Player Matchup

Nemesis
Nemesis
CaosFeliz
Nemesis
Level 7
God Stats
6W - 8L
1,418 SR
Queue Stats
14W - 42L
1,232 Elo+
Party 1
Set
Set
HidroH15
Set
Level 16
God Stats
7W - 8L
1,401 SR
Queue Stats
15W - 51L
1,176 Elo+
Party 1
Poseidon
Poseidon
Marcountry
Poseidon
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,309 Elo+
Solo
Anubis
Anubis
caleBes13
Anubis
Level 24
God Stats
6W - 3L
1,457 SR
Queue Stats
71W - 79L
1,476 Elo+
Solo
He Bo
He Bo
godYRyZe
He Bo
Level 28
God Stats
8W - 19L
1,500 SR
Queue Stats
81W - 144L
1,285 Elo+
Party 1
Team Averages
Level 17
1,455 SR
1,296 Elo+

VS

Team Averages
Level 19
1,444 SR
1,464 Elo+
Fafnir
Fafnir
Pardoprimo
Fafnir
Level 18
God Stats
1W - 2L
1,198 SR
Queue Stats
29W - 36L
1,432 Elo+
Solo
Charybdis
Charybdis
TorkizPlant
Charybdis
Level 17
God Stats
1W - 3L
1,503 SR
Queue Stats
13W - 18L
1,480 Elo+
Solo
Nemesis
Nemesis
kiwi_estadual
Nemesis
Level 28
God Stats
11W - 9L
1,518 SR
Queue Stats
61W - 69L
1,450 Elo+
Solo
Ares
Ares
valenesequiel
Ares
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,383 Elo+
Solo
The Morrigan
The Morrigan
xDoruuKx
The Morrigan
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CaosFeliz
Nemesis
18
9 / 1 / 8
12,356
537
16,128
17,231
8,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 6 / 4
10,581
460
9,467
15,598
6,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Poseidon
Marcountry
Poseidon
17
1 / 8 / 0
11,246
489
4,501
13,536
4,332
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
caleBes13
Anubis
17
3 / 5 / 7
11,070
481
10,679
14,484
7,602
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
godYRyZe
He Bo
18
7 / 3 / 4
11,888
517
9,467
14,274
4,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Pardoprimo
Fafnir
14
2 / 4 / 5
9,159
398
7,243
16,842
15,125
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
TorkizPlant
Charybdis
1
0 / 0 / 0
6,051
263
0
0
0
Nemesis
18
14 / 4 / 1
12,058
524
17,966
20,469
8,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 6 / 2
9,670
420
6,717
19,567
10,154
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
xDoruuKx
The Morrigan
17
4 / 8 / 2
10,828
471
12,090
15,064
5,375
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
22
Kills
22
23
Deaths
22
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CaosFeliz
Nemesis
9
1
8
13
W
2
6
4
0.67
W
Poseidon
Marcountry
Poseidon
1
8
0
0.13
L
Fafnir
Pardoprimo
Fafnir
2
4
5
1.13
L
Charybdis
TorkizPlant
Charybdis
0
0
0
0
W
Anubis
caleBes13
Anubis
3
5
7
1.3
W
He Bo
godYRyZe
He Bo
7
3
4
3
L
Nemesis
14
4
1
3.63
L
2
6
2
0.5
L
The Morrigan
xDoruuKx
The Morrigan
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,242
Damage
44,016
75,123
Taken
71,942
31,165
Mitigated
39,625
18,782
Healing
7,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CaosFeliz
Nemesis
16,128
10,365
0
3,796
17,231
8,028
1,723
4,315
12,916
0
86,118
W
9,467
4,069
0
2,940
15,598
6,652
1,955
8,546
7,052
0
40,950
W
Poseidon
Marcountry
Poseidon
4,501
816
144
3,409
13,536
4,332
2,176
2,125
11,411
75,998
0
L
Fafnir
Pardoprimo
Fafnir
7,243
3,012
0
1,861
16,842
15,125
312
3,016
13,826
25,758
0
L
Charybdis
TorkizPlant
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
caleBes13
Anubis
10,679
663
0
2,420
14,484
7,602
642
6,960
7,524
68,638
0
W
He Bo
godYRyZe
He Bo
9,467
1,219
0
6,073
14,274
4,551
537
2,333
11,941
52,621
0
L
Nemesis
17,966
7,237
0
2,002
20,469
8,971
0
8,419
12,050
0
76,688
L
6,717
1,038
0
0
19,567
10,154
389
6,335
13,232
34,899
0
L
The Morrigan
xDoruuKx
The Morrigan
12,090
3,654
0
3,398
15,064
5,375
900
6,671
8,187
73,097
1,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,141
Gold Earned
47,766
477
Minions Killed
299
0
Camps Cleared
0
1,988,891
Distance Traveled
1,553,619
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,356
537
117
5
0
504,306
0
W
Set
10,581
460
72
3
0
427,114
2
W
Poseidon
11,246
489
141
6
0
323,968
0
L
Fafnir
9,159
398
36
2
0
314,961
0
L
Charybdis
6,051
263
0
0
0
0
0
W
Anubis
11,070
481
85
4
0
354,575
0
W
He Bo
11,888
517
62
3
0
378,928
0
L
Nemesis
12,058
524
101
4
0
483,951
0
L
Ares
9,670
420
48
2
0
387,145
3
L
The Morrigan
10,828
471
114
5
0
367,562
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role