Player Matchup

Mulan
Mulan
 
Mulan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
LazyCalf
Izanami
Level 134
God Stats
4W - 1L
1,794 SR
Queue Stats
77W - 68L
1,541 Elo+
Party 2
Pele
Pele
MyreCat22
Pele
Level 101
God Stats
2W - 4L
1,418 SR
Queue Stats
34W - 44L
1,438 Elo+
Party 2
Artio
Artio
Rightous01
Artio
Level 65
God Stats
5W - 7L
1,696 SR
Queue Stats
339W - 317L
1,456 Elo+
Solo
Tiamat
Tiamat
rodriguez amen
Tiamat
Level 120
God Stats
15W - 9L
1,666 SR
Queue Stats
194W - 195L
1,484 Elo+
Solo
Team Averages
Level 114
1,615 SR
1,484 Elo+

VS

Team Averages
Level 65
1,503 SR
1,475 Elo+
Heimdallr
Heimdallr
Black3vField
Heimdallr
Level 83
God Stats
3W - 1L
1,236 SR
Queue Stats
197W - 171L
1,497 Elo+
Solo
Baba Yaga
Baba Yaga
Dp_510
Baba Yaga
Level 69
God Stats
4W - 4L
1,899 SR
Queue Stats
151W - 138L
1,434 Elo+
Solo
Ymir
Ymir
Naitherrrr_
Ymir
Level 54
God Stats
1W - 3L
1,202 SR
Queue Stats
71W - 72L
1,467 Elo+
Solo
Hou Yi
Hou Yi
OverjoyedDonkey
Hou Yi
Level 60
God Stats
17W - 10L
1,603 SR
Queue Stats
58W - 54L
1,465 Elo+
Party 1
Chronos
Chronos
SoulOverdrive87
Chronos
Level 60
God Stats
18W - 19L
1,578 SR
Queue Stats
172W - 174L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
0 / 1 / 2
8,069
475
8,209
16,978
9,338
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
LazyCalf
Izanami
14
2 / 2 / 0
8,810
518
6,183
7,665
2,712
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
14
3 / 7 / 0
8,651
509
8,980
15,620
6,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artio
7
0 / 3 / 1
6,233
367
1,753
8,329
4,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 5 / 2
7,933
467
9,386
13,179
8,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Black3vField
Heimdallr
15
3 / 1 / 7
9,193
541
8,864
11,162
4,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Dp_510
Baba Yaga
16
6 / 2 / 6
9,289
546
11,031
9,690
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
2 / 3 / 8
8,784
517
4,465
13,389
10,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 0 / 6
8,692
511
6,367
8,055
2,513
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 1 / 5
10,217
601
9,300
13,560
6,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
7
Kills
17
18
Deaths
7
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
1
2
1
W
Heimdallr
Black3vField
Heimdallr
3
1
7
6.5
W
Baba Yaga
Dp_510
Baba Yaga
6
2
6
4.5
L
Izanami
LazyCalf
Izanami
2
2
0
1
L
Pele
3
7
0
0.43
W
2
3
8
2
W
4
0
6
7
L
Artio
0
3
1
0.17
W
2
1
5
4.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,511
Damage
40,027
61,771
Taken
55,856
31,206
Mitigated
27,299
21,464
Healing
14,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
8,209
954
0
6,083
16,978
9,338
1,006
6,352
10,626
0
41,444
W
Heimdallr
Black3vField
Heimdallr
8,864
4,148
0
940
11,162
4,246
303
1,154
10,008
0
75,876
W
Baba Yaga
Dp_510
Baba Yaga
11,031
499
0
3,602
9,690
3,733
568
3,693
5,997
48,904
0
L
Izanami
LazyCalf
Izanami
6,183
2,846
0
3,353
7,665
2,712
1,135
2,656
5,009
0
63,732
L
Pele
8,980
1,782
0
4,799
15,620
6,364
818
4,712
10,901
0
56,407
W
4,465
589
0
1,729
13,389
10,160
721
4,873
8,516
29,548
0
W
6,367
3,245
0
2,912
8,055
2,513
3,379
899
7,156
0
44,173
L
Artio
1,753
251
391
2,510
8,329
4,621
60
3,303
5,026
10,270
0
W
9,300
4,471
0
5,186
13,560
6,647
2,067
742
12,818
59,857
6,630
L
9,386
636
173
4,155
13,179
8,171
0
6,302
6,877
46,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,696
Gold Earned
46,175
397
Minions Killed
457
0
Camps Cleared
0
1,385,587
Distance Traveled
1,511,427
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,069
475
74
4
0
303,351
1
W
Heimdallr
9,193
541
108
6
0
277,812
1
W
Baba Yaga
9,289
546
78
5
0
327,195
1
L
Izanami
8,810
518
130
8
0
278,393
3
L
Pele
8,651
509
108
6
0
346,608
5
W
Ymir
8,784
517
54
3
0
285,914
1
W
Hou Yi
8,692
511
77
5
0
305,956
2
L
Artio
6,233
367
13
1
0
164,772
1
W
Chronos
10,217
601
140
8
0
314,550
2
L
Tiamat
7,933
467
72
4
0
292,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role