Player Matchup

Geb
Geb
Dadof5-
Geb
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 92L
1,385 Elo+
Solo
Ao Kuang
Ao Kuang
FEAR Shoyo
Ao Kuang
Level 27
God Stats
13W - 11L
1,317 SR
Queue Stats
64W - 61L
1,331 Elo+
Solo
Merlin
Merlin
InTheShadows04
Merlin
Level 18
God Stats
3W - 7L
1,287 SR
Queue Stats
6W - 12L
1,210 Elo+
Solo
Kukulkan
Kukulkan
Luckypesca29
Kukulkan
Level 26
God Stats
3W - 1L
1,462 SR
Queue Stats
16W - 23L
1,324 Elo+
Solo
Yemoja
Yemoja
Neon Puglife
Yemoja
Level 22
God Stats
3W - 12L
1,034 SR
Queue Stats
77W - 81L
1,269 Elo+
Solo
Team Averages
Level 24
1,320 SR
1,304 Elo+

VS

Team Averages
Level 13
1,435 SR
1,296 Elo+
Khepri
Khepri
DarkmoonServant2
Khepri
Level 23
God Stats
15W - 18L
1,414 SR
Queue Stats
347W - 346L
1,340 Elo+
Solo
Olorun
Olorun
Mancal28
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
jamesandrewogden
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,194 Elo+
Solo
Skadi
Skadi
lVlrsLeaf18
Skadi
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 12L
1,209 Elo+
Solo
Jing Wei
Jing Wei
watermulone3
Jing Wei
Level 15
God Stats
4W - 10L
1,260 SR
Queue Stats
24W - 38L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
18
1 / 1 / 23
10,760
978
7,520
9,552
10,871
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
FEAR Shoyo
Ao Kuang
20
37 / 2 / 4
16,672
1,516
43,312
17,407
8,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
2 / 1 / 19
10,390
945
7,082
7,606
3,949
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kukulkan
Luckypesca29
Kukulkan
18
1 / 1 / 22
10,888
990
8,162
5,440
4,795
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Yemoja
17
1 / 1 / 19
10,310
937
3,543
5,089
4,693
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

328

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 3
9,980
907
5,652
18,938
22,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
Mancal28
Olorun
15
1 / 5 / 0
8,831
803
3,539
6,093
2,218
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
1 / 16 / 4
10,113
919
10,177
27,369
21,053
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 8 / 2
9,483
862
10,700
13,669
5,724
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jing Wei
watermulone3
Jing Wei
16
1 / 6 / 4
9,712
883
6,091
12,543
5,036
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
19
42
Kills
6
6
Deaths
42
87
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Geb
1
1
23
12.5
L
1
7
3
0.36
W
Ao Kuang
FEAR Shoyo
Ao Kuang
37
2
4
19.5
W
2
1
19
11.5
W
Kukulkan
Luckypesca29
Kukulkan
1
1
22
12
L
Olorun
Mancal28
Olorun
1
5
0
0.2
W
Yemoja
1
1
19
10.5
L
1
16
4
0.19
L
2
8
2
0.38
L
Jing Wei
watermulone3
Jing Wei
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,619
Damage
36,159
45,094
Taken
78,612
33,207
Mitigated
56,990
15,834
Healing
4,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
7,520
1,786
0
0
9,552
10,871
0
2,628
6,924
14,562
0
L
5,652
1,589
114
1,978
18,938
22,959
0
17,003
1,935
11,725
0
W
Ao Kuang
FEAR Shoyo
Ao Kuang
43,312
15,497
0
8,558
17,407
8,899
0
2,734
14,673
58,399
0
W
7,082
1,461
0
580
7,606
3,949
0
1,678
5,928
26,609
0
W
Kukulkan
Luckypesca29
Kukulkan
8,162
1,571
42
1,349
5,440
4,795
0
710
4,730
21,041
0
L
Olorun
Mancal28
Olorun
3,539
2,146
0
924
6,093
2,218
0
5,389
704
8,012
0
W
Yemoja
3,543
1,089
4,009
1,296
5,089
4,693
0
1,441
3,648
13,007
0
L
10,177
3,035
0
472
27,369
21,053
0
22,313
5,056
0
31,407
L
10,700
5,361
0
0
13,669
5,724
0
12,946
723
0
27,170
L
Jing Wei
watermulone3
Jing Wei
6,091
4,759
0
556
12,543
5,036
0
11,968
575
0
17,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,020
Gold Earned
48,119
162
Minions Killed
108
1
Camps Cleared
3
968,461
Distance Traveled
744,219
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,760
978
22
2
0
197,232
0
L
Khepri
9,980
907
6
1
0
153,708
0
W
Ao Kuang
16,672
1,516
25
2
1
227,723
0
W
Merlin
10,390
945
46
4
0
173,626
0
W
Kukulkan
10,888
990
41
4
0
181,850
0
L
Olorun
8,831
803
9
1
1
85,443
0
W
Yemoja
10,310
937
28
3
0
188,030
0
L
Fenrir
10,113
919
46
4
2
165,846
1
L
Skadi
9,483
862
23
2
0
165,684
0
L
Jing Wei
9,712
883
24
2
0
173,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role