Player Matchup

Odin
Odin
Dethex6
Odin
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 58L
1,179 Elo+
Solo
Xing Tian
Xing Tian
Singk
Xing Tian
Level 25
God Stats
4W - 4L
1,597 SR
Queue Stats
6W - 8L
1,353 Elo+
Solo
Izanami
Izanami
Terelleg15
Izanami
Level 18
God Stats
6W - 1L
1,563 SR
Queue Stats
32W - 37L
1,329 Elo+
Solo
Mercury
Mercury
X004nano
Mercury
Level 17
God Stats
4W - 11L
1,360 SR
Queue Stats
21W - 36L
1,303 Elo+
Solo
Chiron
Chiron
dragon731
Chiron
Level 21
God Stats
20W - 21L
1,329 SR
Queue Stats
23W - 26L
1,239 Elo+
Solo
Team Averages
Level 20
1,470 SR
1,281 Elo+

VS

Team Averages
Level 12
1,504 SR
1,445 Elo+
Chernobog
Chernobog
 
Chernobog
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Drac1500
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Ozzytheoctopus1
Cthulhu
Level 22
God Stats
1W - 1L
1,696 SR
Queue Stats
69W - 78L
1,417 Elo+
Solo
Danzaburou
Danzaburou
Tjspanther
Danzaburou
Level 17
God Stats
3W - 6L
1,323 SR
Queue Stats
37W - 47L
1,308 Elo+
Solo
Olorun
Olorun
guinthegp
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Dethex6
Odin
12
6 / 0 / 1
7,707
593
4,486
6,042
4,454
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Xing Tian
Singk
Xing Tian
10
12 / 1 / 5
7,472
575
5,923
8,082
4,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Terelleg15
Izanami
13
4 / 1 / 6
7,850
604
6,621
6,285
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
X004nano
Mercury
12
3 / 0 / 3
7,331
564
3,393
6,405
2,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
dragon731
Chiron
10
5 / 1 / 6
6,883
529
2,826
4,678
1,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
8
1 / 2 / 1
5,380
414
929
4,143
1,275
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Drac1500
Nemesis
9
0 / 8 / 1
5,594
430
2,892
8,536
3,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 7 / 3
5,007
385
2,159
8,134
7,481
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
Tjspanther
Danzaburou
8
2 / 7 / 1
6,222
479
4,211
7,892
2,167
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
guinthegp
Olorun
6
0 / 6 / 1
4,687
361
1,440
4,759
1,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
30
Kills
3
3
Deaths
30
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
2
1
0.75
W
Odin
Dethex6
Odin
6
0
1
6.5
L
Nemesis
Drac1500
Nemesis
0
8
1
0.06
L
0
7
3
0.21
W
Xing Tian
Singk
Xing Tian
12
1
5
14.5
W
Izanami
Terelleg15
Izanami
4
1
6
7
L
Danzaburou
Tjspanther
Danzaburou
2
7
1
0.36
W
Mercury
X004nano
Mercury
3
0
3
4.5
W
Chiron
dragon731
Chiron
5
1
6
8
L
Olorun
guinthegp
Olorun
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,249
Damage
11,631
31,492
Taken
33,464
14,748
Mitigated
15,987
7,849
Healing
2,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
929
768
0
195
4,143
1,275
66
957
3,186
0
12,097
W
Odin
Dethex6
Odin
4,486
1,249
0
0
6,042
4,454
1,482
54
5,988
7,044
19,843
L
Nemesis
Drac1500
Nemesis
2,892
581
0
753
8,536
3,468
0
1,064
7,472
0
30,743
L
2,159
696
0
0
8,134
7,481
0
1,480
6,654
14,133
0
W
Xing Tian
Singk
Xing Tian
5,923
654
0
1,806
8,082
4,547
100
1,043
7,039
17,022
0
W
Izanami
Terelleg15
Izanami
6,621
5,515
0
3,895
6,285
2,110
981
1,324
4,961
0
56,974
L
Danzaburou
Tjspanther
Danzaburou
4,211
2,508
0
1,151
7,892
2,167
28
2,787
5,105
0
19,462
W
Mercury
X004nano
Mercury
3,393
2,238
0
78
6,405
2,476
0
673
5,732
0
50,985
W
Chiron
dragon731
Chiron
2,826
1,569
425
1,645
4,678
1,161
812
128
4,550
0
30,363
L
Olorun
guinthegp
Olorun
1,440
1,063
0
98
4,759
1,596
66
800
3,959
7,225
2,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,243
Gold Earned
26,890
340
Minions Killed
156
0
Camps Cleared
0
1,131,934
Distance Traveled
1,034,651
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,380
414
28
2
0
177,855
3
W
Odin
7,707
593
54
4
0
210,264
2
L
Nemesis
5,594
430
62
5
0
184,308
2
L
Cthulhu
5,007
385
21
2
0
241,003
0
W
Xing Tian
7,472
575
19
1
0
237,316
5
W
Izanami
7,850
604
118
9
0
202,164
2
L
Danzaburou
6,222
479
32
2
0
225,441
0
W
Mercury
7,331
564
99
8
0
287,939
0
W
Chiron
6,883
529
50
4
0
194,251
0
L
Olorun
4,687
361
13
1
0
206,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role