Player Matchup

Neith
Neith
BlueStar550
Neith
Level 36
God Stats
6W - 2L
1,588 SR
Queue Stats
24W - 32L
1,250 Elo+
Party 1
Charybdis
Charybdis
RedRumSniper550
Charybdis
Level 82
God Stats
1W - 4L
1,225 SR
Queue Stats
42W - 68L
1,280 Elo+
Party 1
Ne Zha
Ne Zha
ceehhsarr
Ne Zha
Level 15
God Stats
0W - 1L
1,145 SR
Queue Stats
21W - 44L
945 Elo+
Solo
Team Averages
Level 44
1,319 SR
1,159 Elo+

VS

Team Averages
Level 43
1,345 SR
1,277 Elo+
Chaac
Chaac
 
Chaac
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Drekiller06
Cthulhu
Level 26
God Stats
3W - 4L
1,197 SR
Queue Stats
15W - 18L
1,151 Elo+
Solo
Bakasura
Bakasura
Falconnhoof
Bakasura
Level 17
God Stats
2W - 3L
1,339 SR
Queue Stats
8W - 9L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
8,783
549
11,829
14,003
12,352
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
RedRumSniper550
Charybdis
12
1 / 11 / 1
9,037
565
12,454
18,961
6,048
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
ceehhsarr
Ne Zha
10
0 / 16 / 2
8,359
522
2,553
17,786
6,163

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
19 / 0 / 10
13,142
821
23,620
19,455
16,677
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
Drekiller06
Cthulhu
14
4 / 3 / 22
11,725
733
9,807
16,492
8,492
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Falconnhoof
Bakasura
14
10 / 0 / 11
11,379
711
6,615
11,758
4,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
76
2
Kills
33
33
Deaths
3
4
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
19
0
10
24
L
1
6
1
0.25
W
Cthulhu
Drekiller06
Cthulhu
4
3
22
5
W
Bakasura
Falconnhoof
Bakasura
10
0
11
15.5
L
Charybdis
RedRumSniper550
Charybdis
1
11
1
0.14
L
Ne Zha
ceehhsarr
Ne Zha
0
16
2
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,836
Damage
40,042
50,750
Taken
47,705
24,563
Mitigated
29,749
4,336
Healing
18,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
23,620
4,569
0
9,421
19,455
16,677
398
0
19,455
0
44,490
L
11,829
2,766
205
1,417
14,003
12,352
0
2,430
11,234
0
27,717
W
Cthulhu
Drekiller06
Cthulhu
9,807
760
1,357
4,578
16,492
8,492
703
695
15,797
37,327
0
W
Bakasura
Falconnhoof
Bakasura
6,615
4,685
0
2,824
11,758
4,580
1,681
222
11,536
0
22,689
L
Charybdis
RedRumSniper550
Charybdis
12,454
6,260
0
2,092
18,961
6,048
79
4,484
14,357
0
49,777
L
Ne Zha
ceehhsarr
Ne Zha
2,553
814
0
622
17,786
6,163
0
4,042
13,679
0
16,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,179
Gold Earned
36,246
120
Minions Killed
162
2
Camps Cleared
8
641,868
Distance Traveled
975,285
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,142
821
50
3
2
330,596
0
L
Neith
8,783
549
24
2
0
244,085
0
W
Cthulhu
11,725
733
61
4
2
290,085
4
W
Bakasura
11,379
711
51
3
4
354,604
4
L
Charybdis
9,037
565
70
4
1
204,839
4
L
Ne Zha
8,359
522
26
2
1
192,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role