558 SR
1,513 Elo+
Charybdis
Charybdis
BlackEditionTV
Charybdis
Level 27
God Stats
6W - 3L
1,728 SR
Queue Stats
71W - 58L
1,405 Elo+
Party 1
Arachne
Arachne
ChewballaTV
Arachne
Level 27
God Stats
32W - 19L
1,484 SR
Queue Stats
83W - 65L
1,399 Elo+
Party 1
Ganesha
Ganesha
Revans25
Ganesha
Level 27
God Stats
1W - 0L
1,439 SR
Queue Stats
6W - 4L
1,720 Elo+
Solo
Agni
Agni
ViKiNgOFtheNorse
Agni
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
115W - 115L
1,511 Elo+
Solo
Hades
Hades
lncredibleL
Hades
Level 16
God Stats
35W - 39L
1,641 SR
Queue Stats
223W - 197L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 4
7,065
505
4,685
10,548
8,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 3 / 2
5,646
403
2,103
3,834
1,027
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
7 / 2 / 2
7,793
557
12,221
8,238
2,961
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
kahydo
Bellona
12
0 / 5 / 1
7,134
510
6,110
11,456
9,699
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
5 / 2 / 1
8,546
610
7,601
12,203
5,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlackEditionTV
Charybdis
11
3 / 4 / 0
7,163
512
4,620
9,607
2,931
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
ChewballaTV
Arachne
13
6 / 1 / 0
8,072
577
6,149
9,353
3,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Revans25
Ganesha
10
0 / 5 / 3
5,918
423
3,507
13,410
9,474
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 4 / 1
7,912
565
6,063
9,349
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 2
8,449
604
7,882
10,181
8,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
14
Kills
15
15
Deaths
15
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BlackEditionTV
Charybdis
3
4
0
0.75
W
Arachne
ChewballaTV
Arachne
6
1
0
6
L
2
3
4
1.33
W
Ganesha
Revans25
Ganesha
0
5
3
0.3
L
0
3
2
0.33
W
3
4
1
0.88
L
7
2
2
4
L
Bellona
kahydo
Bellona
0
5
1
0.1
L
5
2
1
2.75
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,720
Damage
28,221
46,279
Taken
51,900
27,606
Mitigated
27,639
14,101
Healing
13,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BlackEditionTV
Charybdis
4,620
2,008
0
1,106
9,607
2,931
354
1,349
8,258
0
45,492
W
Arachne
ChewballaTV
Arachne
6,149
4,027
0
3,488
9,353
3,782
1,158
238
9,115
0
46,533
L
4,685
246
0
697
10,548
8,551
312
2,159
8,357
25,922
0
W
Ganesha
Revans25
Ganesha
3,507
314
0
700
13,410
9,474
0
3,026
10,384
11,213
0
L
2,103
955
0
676
3,834
1,027
0
1,806
1,642
0
12,391
W
6,063
817
0
2,434
9,349
2,640
0
392
8,957
32,519
0
L
12,221
5,951
0
2,817
8,238
2,961
1,638
3,026
5,070
0
47,400
L
Bellona
kahydo
Bellona
6,110
2,373
0
2,502
11,456
9,699
0
6,588
4,868
0
44,755
L
7,601
3,681
0
7,409
12,203
5,368
20
3,115
8,890
0
62,372
W
7,882
1,468
62
5,344
10,181
8,812
437
0
10,181
52,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,184
Gold Earned
37,514
343
Minions Killed
380
0
Camps Cleared
0
1,192,137
Distance Traveled
1,275,717
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,163
512
89
6
0
234,920
0
W
Arachne
8,072
577
77
6
0
290,463
0
L
Ares
7,065
505
39
3
0
263,029
2
W
Ganesha
5,918
423
4
0
0
231,946
1
L
Neith
5,646
403
34
2
0
127,244
0
W
Agni
7,912
565
76
5
0
265,191
0
L
Artemis
7,793
557
89
6
0
249,093
3
L
Bellona
7,134
510
79
6
0
268,758
3
L
Arachne
8,546
610
102
7
0
284,013
0
W
Hades
8,449
604
134
10
0
253,197
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role