Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
RedFox684
Da Ji
Level 29
God Stats
8W - 3L
1,579 SR
Queue Stats
111W - 121L
1,356 Elo+
Solo
Hades
Hades
easysnipeGG
Hades
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
fredericdu46
Heimdallr
Level 29
God Stats
9W - 7L
1,564 SR
Queue Stats
54W - 47L
1,371 Elo+
Solo
Loki
Loki
o________joAuH76
Loki
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,707 Elo+
Solo
Team Averages
Level 23
1,529 SR
1,487 Elo+

VS

Team Averages
Level 25
1,356 SR
1,285 Elo+
Charybdis
Charybdis
Drunk Dragon707
Charybdis
Level 65
God Stats
0W - 3L
1,205 SR
Queue Stats
25W - 58L
1,235 Elo+
Party 1
Sylvanus
Sylvanus
YUUUUURRRRRR184
Sylvanus
Level 5
God Stats
1W - 10L
1,275 SR
Queue Stats
11W - 25L
1,116 Elo+
Party 1
Zeus
Zeus
aunty_lah
Zeus
Level 24
God Stats
5W - 10L
1,389 SR
Queue Stats
51W - 69L
1,322 Elo+
Solo
Nemesis
Nemesis
b50x
Nemesis
Level 6
God Stats
4W - 3L
1,604 SR
Queue Stats
5W - 7L
1,399 Elo+
Solo
Chaac
Chaac
threeamigos37
Chaac
Level 24
God Stats
0W - 2L
1,305 SR
Queue Stats
25W - 39L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
19
15 / 1 / 3
12,468
693
17,203
15,284
8,475
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
RedFox684
Da Ji
16
12 / 1 / 5
11,090
616
11,955
12,361
7,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 1 / 4
10,374
576
5,130
8,182
3,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
fredericdu46
Heimdallr
14
5 / 3 / 9
9,667
537
10,833
9,212
3,172
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 1 / 0
5,964
331
615
1,061
291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Drunk Dragon707
Charybdis
12
1 / 9 / 2
7,922
440
6,115
17,542
4,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
12
3 / 8 / 1
7,758
431
6,458
17,896
16,731
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zeus
15
0 / 4 / 0
8,347
464
2,367
6,949
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
b50x
Nemesis
10
2 / 8 / 0
7,367
409
7,061
13,060
6,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 9 / 2
6,516
362
3,947
13,540
8,802
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
37
Kills
6
7
Deaths
38
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
15
1
3
16.5
L
Charybdis
Drunk Dragon707
Charybdis
1
9
2
0.22
W
Da Ji
RedFox684
Da Ji
12
1
5
14.5
L
Sylvanus
3
8
1
0.44
L
Zeus
0
4
0
0
L
Nemesis
b50x
Nemesis
2
8
0
0.25
W
5
1
4
7
W
Heimdallr
fredericdu46
Heimdallr
5
3
9
3.17
W
0
1
0
0
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,736
Damage
25,948
46,100
Taken
68,987
22,954
Mitigated
38,325
16,230
Healing
15,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
17,203
6,304
0
7,189
15,284
8,475
6,348
1,768
13,266
88,677
0
L
Charybdis
Drunk Dragon707
Charybdis
6,115
3,156
0
6,151
17,542
4,219
703
979
16,563
0
58,690
W
Da Ji
RedFox684
Da Ji
11,955
2,814
0
4,558
12,361
7,649
0
2,017
10,344
10,751
51,908
L
Sylvanus
6,458
2,144
1,006
3,257
17,896
16,731
46
2,516
15,380
21,023
0
L
Zeus
2,367
526
0
1,164
6,949
2,354
0
4,567
2,382
34,759
0
L
Nemesis
b50x
Nemesis
7,061
3,774
0
2,184
13,060
6,219
31
6,378
6,682
0
46,630
W
5,130
553
106
3,893
8,182
3,367
1,294
967
7,166
39,152
0
W
Heimdallr
fredericdu46
Heimdallr
10,833
5,085
0
0
9,212
3,172
1,334
3,625
5,587
0
36,359
W
615
164
0
484
1,061
291
0
330
731
0
1,192
L
3,947
1,239
0
1,782
13,540
8,802
121
9,424
4,116
0
19,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,563
Gold Earned
37,910
378
Minions Killed
328
0
Camps Cleared
0
1,427,531
Distance Traveled
1,461,381
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,468
693
137
8
0
344,272
5
L
Charybdis
7,922
440
98
5
0
295,566
3
W
Da Ji
11,090
616
98
5
0
372,923
0
L
Sylvanus
7,758
431
34
2
0
328,432
1
L
Zeus
8,347
464
86
5
0
278,115
2
L
Nemesis
7,367
409
77
4
0
281,185
3
W
Hades
10,374
576
79
4
0
331,434
0
W
Heimdallr
9,667
537
64
4
0
334,380
0
W
Loki
5,964
331
0
0
0
44,522
0
L
Chaac
6,516
362
33
2
0
278,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role