Player Matchup

Chaac
Chaac
Nexusart
Chaac
Level 29
God Stats
3W - 2L
1,392 SR
Queue Stats
65W - 129L
1,269 Elo+
Party 2
Ymir
Ymir
Tchiouette
Ymir
Level 124
God Stats
3W - 3L
1,197 SR
Queue Stats
137W - 250L
1,327 Elo+
Party 2
Merlin
Merlin
thired
Merlin
Level 128
God Stats
3W - 4L
1,045 SR
Queue Stats
138W - 241L
1,333 Elo+
Party 2
Team Averages
Level 94
1,211 SR
1,310 Elo+

VS

Team Averages
Level 13
1,328 SR
1,251 Elo+
Anhur
Anhur
AstolfosSklave
Anhur
Level 8
God Stats
2W - 3L
1,257 SR
Queue Stats
8W - 11L
1,303 Elo+
Party 1
Sobek
Sobek
CherryPie14
Sobek
Level 29
God Stats
0W - 1L
1,227 SR
Queue Stats
3W - 9L
1,347 Elo+
Solo
Thoth
Thoth
Rajodler
Thoth
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,104 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Nexusart
Chaac
12
7 / 4 / 8
9,207
767
10,141
12,468
13,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
8 / 1 / 7
9,490
791
8,802
8,452
6,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
thired
Merlin
14
7 / 0 / 12
9,945
829
13,708
5,048
1,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 1
8,113
676
8,042
12,070
4,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 6 / 4
7,041
587
2,341
15,973
14,086
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thoth
Rajodler
Thoth
10
2 / 11 / 3
7,904
659
3,340
10,539
3,869
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
22
Kills
5
5
Deaths
22
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
0
6
4
0.33
W
Chaac
Nexusart
Chaac
7
4
8
2.75
L
Thoth
Rajodler
Thoth
2
11
3
0.32
W
8
1
7
11.5
W
Merlin
thired
Merlin
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,651
Damage
13,723
25,968
Taken
38,582
21,441
Mitigated
22,199
4,701
Healing
2,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,042
5,988
0
1,234
12,070
4,244
0
6,495
4,902
0
20,665
L
2,341
322
0
1,164
15,973
14,086
0
8,328
6,877
10,032
0
W
Chaac
Nexusart
Chaac
10,141
2,105
0
3,227
12,468
13,315
1,136
2,533
9,935
0
26,172
L
Thoth
Rajodler
Thoth
3,340
409
0
0
10,539
3,869
0
7,012
3,148
16,935
0
W
8,802
432
0
500
8,452
6,287
609
2,461
5,991
19,758
0
W
Merlin
thired
Merlin
13,708
0
0
974
5,048
1,839
0
1,193
3,855
46,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,642
Gold Earned
23,058
136
Minions Killed
79
9
Camps Cleared
1
644,578
Distance Traveled
544,721
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,113
676
45
4
1
188,211
3
L
Sobek
7,041
587
9
1
0
198,260
2
W
Chaac
9,207
767
41
3
4
211,179
0
L
Thoth
7,904
659
25
2
0
158,250
1
W
Ymir
9,490
791
25
2
2
203,885
1
W
Merlin
9,945
829
70
6
3
229,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role