Player Matchup

Charybdis
Charybdis
Dr-Diablos_LOTF
Charybdis
Level 149
God Stats
7W - 4L
1,616 SR
Queue Stats
248W - 194L
1,705 Elo+
Party 1
Scylla
Scylla
HeathWonGoofy
Scylla
Level 150
God Stats
2W - 2L
1,430 SR
Queue Stats
467W - 393L
1,695 Elo+
Party 1
Cabrakan
Cabrakan
RiskBlast
Cabrakan
Level 86
God Stats
3W - 0L
1,702 SR
Queue Stats
8W - 3L
1,710 Elo+
Party 1
Ymir
Ymir
RiskSlime
Ymir
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,343 Elo+
Party 1
Thor
Thor
Wåvy
Thor
Level 43
God Stats
3W - 0L
1,977 SR
Queue Stats
27W - 9L
1,877 Elo+
Party 1
Team Averages
Level 92
1,645 SR
1,666 Elo+

VS

Team Averages
Level 51
1,545 SR
1,564 Elo+
Bacchus
Bacchus
 
Bacchus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DCtheBeastTTV
Scylla
Level 39
God Stats
5W - 5L
1,563 SR
Queue Stats
108W - 78L
1,685 Elo+
Party 2
Charybdis
Charybdis
Kvnggg_Scorpio
Charybdis
Level 29
God Stats
0W - 1L
1,903 SR
Queue Stats
54W - 49L
1,660 Elo+
Party 2
Cernunnos
Cernunnos
Richichulo
Cernunnos
Level 40
God Stats
5W - 8L
1,259 SR
Queue Stats
97W - 111L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dr-Diablos_LOTF
Charybdis
10
0 / 0 / 6
6,078
553
3,321
4,378
1,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
9 / 1 / 0
6,792
617
6,135
3,007
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cabrakan
RiskBlast
Cabrakan
12
3 / 0 / 1
6,764
615
4,130
4,601
4,620
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
8
0 / 1 / 2
5,047
459
792
4,369
1,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
Wåvy
Thor
10
2 / 1 / 6
6,050
550
4,009
6,963
1,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
2 / 2 / 1
5,667
515
2,911
5,730
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
 
Erlang Shen
8
0 / 2 / 0
5,093
463
3,413
7,473
3,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 0
5,168
470
959
5,133
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Kvnggg_Scorpio
Charybdis
9
0 / 4 / 0
4,991
454
1,847
7,318
2,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
Richichulo
Cernunnos
8
1 / 4 / 0
4,995
454
2,578
6,468
1,703
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
14
Kills
3
3
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
2
1
1.25
L
Erlang Shen
 
Erlang Shen
0
2
0
0
L
0
2
0
0
W
Charybdis
Dr-Diablos_LOTF
Charybdis
0
0
6
3
W
9
1
0
9
L
Charybdis
Kvnggg_Scorpio
Charybdis
0
4
0
0
L
Cernunnos
Richichulo
Cernunnos
1
4
0
0.25
W
Cabrakan
RiskBlast
Cabrakan
3
0
1
3.5
W
Ymir
0
1
2
1
W
Thor
Wåvy
Thor
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,387
Damage
11,708
23,318
Taken
32,122
10,542
Mitigated
11,289
6,387
Healing
9,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,911
219
0
930
5,730
2,758
20
758
4,950
15,759
0
L
Erlang Shen
 
Erlang Shen
3,413
1,243
0
2,888
7,473
3,260
0
2,335
5,064
0
30,697
L
959
176
0
1,493
5,133
1,355
0
1,656
3,301
24,535
0
W
Charybdis
Dr-Diablos_LOTF
Charybdis
3,321
2,024
0
750
4,378
1,186
0
432
3,836
0
34,412
W
6,135
1,194
0
1,110
3,007
822
0
742
2,113
27,963
0
L
Charybdis
Kvnggg_Scorpio
Charybdis
1,847
1,510
0
2,564
7,318
2,213
0
3,576
3,702
0
22,235
L
Cernunnos
Richichulo
Cernunnos
2,578
1,069
0
1,774
6,468
1,703
0
2,318
4,048
0
22,340
W
Cabrakan
RiskBlast
Cabrakan
4,130
729
0
1,441
4,601
4,620
0
0
4,601
32,305
0
W
Ymir
792
64
0
755
4,369
1,959
0
664
3,577
12,952
0
W
Thor
Wåvy
Thor
4,009
1,184
0
2,331
6,963
1,955
0
1,500
5,321
0
26,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,731
Gold Earned
25,914
290
Minions Killed
217
0
Camps Cleared
0
1,002,929
Distance Traveled
954,510
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,667
515
23
2
0
205,845
0
L
Erlang Shen
5,093
463
55
5
0
208,992
0
L
Scylla
5,168
470
53
5
0
179,691
2
W
Charybdis
6,078
553
72
7
0
205,037
4
W
Scylla
6,792
617
59
5
0
217,554
1
L
Charybdis
4,991
454
44
4
0
156,537
1
L
Cernunnos
4,995
454
42
4
0
203,445
4
W
Cabrakan
6,764
615
69
6
0
175,989
3
W
Ymir
5,047
459
26
2
0
202,299
0
W
Thor
6,050
550
64
6
0
202,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role