Player Matchup

Charybdis
Charybdis
Alphadite7300
Charybdis
Level 123
God Stats
10W - 11L
1,662 SR
Queue Stats
135W - 127L
1,526 Elo+
Party 2
Neith
Neith
KillerSteezy22
Neith
Level 100
God Stats
7W - 8L
1,492 SR
Queue Stats
78W - 60L
1,552 Elo+
Party 2
Ares
Ares
Lord_Kushinton_
Ares
Level 65
God Stats
7W - 10L
1,617 SR
Queue Stats
262W - 225L
1,572 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sir Northern435
Tsukuyomi
Level 105
God Stats
21W - 21L
1,687 SR
Queue Stats
313W - 304L
1,515 Elo+
Solo
Chang'e
Chang'e
starfire739
Chang'e
Level 103
God Stats
23W - 25L
1,497 SR
Queue Stats
540W - 527L
1,491 Elo+
Solo
Team Averages
Level 99
1,591 SR
1,531 Elo+

VS

Team Averages
Level 97
1,416 SR
1,533 Elo+
Charybdis
Charybdis
BountyxxHunter11
Charybdis
Level 124
God Stats
0W - 5L
1,281 SR
Queue Stats
214W - 287L
1,512 Elo+
Party 1
Ah Puch
Ah Puch
JagerBomber9724
Ah Puch
Level 73
God Stats
2W - 6L
1,395 SR
Queue Stats
244W - 265L
1,480 Elo+
Party 1
Gilgamesh
Gilgamesh
MOEOVER9000
Gilgamesh
Level 114
God Stats
13W - 26L
1,608 SR
Queue Stats
378W - 423L
1,512 Elo+
Party 1
Artio
Artio
SunniDmar
Artio
Level 91
God Stats
6W - 5L
1,370 SR
Queue Stats
141W - 114L
1,552 Elo+
Solo
Set
Set
YoDaddy4x
Set
Level 82
God Stats
1W - 4L
1,428 SR
Queue Stats
25W - 40L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alphadite7300
Charybdis
11
1 / 0 / 2
6,202
620
4,638
3,764
895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
3 / 1 / 0
6,700
670
2,635
3,434
1,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 2 / 4
5,080
508
3,419
6,359
3,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Sir Northern435
Tsukuyomi
9
4 / 2 / 3
5,990
599
4,002
5,933
1,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
starfire739
Chang'e
11
1 / 0 / 2
6,267
627
3,245
4,464
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
9
1 / 1 / 1
5,441
544
2,410
4,581
1,045
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 1
4,964
496
2,277
4,896
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
MOEOVER9000
Gilgamesh
11
2 / 1 / 0
5,830
583
2,869
6,418
5,312
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
SunniDmar
Artio
8
0 / 3 / 1
4,726
473
2,020
9,664
4,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
2 / 2 / 1
4,340
434
859
3,656
686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
9
Kills
5
5
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Alphadite7300
Charybdis
1
0
2
2
L
Charybdis
1
1
1
1.5
L
0
2
1
0.25
W
3
1
0
3
W
0
2
4
1
L
Gilgamesh
MOEOVER9000
Gilgamesh
2
1
0
2
W
Tsukuyomi
Sir Northern435
Tsukuyomi
4
2
3
2.75
L
Artio
SunniDmar
Artio
0
3
1
0.17
L
2
2
1
1.25
W
Chang'e
starfire739
Chang'e
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,939
Damage
10,435
23,954
Taken
29,215
8,930
Mitigated
12,784
6,369
Healing
8,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Alphadite7300
Charybdis
4,638
2,401
0
750
3,764
895
0
545
3,219
0
39,166
L
Charybdis
2,410
1,556
0
1,565
4,581
1,045
0
541
4,040
0
27,530
L
2,277
0
0
592
4,896
1,543
0
2,704
2,094
28,682
0
W
2,635
931
0
1,792
3,434
1,053
513
0
3,434
0
32,828
W
3,419
153
0
550
6,359
3,696
0
1,751
4,608
11,559
0
L
Gilgamesh
MOEOVER9000
Gilgamesh
2,869
339
0
1,640
6,418
5,312
0
0
6,418
0
28,635
W
Tsukuyomi
Sir Northern435
Tsukuyomi
4,002
1,509
0
810
5,933
1,747
0
184
5,749
0
30,101
L
Artio
SunniDmar
Artio
2,020
73
120
3,070
9,664
4,198
0
2,780
6,810
14,012
0
L
859
422
0
1,772
3,656
686
0
423
3,189
0
6,006
W
Chang'e
starfire739
Chang'e
3,245
214
419
2,048
4,464
1,539
304
1,876
2,588
37,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,239
Gold Earned
25,301
334
Minions Killed
235
0
Camps Cleared
0
941,810
Distance Traveled
809,557
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,202
620
80
8
0
187,227
2
L
Charybdis
5,441
544
85
9
0
192,575
1
L
Ah Puch
4,964
496
49
5
0
176,515
5
W
Neith
6,700
670
84
8
0
166,744
1
W
Ares
5,080
508
23
2
0
195,363
2
L
Gilgamesh
5,830
583
67
7
0
171,363
1
W
Tsukuyomi
5,990
599
51
5
0
211,944
3
L
Artio
4,726
473
17
2
0
182,477
4
L
Set
4,340
434
17
2
0
86,627
0
W
Chang'e
6,267
627
96
10
0
180,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role