Player Matchup

Ah Puch
Ah Puch
Devilntor2000
Ah Puch
Level 156
God Stats
4W - 1L
1,727 SR
Queue Stats
155W - 130L
1,659 Elo+
Party 1
Mercury
Mercury
MrMellonFarmer
Mercury
Level 70
God Stats
1W - 0L
1,218 SR
Queue Stats
51W - 47L
1,654 Elo+
Party 1
Ymir
Ymir
R0DxDragonSlayer
Ymir
Level 57
God Stats
3W - 1L
1,688 SR
Queue Stats
27W - 16L
1,456 Elo+
Party 1
Team Averages
Level 94
1,545 SR
1,590 Elo+

VS

Team Averages
Level 78
1,539 SR
1,482 Elo+
Kuzenbo
Kuzenbo
Aridalis
Kuzenbo
Level 68
God Stats
0W - 2L
1,717 SR
Queue Stats
192W - 212L
1,530 Elo+
Party 2
Neith
Neith
Jossxlyn_
Neith
Level 68
God Stats
39W - 39L
1,480 SR
Queue Stats
446W - 506L
1,421 Elo+
Solo
Vulcan
Vulcan
blakememe-team12
Vulcan
Level 99
God Stats
1W - 3L
1,420 SR
Queue Stats
124W - 130L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
13
4 / 1 / 4
8,360
760
12,808
6,903
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 1 / 7
8,004
728
7,101
6,008
2,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 0 / 5
8,597
782
6,506
9,726
8,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aridalis
Kuzenbo
9
0 / 2 / 2
7,071
643
4,022
15,188
18,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Jossxlyn_
Neith
11
1 / 3 / 1
7,709
701
3,095
8,128
3,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 5 / 1
6,962
633
7,764
9,057
3,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
2
2
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Aridalis
Kuzenbo
0
2
2
0.5
W
Ah Puch
4
1
4
6
L
Neith
Jossxlyn_
Neith
1
3
1
0.5
W
3
1
7
6.5
W
3
0
5
5.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,415
Damage
14,881
22,637
Taken
32,373
12,967
Mitigated
24,541
5,823
Healing
5,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Aridalis
Kuzenbo
4,022
1,149
0
3,576
15,188
18,104
14
9,264
5,924
7,516
0
W
Ah Puch
12,808
623
0
2,728
6,903
2,432
441
3,038
3,665
49,815
0
L
Neith
Jossxlyn_
Neith
3,095
1,257
194
1,399
8,128
3,067
0
4,704
3,424
0
28,616
W
7,101
2,868
0
306
6,008
2,461
754
3,249
2,647
0
20,054
W
6,506
1,343
0
2,789
9,726
8,074
100
5,421
3,912
17,195
0
L
7,764
2,548
0
503
9,057
3,370
0
5,806
3,251
23,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,961
Gold Earned
21,742
155
Minions Killed
136
5
Camps Cleared
5
664,330
Distance Traveled
580,366
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,071
643
7
1
0
207,561
1
W
Ah Puch
8,360
760
91
8
1
205,252
4
L
Neith
7,709
701
78
7
2
171,009
4
W
Mercury
8,004
728
30
3
4
239,272
5
W
Ymir
8,597
782
34
3
0
219,806
5
L
Vulcan
6,962
633
51
5
3
201,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role