Player Matchup

Thanatos
Thanatos
Ilonidas91
Thanatos
Level 28
God Stats
1W - 1L
1,732 SR
Queue Stats
47W - 71L
1,239 Elo+
Party 1
Apollo
Apollo
KillerFace90
Apollo
Level 145
God Stats
4W - 8L
1,511 SR
Queue Stats
89W - 86L
1,453 Elo+
Party 1
Eset
Eset
YagamiD89
Eset
Level 123
God Stats
1W - 1L
1,810 SR
Queue Stats
40W - 65L
1,388 Elo+
Party 1
Hades
Hades
ZauberDougi
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 57L
1,242 Elo+
Party 1
Discordia
Discordia
cormangar
Discordia
Level 65
God Stats
44W - 32L
1,563 SR
Queue Stats
95W - 107L
1,412 Elo+
Party 1
Team Averages
Level 78
1,623 SR
1,347 Elo+

VS

Team Averages
Level 51
1,456 SR
1,395 Elo+
Odin
Odin
FaTe Pingu
Odin
Level 36
God Stats
4W - 3L
1,206 SR
Queue Stats
205W - 225L
1,331 Elo+
Party 3
Artemis
Artemis
JaviiCL
Artemis
Level 25
God Stats
3W - 0L
1,766 SR
Queue Stats
13W - 20L
1,309 Elo+
Party 2
Cthulhu
Cthulhu
Javiporterazo13
Cthulhu
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
438W - 434L
1,439 Elo+
Party 2
Janus
Janus
Mango_Gamma_VoiD
Janus
Level 40
God Stats
7W - 13L
1,472 SR
Queue Stats
223W - 253L
1,359 Elo+
Party 3
Arachne
Arachne
xXDinVichXx
Arachne
Level 67
God Stats
1W - 2L
1,334 SR
Queue Stats
576W - 551L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ilonidas91
Thanatos
12
0 / 3 / 0
7,539
419
2,827
13,796
4,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
14
5 / 1 / 3
8,747
486
8,494
10,892
3,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
14
5 / 6 / 5
9,380
521
10,990
12,773
5,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 7 / 0
7,024
390
2,107
10,655
5,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Discordia
cormangar
Discordia
15
5 / 4 / 2
9,235
513
12,246
7,453
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 2
10,120
562
12,220
12,229
7,996
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
JaviiCL
Artemis
12
0 / 6 / 1
7,497
417
1,620
8,001
1,960
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 3 / 5
8,643
480
5,529
15,321
11,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 5 / 3
9,652
536
6,264
9,369
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
xXDinVichXx
Arachne
15
6 / 1 / 2
9,728
540
8,944
12,082
5,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
15
Kills
21
21
Deaths
15
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
10
0
2
11
L
Thanatos
Ilonidas91
Thanatos
0
3
0
0
W
Artemis
JaviiCL
Artemis
0
6
1
0.08
W
0
3
5
0.83
L
Apollo
5
1
3
6.5
W
5
5
3
1.3
L
Eset
5
6
5
1.25
L
0
7
0
0
L
Discordia
cormangar
Discordia
5
4
2
1.5
W
Arachne
xXDinVichXx
Arachne
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,664
Damage
34,577
55,569
Taken
57,002
22,349
Mitigated
30,091
20,679
Healing
9,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,220
3,048
0
1,000
12,229
7,996
274
4,405
7,736
8,745
42,630
L
Thanatos
Ilonidas91
Thanatos
2,827
1,660
0
9,620
13,796
4,861
0
2,045
11,743
0
49,476
W
Artemis
JaviiCL
Artemis
1,620
604
0
990
8,001
1,960
1,104
2,086
5,915
0
30,792
W
5,529
243
231
1,805
15,321
11,853
0
6,403
8,654
38,722
0
L
Apollo
8,494
5,911
0
3,685
10,892
3,940
780
3,122
7,698
0
61,070
W
6,264
482
0
816
9,369
3,201
0
6,375
2,514
58,364
0
L
Eset
10,990
628
258
2,883
12,773
5,938
500
3,178
9,553
39,100
0
L
2,107
119
34
2,211
10,655
5,551
0
1,315
9,340
19,947
0
L
Discordia
cormangar
Discordia
12,246
157
120
1,868
7,453
2,059
64
3,932
3,337
51,761
0
W
Arachne
xXDinVichXx
Arachne
8,944
4,855
0
5,157
12,082
5,081
0
5,054
6,840
0
68,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,925
Gold Earned
45,640
410
Minions Killed
462
0
Camps Cleared
0
1,508,351
Distance Traveled
1,726,941
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,120
562
104
6
0
379,762
1
L
Thanatos
7,539
419
102
6
0
279,380
1
W
Artemis
7,497
417
70
4
0
271,184
0
W
Cthulhu
8,643
480
75
4
0
326,559
1
L
Apollo
8,747
486
114
6
0
321,421
4
W
Janus
9,652
536
112
6
0
328,241
3
L
Eset
9,380
521
53
3
0
288,352
4
L
Hades
7,024
390
36
2
0
272,152
0
L
Discordia
9,235
513
105
6
0
347,046
3
W
Arachne
9,728
540
101
6
0
421,195
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role