Player Matchup

Yemoja
Yemoja
Arlayna
Yemoja
Level 18
God Stats
4W - 4L
1,492 SR
Queue Stats
95W - 96L
1,367 Elo+
Solo
Cu Chulainn
Cu Chulainn
Plosy07
Cu Chulainn
Level 5
God Stats
3W - 3L
1,287 SR
Queue Stats
87W - 118L
1,335 Elo+
Party 1
Hou Yi
Hou Yi
danutZ006
Hou Yi
Level 16
God Stats
13W - 13L
1,498 SR
Queue Stats
22W - 24L
1,400 Elo+
Solo
Janus
Janus
medeirinhosss
Janus
Level 28
God Stats
4W - 7L
1,613 SR
Queue Stats
141W - 167L
1,376 Elo+
Party 1
Arachne
Arachne
srsilv2407
Arachne
Level 36
God Stats
9W - 10L
1,557 SR
Queue Stats
165W - 196L
1,372 Elo+
Party 1
Team Averages
Level 21
1,489 SR
1,370 Elo+

VS

Team Averages
Level 23
1,459 SR
1,300 Elo+
Ra
Ra
KîRYü
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,330 Elo+
Solo
Anhur
Anhur
Lust1gkurrN
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,288 Elo+
Party 2
Persephone
Persephone
SunLinny
Persephone
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,226 Elo+
Party 2
Amaterasu
Amaterasu
babkaZeusa
Amaterasu
Level 11
God Stats
1W - 4L
1,213 SR
Queue Stats
6W - 6L
1,292 Elo+
Party 3
Bakasura
Bakasura
wojki
Bakasura
Level 56
God Stats
1W - 1L
1,580 SR
Queue Stats
9W - 10L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Arlayna
Yemoja
15
3 / 0 / 9
9,694
462
3,837
1,526
1,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cu Chulainn
Plosy07
Cu Chulainn
16
5 / 7 / 3
10,744
512
10,983
19,008
15,173
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hou Yi
danutZ006
Hou Yi
18
6 / 1 / 5
10,767
513
6,512
12,150
4,227
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
9 / 6 / 4
11,450
545
12,384
12,602
3,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
srsilv2407
Arachne
19
12 / 4 / 7
12,486
595
15,616
16,933
9,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 0
8,826
420
3,805
11,237
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 5 / 0
8,636
411
3,666
11,053
3,261
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
SunLinny
Persephone
14
0 / 8 / 0
8,347
397
1,911
8,134
2,266
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
babkaZeusa
Amaterasu
17
3 / 8 / 7
11,427
544
12,425
21,026
18,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bakasura
wojki
Bakasura
20
12 / 5 / 1
13,092
623
17,214
18,940
13,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
35
Kills
17
18
Deaths
35
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Arlayna
Yemoja
3
0
9
7.5
L
2
9
0
0.22
L
0
5
0
0
W
Cu Chulainn
Plosy07
Cu Chulainn
5
7
3
0.93
L
Persephone
SunLinny
Persephone
0
8
0
0
L
Amaterasu
babkaZeusa
Amaterasu
3
8
7
0.81
W
Hou Yi
danutZ006
Hou Yi
6
1
5
8.5
W
9
6
4
1.83
W
Arachne
srsilv2407
Arachne
12
4
7
3.88
L
Bakasura
wojki
Bakasura
12
5
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,332
Damage
39,021
62,219
Taken
70,390
34,011
Mitigated
40,973
15,739
Healing
17,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Arlayna
Yemoja
3,837
294
1,872
168
1,526
1,265
583
436
1,090
28,342
0
L
3,805
396
0
1,011
11,237
3,747
612
3,950
7,123
46,232
0
L
3,666
1,292
0
3,383
11,053
3,261
375
3,609
7,412
0
56,254
W
Cu Chulainn
Plosy07
Cu Chulainn
10,983
2,482
0
46
19,008
15,173
624
0
16,885
12,480
36,671
L
Persephone
SunLinny
Persephone
1,911
0
0
413
8,134
2,266
378
3,280
4,762
35,118
0
L
Amaterasu
babkaZeusa
Amaterasu
12,425
4,688
0
4,867
21,026
18,106
381
4,753
16,013
0
51,108
W
Hou Yi
danutZ006
Hou Yi
6,512
2,663
0
4,430
12,150
4,227
1,889
703
11,147
0
96,269
W
12,384
1,561
0
2,946
12,602
3,579
352
2,972
9,114
62,079
0
W
Arachne
srsilv2407
Arachne
15,616
9,606
0
6,277
16,933
9,767
1,428
1,679
13,669
0
80,929
L
Bakasura
wojki
Bakasura
17,214
12,032
0
7,476
18,940
13,593
595
2,909
15,859
0
84,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,141
Gold Earned
50,328
538
Minions Killed
520
0
Camps Cleared
0
1,933,282
Distance Traveled
1,786,643
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,694
462
49
2
0
345,029
11
L
Ra
8,826
420
91
4
0
310,035
3
L
Anhur
8,636
411
128
6
0
383,736
4
W
Cu Chulainn
10,744
512
98
5
0
360,841
0
L
Persephone
8,347
397
52
2
0
322,499
0
L
Amaterasu
11,427
544
97
5
0
360,595
1
W
Hou Yi
10,767
513
134
6
0
379,446
3
W
Janus
11,450
545
136
6
0
392,641
1
W
Arachne
12,486
595
121
6
0
455,325
1
L
Bakasura
13,092
623
152
7
0
409,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role