Player Matchup

Artio
Artio
Gandi011
Artio
Level 126
God Stats
7W - 3L
1,525 SR
Queue Stats
279W - 245L
1,687 Elo+
Party 1
Artemis
Artemis
IncognitoDoritos
Artemis
Level 26
God Stats
1W - 1L
1,463 SR
Queue Stats
26W - 34L
1,770 Elo+
Party 1
Kukulkan
Kukulkan
Kamikazki11er
Kukulkan
Level 8
God Stats
3W - 2L
1,635 SR
Queue Stats
8W - 5L
1,770 Elo+
Party 1
Thanatos
Thanatos
TheJungleDucky
Thanatos
Level 12
God Stats
1W - 0L
1,758 SR
Queue Stats
21W - 2L
1,872 Elo+
Party 1
Jormungandr
Jormungandr
blueswearbox
Jormungandr
Level 23
God Stats
10W - 9L
1,647 SR
Queue Stats
27W - 32L
1,770 Elo+
Party 1
Team Averages
Level 39
1,606 SR
1,774 Elo+

VS

Team Averages
Level 18
1,279 SR
1,388 Elo+
Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Asyfxia
Ymir
Level 8
God Stats
20W - 14L
1,321 SR
Queue Stats
82W - 106L
1,284 Elo+
Party 2
Kali
Kali
Tranchelune
Kali
Level 29
God Stats
1W - 2L
1,228 SR
Queue Stats
38W - 41L
1,362 Elo+
Solo
Sun Wukong
Sun Wukong
krimbell
Sun Wukong
Level 6
God Stats
0W - 3L
1,133 SR
Queue Stats
3W - 3L
1,517 Elo+
Solo
Sol
Sol
miqui327
Sol
Level 19
God Stats
6W - 10L
1,214 SR
Queue Stats
41W - 65L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Gandi011
Artio
13
6 / 1 / 2
7,810
651
5,132
10,036
4,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 1 / 3
5,736
478
5,249
4,331
1,021
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Kamikazki11er
Kukulkan
11
1 / 4 / 3
6,446
537
4,527
5,059
1,671
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
14
11 / 0 / 1
8,471
706
10,283
7,607
4,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
blueswearbox
Jormungandr
10
2 / 1 / 2
5,752
479
3,931
5,420
2,517
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 2 / 0
5,677
473
3,602
6,346
1,818
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Asyfxia
Ymir
8
0 / 1 / 2
5,130
428
522
5,179
2,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
2 / 7 / 2
5,429
452
2,085
9,529
2,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
krimbell
Sun Wukong
6
0 / 5 / 0
4,476
373
1,459
6,691
2,074
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
3 / 6 / 0
5,788
482
4,976
11,585
3,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
21
Kills
7
7
Deaths
21
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
2
0
1
L
Ymir
Asyfxia
Ymir
0
1
2
1
W
Artio
Gandi011
Artio
6
1
2
7
W
1
1
3
2.5
W
Kukulkan
Kamikazki11er
Kukulkan
1
4
3
0.63
W
Thanatos
11
0
1
11.5
L
2
7
2
0.43
W
Jormungandr
blueswearbox
Jormungandr
2
1
2
3
L
Sun Wukong
krimbell
Sun Wukong
0
5
0
0
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,122
Damage
12,644
32,453
Taken
39,330
14,431
Mitigated
11,673
20,079
Healing
6,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,602
2,792
0
1,789
6,346
1,818
322
2,024
4,071
0
43,481
L
Ymir
Asyfxia
Ymir
522
36
0
0
5,179
2,247
25
1,358
3,821
6,018
0
W
Artio
Gandi011
Artio
5,132
612
266
4,837
10,036
4,223
0
1,539
8,497
42,955
0
W
5,249
1,890
0
1,618
4,331
1,021
1,068
414
3,917
0
28,686
W
Kukulkan
Kamikazki11er
Kukulkan
4,527
1,283
0
556
5,059
1,671
0
3,063
1,996
27,133
0
W
Thanatos
10,283
3,775
0
11,442
7,607
4,999
0
574
7,033
0
63,459
L
2,085
904
0
2,294
9,529
2,409
0
1,997
7,532
195
16,150
W
Jormungandr
blueswearbox
Jormungandr
3,931
78
0
1,360
5,420
2,517
138
72
5,348
16,805
0
L
Sun Wukong
krimbell
Sun Wukong
1,459
539
0
688
6,691
2,074
61
1,307
5,384
0
10,599
L
4,976
2,187
0
2,062
11,585
3,125
0
6,653
4,932
19,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,215
Gold Earned
26,500
334
Minions Killed
196
0
Camps Cleared
0
1,108,851
Distance Traveled
1,017,677
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,677
473
95
8
0
200,207
4
L
Ymir
5,130
428
15
1
0
218,836
0
W
Artio
7,810
651
91
8
0
254,911
0
W
Artemis
5,736
478
54
5
0
203,830
1
W
Kukulkan
6,446
537
50
4
0
179,173
0
W
Thanatos
8,471
706
111
9
0
268,532
5
L
Kali
5,429
452
33
3
0
192,130
2
W
Jormungandr
5,752
479
28
2
0
202,405
0
L
Sun Wukong
4,476
373
19
2
0
205,350
0
L
Sol
5,788
482
34
3
0
201,154
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role