Player Matchup

Anubis
Anubis
ScoopberDooper
Anubis
Level 49
God Stats
39W - 54L
1,452 SR
Queue Stats
113W - 129L
1,474 Elo+
Solo
Hou Yi
Hou Yi
VivaLaJuicy
Hou Yi
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 99L
1,466 Elo+
Party 2
Kukulkan
Kukulkan
Zexlad
Kukulkan
Level 129
God Stats
2W - 1L
1,443 SR
Queue Stats
154W - 178L
1,511 Elo+
Party 2
Loki
Loki
davidjrsxd
Loki
Level 59
God Stats
12W - 8L
1,594 SR
Queue Stats
310W - 301L
1,466 Elo+
Solo
Ymir
Ymir
magoo14
Ymir
Level 81
God Stats
17W - 16L
1,566 SR
Queue Stats
192W - 211L
1,456 Elo+
Solo
Team Averages
Level 88
1,511 SR
1,475 Elo+

VS

Team Averages
Level 76
1,546 SR
1,481 Elo+
Gilgamesh
Gilgamesh
Devestati0n
Gilgamesh
Level 46
God Stats
20W - 23L
1,500 SR
Queue Stats
225W - 273L
1,426 Elo+
Party 1
Fenrir
Fenrir
Dirtypusss
Fenrir
Level 63
God Stats
2W - 2L
1,567 SR
Queue Stats
248W - 254L
1,476 Elo+
Solo
Scylla
Scylla
Neχeus
Scylla
Level 79
God Stats
18W - 12L
1,584 SR
Queue Stats
196W - 224L
1,473 Elo+
Party 1
Hachiman
Hachiman
jayrocks111
Hachiman
Level 124
God Stats
18W - 14L
1,688 SR
Queue Stats
103W - 108L
1,552 Elo+
Solo
Sylvanus
Sylvanus
mtate
Sylvanus
Level 67
God Stats
2W - 5L
1,389 SR
Queue Stats
371W - 405L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 1
5,991
599
6,097
7,249
3,818
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
9
0 / 2 / 0
5,216
522
1,784
5,337
1,321
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Zexlad
Kukulkan
11
3 / 2 / 0
6,636
664
3,335
6,165
3,050
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 2 / 3
5,902
590
3,167
7,430
2,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
magoo14
Ymir
1
0 / 1 / 0
3,579
358
102
1,367
387
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Devestati0n
Gilgamesh
9
1 / 3 / 3
5,855
586
3,575
6,773
2,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Dirtypusss
Fenrir
11
1 / 3 / 1
6,237
624
3,630
7,388
3,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
Neχeus
Scylla
11
4 / 1 / 1
6,418
642
5,108
4,637
1,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
jayrocks111
Hachiman
11
2 / 0 / 3
6,389
639
2,252
4,596
1,248
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
mtate
Sylvanus
10
2 / 0 / 4
6,085
609
4,649
5,609
3,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
7
Kills
10
10
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Devestati0n
Gilgamesh
1
3
3
0.83
W
Fenrir
Dirtypusss
Fenrir
1
3
1
0.5
W
Scylla
Neχeus
Scylla
4
1
1
4.5
L
3
3
1
1.17
L
Hou Yi
0
2
0
0
L
Kukulkan
Zexlad
Kukulkan
3
2
0
1.5
L
1
2
3
1.25
W
Hachiman
jayrocks111
Hachiman
2
0
3
3.5
L
Ymir
magoo14
Ymir
0
1
0
0
W
Sylvanus
mtate
Sylvanus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,485
Damage
19,214
27,548
Taken
29,003
10,976
Mitigated
11,023
9,872
Healing
10,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Devestati0n
Gilgamesh
3,575
851
0
1,935
6,773
2,122
0
2,498
4,275
0
28,265
W
Fenrir
Dirtypusss
Fenrir
3,630
1,374
0
2,578
7,388
3,080
0
2,755
4,633
0
30,637
W
Scylla
Neχeus
Scylla
5,108
941
0
1,605
4,637
1,278
52
1,932
2,705
33,392
0
L
6,097
417
0
3,236
7,249
3,818
0
5,135
2,114
33,804
0
L
Hou Yi
1,784
770
0
1,045
5,337
1,321
0
1,103
4,234
0
25,306
L
Kukulkan
Zexlad
Kukulkan
3,335
146
0
2,035
6,165
3,050
0
340
5,825
39,525
0
L
3,167
681
0
3,086
7,430
2,400
0
2,120
5,310
0
28,294
W
Hachiman
jayrocks111
Hachiman
2,252
1,653
0
1,828
4,596
1,248
1,029
59
4,537
0
40,873
L
Ymir
magoo14
Ymir
102
102
137
333
1,367
387
0
421
946
1,700
0
W
Sylvanus
mtate
Sylvanus
4,649
1,857
303
2,022
5,609
3,295
624
2,349
3,260
21,720
7,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,324
Gold Earned
30,984
289
Minions Killed
320
0
Camps Cleared
0
765,620
Distance Traveled
1,008,239
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,855
586
47
5
0
214,040
2
W
Fenrir
6,237
624
73
7
0
208,416
5
W
Scylla
6,418
642
67
7
0
201,542
4
L
Anubis
5,991
599
68
7
0
163,103
0
L
Hou Yi
5,216
522
57
6
0
190,114
4
L
Kukulkan
6,636
664
88
9
0
177,985
5
L
Loki
5,902
590
72
7
0
211,756
4
W
Hachiman
6,389
639
71
7
0
190,402
3
L
Ymir
3,579
358
4
0
0
22,662
0
W
Sylvanus
6,085
609
62
6
0
193,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role