Player Matchup

Guan Yu
Guan Yu
XPABLOX007
Guan Yu
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 66L
1,391 Elo+
Solo
Arachne
Arachne
clemonga
Arachne
Level 44
God Stats
2W - 7L
1,287 SR
Queue Stats
265W - 248L
1,477 Elo+
Solo
Neith
Neith
gideondebeste
Neith
Level 29
God Stats
4W - 3L
1,637 SR
Queue Stats
59W - 51L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
hoekmeister
Zhong Kui
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 105L
1,461 Elo+
Party 2
Geb
Geb
maurits283
Geb
Level 105
God Stats
0W - 3L
1,190 SR
Queue Stats
113W - 104L
1,496 Elo+
Party 2
Team Averages
Level 69
1,423 SR
1,465 Elo+

VS

Team Averages
Level 86
1,555 SR
1,480 Elo+
Chaac
Chaac
 
Chaac
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Edi1027
Ao Kuang
Level 83
God Stats
16W - 7L
1,612 SR
Queue Stats
278W - 327L
1,454 Elo+
Party 1
Medusa
Medusa
ViPS-ARMyN
Medusa
Level 124
God Stats
8W - 5L
1,588 SR
Queue Stats
211W - 204L
1,470 Elo+
Party 3
Scylla
Scylla
XxEL_PTO_7w7xX
Scylla
Level 128
God Stats
6W - 4L
1,463 SR
Queue Stats
385W - 347L
1,512 Elo+
Party 3
Cthulhu
Cthulhu
fcujdxyh
Cthulhu
Level 30
God Stats
35W - 25L
1,610 SR
Queue Stats
208W - 205L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
XPABLOX007
Guan Yu
10
1 / 3 / 0
6,085
435
5,881
13,739
5,779
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
clemonga
Arachne
9
0 / 3 / 1
5,652
404
1,713
6,865
2,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 4 / 0
5,655
404
3,532
6,694
2,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
hoekmeister
Zhong Kui
10
0 / 3 / 1
5,822
416
4,729
9,403
5,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
1 / 1 / 0
5,840
417
5,247
11,511
6,288
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 0 / 8
7,972
569
8,036
7,523
3,784
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Edi1027
Ao Kuang
14
7 / 1 / 2
8,553
611
4,485
10,162
3,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
ViPS-ARMyN
Medusa
13
5 / 0 / 2
7,571
541
9,132
7,377
2,409
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 1 / 2
7,867
562
6,267
4,945
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
fcujdxyh
Cthulhu
11
0 / 0 / 8
6,393
457
5,980
8,838
5,937
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
14
14
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
8
4
W
Ao Kuang
Edi1027
Ao Kuang
7
1
2
8
W
Medusa
ViPS-ARMyN
Medusa
5
0
2
6
L
Guan Yu
XPABLOX007
Guan Yu
1
3
0
0.33
W
2
1
2
3
L
Arachne
clemonga
Arachne
0
3
1
0.17
W
Cthulhu
fcujdxyh
Cthulhu
0
0
8
4
L
0
4
0
0
L
Zhong Kui
hoekmeister
Zhong Kui
0
3
1
0.17
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,102
Damage
33,900
48,212
Taken
38,845
22,102
Mitigated
17,037
15,406
Healing
20,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,036
1,246
0
3,497
7,523
3,784
365
235
7,248
0
41,099
W
Ao Kuang
Edi1027
Ao Kuang
4,485
929
0
7,202
10,162
3,305
348
744
9,386
52,934
0
W
Medusa
ViPS-ARMyN
Medusa
9,132
4,478
714
3,757
7,377
2,409
1,618
2,764
4,567
0
53,356
L
Guan Yu
XPABLOX007
Guan Yu
5,881
801
112
5,056
13,739
5,779
0
2,549
11,190
0
26,514
W
6,267
998
0
698
4,945
1,602
1,358
2,251
2,424
47,173
0
L
Arachne
clemonga
Arachne
1,713
663
0
2,044
6,865
2,008
0
1,867
4,958
0
27,026
W
Cthulhu
fcujdxyh
Cthulhu
5,980
349
636
4,469
8,838
5,937
385
3,525
5,244
22,529
0
L
3,532
1,247
0
1,233
6,694
2,410
0
3,517
3,113
0
29,773
L
Zhong Kui
hoekmeister
Zhong Kui
4,729
518
0
3,553
9,403
5,617
10
4,754
4,293
29,942
0
L
5,247
459
0
3,408
11,511
6,288
0
3,585
7,926
19,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,054
Gold Earned
38,356
249
Minions Killed
418
0
Camps Cleared
0
1,300,634
Distance Traveled
1,325,228
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,972
569
99
7
0
270,428
6
W
Ao Kuang
8,553
611
101
7
0
296,256
2
W
Medusa
7,571
541
70
5
0
264,925
1
L
Guan Yu
6,085
435
58
4
0
279,478
2
W
Scylla
7,867
562
99
7
0
240,776
3
L
Arachne
5,652
404
53
4
0
286,987
1
W
Cthulhu
6,393
457
49
4
0
252,843
6
L
Neith
5,655
404
72
5
0
235,741
1
L
Zhong Kui
5,822
416
48
3
0
244,861
0
L
Geb
5,840
417
18
1
0
253,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role