Player Matchup

Fenrir
Fenrir
MadrayXL
Fenrir
Level 148
God Stats
24W - 16L
1,636 SR
Queue Stats
221W - 233L
1,506 Elo+
Party 2
Kuzenbo
Kuzenbo
dogvip
Kuzenbo
Level 106
God Stats
10W - 22L
1,306 SR
Queue Stats
138W - 154L
1,424 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mamarttom
Morgan Le Fay
Level 72
God Stats
6W - 12L
1,365 SR
Queue Stats
127W - 178L
1,342 Elo+
Solo
Anhur
Anhur
redmond211
Anhur
Level 86
God Stats
3W - 4L
1,633 SR
Queue Stats
502W - 508L
1,547 Elo+
Party 2
Nu Wa
Nu Wa
tonymahoni1992
Nu Wa
Level 145
God Stats
26W - 12L
1,631 SR
Queue Stats
396W - 362L
1,541 Elo+
Party 2
Team Averages
Level 111
1,514 SR
1,472 Elo+

VS

Team Averages
Level 89
1,454 SR
1,418 Elo+
Artio
Artio
ChaosPilot514
Artio
Level 100
God Stats
55W - 32L
1,640 SR
Queue Stats
592W - 564L
1,524 Elo+
Party 1
Bellona
Bellona
RightTroll123
Bellona
Level 85
God Stats
35W - 30L
1,531 SR
Queue Stats
523W - 519L
1,522 Elo+
Party 1
Cupid
Cupid
don412roberto94
Cupid
Level 63
God Stats
5W - 6L
1,296 SR
Queue Stats
16W - 26L
1,216 Elo+
Solo
Gilgamesh
Gilgamesh
harrybo0211
Gilgamesh
Level 67
God Stats
38W - 34L
1,500 SR
Queue Stats
347W - 381L
1,502 Elo+
Party 1
Charybdis
Charybdis
warlordswag
Charybdis
Level 129
God Stats
9W - 10L
1,305 SR
Queue Stats
235W - 274L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MadrayXL
Fenrir
12
6 / 3 / 1
7,286
560
5,794
9,249
3,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
dogvip
Kuzenbo
9
2 / 3 / 3
5,733
441
3,541
8,555
4,936
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
mamarttom
Morgan Le Fay
10
0 / 3 / 1
6,299
485
3,724
5,340
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
12
1 / 2 / 2
6,396
492
2,880
6,657
1,667
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 2 / 5
7,403
569
9,919
6,535
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
7,870
605
5,051
11,776
9,929
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
13
8 / 4 / 1
7,895
607
6,692
10,654
8,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 1 / 1
7,360
566
2,928
7,119
2,183
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
harrybo0211
Gilgamesh
14
1 / 1 / 5
8,241
634
5,482
9,353
4,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
warlordswag
Charybdis
12
0 / 2 / 2
6,576
506
3,686
6,214
1,821
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
10
Kills
13
13
Deaths
10
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
Fenrir
MadrayXL
Fenrir
6
3
1
2.17
W
Bellona
8
4
1
2.13
L
Kuzenbo
dogvip
Kuzenbo
2
3
3
1.17
W
2
1
1
2.5
W
Gilgamesh
harrybo0211
Gilgamesh
1
1
5
3.5
L
Morgan Le Fay
mamarttom
Morgan Le Fay
0
3
1
0.17
L
Anhur
1
2
2
1
L
1
2
5
1.75
W
Charybdis
warlordswag
Charybdis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,858
Damage
23,839
36,336
Taken
45,116
14,038
Mitigated
26,537
8,321
Healing
19,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,051
291
279
4,989
11,776
9,929
273
6,399
5,377
51,423
0
L
Fenrir
MadrayXL
Fenrir
5,794
1,471
0
663
9,249
3,525
0
762
8,487
0
42,534
W
Bellona
6,692
2,377
394
3,007
10,654
8,098
381
4,008
6,646
0
35,186
L
Kuzenbo
dogvip
Kuzenbo
3,541
1,496
15
1,340
8,555
4,936
0
0
8,555
16,260
0
W
2,928
840
192
4,247
7,119
2,183
802
4,364
2,755
0
36,612
W
Gilgamesh
harrybo0211
Gilgamesh
5,482
1,667
0
3,779
9,353
4,506
0
1,177
8,176
0
65,493
L
Morgan Le Fay
mamarttom
Morgan Le Fay
3,724
283
0
1,046
5,340
1,729
289
0
5,340
32,412
0
L
Anhur
2,880
1,267
0
2,186
6,657
1,667
0
0
6,657
0
43,081
L
9,919
2,309
0
3,071
6,535
2,181
0
4,289
2,246
48,961
0
W
Charybdis
warlordswag
Charybdis
3,686
1,467
0
2,491
6,214
1,821
1,446
1,668
4,546
0
38,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,117
Gold Earned
37,942
339
Minions Killed
414
0
Camps Cleared
0
1,202,978
Distance Traveled
1,226,958
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,870
605
99
8
0
248,374
0
L
Fenrir
7,286
560
69
5
0
247,682
4
W
Bellona
7,895
607
66
5
0
255,450
1
L
Kuzenbo
5,733
441
20
2
0
260,087
3
W
Cupid
7,360
566
76
6
0
219,893
0
W
Gilgamesh
8,241
634
98
8
0
275,052
1
L
Morgan Le Fay
6,299
485
66
5
0
229,903
4
L
Anhur
6,396
492
93
7
0
223,017
2
L
Nu Wa
7,403
569
91
7
0
242,289
2
W
Charybdis
6,576
506
75
6
0
228,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role