Player Matchup

Bellona
Bellona
BarakLeSeul
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
CropCircleJesus
Cerberus
Level 15
God Stats
22W - 15L
1,383 SR
Queue Stats
53W - 57L
1,462 Elo+
Solo
Fenrir
Fenrir
HuffyLovee
Fenrir
Level 12
God Stats
10W - 9L
1,546 SR
Queue Stats
19W - 21L
1,425 Elo+
Party 2
Neith
Neith
Studes989
Neith
Level 15
God Stats
31W - 26L
1,377 SR
Queue Stats
107W - 107L
1,330 Elo+
Party 2
Kukulkan
Kukulkan
Tankbillock
Kukulkan
Level 8
God Stats
47W - 43L
1,579 SR
Queue Stats
76W - 71L
1,461 Elo+
Party 2
Team Averages
Level 11
1,477 SR
1,435 Elo+

VS

Team Averages
Level 17
1,484 SR
1,412 Elo+
Thor
Thor
ABadCompany
Thor
Level 29
God Stats
3W - 0L
1,673 SR
Queue Stats
8W - 7L
1,408 Elo+
Party 1
Ah Puch
Ah Puch
DayDreamXPS
Ah Puch
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,408 Elo+
Party 1
Yemoja
Yemoja
GuruXor
Yemoja
Level 6
God Stats
6W - 8L
1,352 SR
Queue Stats
6W - 9L
1,360 Elo+
Solo
Hou Yi
Hou Yi
SparcThat
Hou Yi
Level 17
God Stats
4W - 2L
1,390 SR
Queue Stats
8W - 5L
1,361 Elo+
Party 1
Scylla
Scylla
Tsukuyomi567
Scylla
Level 16
God Stats
20W - 18L
1,503 SR
Queue Stats
46W - 39L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BarakLeSeul
Bellona
17
2 / 5 / 2
10,624
817
4,250
5,830
3,230
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
20
6 / 6 / 13
13,769
1,059
15,336
34,167
37,115
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
HuffyLovee
Fenrir
19
4 / 10 / 9
12,952
996
14,256
28,211
18,699
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Studes989
Neith
20
2 / 11 / 11
12,904
993
7,614
21,113
7,066
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Tankbillock
Kukulkan
20
7 / 8 / 8
14,132
1,087
31,884
17,367
6,816
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 13
14,959
1,151
21,872
13,325
4,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
DayDreamXPS
Ah Puch
20
4 / 2 / 26
12,863
989
18,216
10,515
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
GuruXor
Yemoja
20
4 / 7 / 13
12,604
970
8,096
19,774
21,435
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
SparcThat
Hou Yi
20
8 / 5 / 19
13,861
1,066
21,419
15,729
5,642
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Scylla
20
10 / 3 / 20
15,159
1,166
30,461
18,638
6,326
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
131
21
Kills
40
40
Deaths
21
43
Assists
91
Player
Kills
Deaths
Assists
KDA
W
14
4
13
5.13
L
Bellona
BarakLeSeul
Bellona
2
5
2
0.6
L
Cerberus
6
6
13
2.08
W
Ah Puch
DayDreamXPS
Ah Puch
4
2
26
8.5
W
Yemoja
GuruXor
Yemoja
4
7
13
1.5
L
Fenrir
HuffyLovee
Fenrir
4
10
9
0.85
W
Hou Yi
SparcThat
Hou Yi
8
5
19
3.5
L
Neith
Studes989
Neith
2
11
11
0.68
L
Kukulkan
Tankbillock
Kukulkan
7
8
8
1.38
W
Scylla
10
3
20
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,340
Damage
100,064
106,688
Taken
77,981
72,926
Mitigated
41,434
5,087
Healing
13,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,872
3,943
0
1,008
13,325
4,275
0
7,558
5,767
0
31,797
L
Bellona
BarakLeSeul
Bellona
4,250
785
0
75
5,830
3,230
0
3,759
2,071
0
8,044
L
Cerberus
15,336
425
0
2,767
34,167
37,115
0
17,153
17,014
24,484
0
W
Ah Puch
DayDreamXPS
Ah Puch
18,216
3,484
0
1,592
10,515
3,756
0
6,686
3,829
35,904
0
W
Yemoja
GuruXor
Yemoja
8,096
1,771
1,431
171
19,774
21,435
0
9,709
10,065
28,247
0
L
Fenrir
HuffyLovee
Fenrir
14,256
4,058
0
0
28,211
18,699
0
13,804
14,407
0
31,310
W
Hou Yi
SparcThat
Hou Yi
21,419
12,558
0
2,585
15,729
5,642
0
9,614
6,115
0
57,207
L
Neith
Studes989
Neith
7,614
3,843
0
1,258
21,113
7,066
0
10,652
10,461
0
43,776
L
Kukulkan
Tankbillock
Kukulkan
31,884
1,772
0
987
17,367
6,816
0
11,405
5,962
71,526
0
W
Scylla
30,461
5,597
719
5,696
18,638
6,326
0
13,653
4,985
54,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,381
Gold Earned
69,446
253
Minions Killed
241
4
Camps Cleared
8
947,002
Distance Traveled
1,015,139
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,959
1,151
16
1
3
224,299
0
L
Bellona
10,624
817
15
1
1
82,911
1
L
Cerberus
13,769
1,059
22
2
0
239,566
0
W
Ah Puch
12,863
989
35
3
0
187,881
0
W
Yemoja
12,604
970
47
4
1
190,417
3
L
Fenrir
12,952
996
34
3
1
225,838
3
W
Hou Yi
13,861
1,066
85
7
2
185,574
2
L
Neith
12,904
993
86
7
1
178,607
0
L
Kukulkan
14,132
1,087
96
7
1
220,080
3
W
Scylla
15,159
1,166
58
4
2
226,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role