Player Matchup

Fenrir
Fenrir
All-Fatheer
Fenrir
Level 7
God Stats
4W - 2L
1,584 SR
Queue Stats
14W - 17L
1,353 Elo+
Party 1
Cthulhu
Cthulhu
JDevilish1
Cthulhu
Level 11
God Stats
10W - 8L
1,346 SR
Queue Stats
15W - 18L
1,353 Elo+
Party 1
Odin
Odin
NeedB_Carry
Odin
Level 29
God Stats
0W - 3L
1,286 SR
Queue Stats
54W - 73L
1,416 Elo+
Solo
Medusa
Medusa
Sergey_Bez
Medusa
Level 17
God Stats
2W - 1L
1,787 SR
Queue Stats
12W - 17L
1,345 Elo+
Solo
Set
Set
daniel25gon
Set
Level 18
God Stats
0W - 1L
1,482 SR
Queue Stats
13W - 16L
1,473 Elo+
Solo
Team Averages
Level 16
1,497 SR
1,388 Elo+

VS

Team Averages
Level 19
1,449 SR
1,441 Elo+
Camazotz
Camazotz
Eagle_ASREEL
Camazotz
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Awilix
Awilix
Komoz81
Awilix
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
392W - 426L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
LestatRibellu
Sun Wukong
Level 21
God Stats
11W - 9L
1,326 SR
Queue Stats
67W - 59L
1,353 Elo+
Solo
Fenrir
Fenrir
diego01dg
Fenrir
Level 14
God Stats
20W - 19L
1,413 SR
Queue Stats
23W - 23L
1,361 Elo+
Solo
Izanami
Izanami
xbeckyrx
Izanami
Level 24
God Stats
32W - 17L
1,507 SR
Queue Stats
57W - 34L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
12 / 10 / 13
15,055
1,075
19,236
27,761
17,134
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
JDevilish1
Cthulhu
20
4 / 4 / 20
14,016
1,001
19,067
26,712
31,182
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
6 / 18 / 11
13,269
948
20,056
31,221
15,435
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
Sergey_Bez
Medusa
20
6 / 2 / 18
14,729
1,052
30,704
12,160
5,703
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 9 / 21
14,152
1,011
12,752
30,861
25,524
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Eagle_ASREEL
Camazotz
20
4 / 10 / 17
13,111
937
12,322
24,316
25,293
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Awilix
Komoz81
Awilix
20
4 / 14 / 18
13,943
996
19,387
23,107
11,074
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
LestatRibellu
Sun Wukong
20
3 / 4 / 24
14,738
1,053
19,419
25,967
27,067
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
diego01dg
Fenrir
20
16 / 5 / 18
17,298
1,236
23,082
26,692
17,361
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
xbeckyrx
Izanami
20
16 / 0 / 18
17,011
1,215
44,528
13,329
7,463
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
138
33
Kills
43
43
Deaths
33
83
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Fenrir
12
10
13
1.85
W
Camazotz
Eagle_ASREEL
Camazotz
4
10
17
1.25
L
Cthulhu
JDevilish1
Cthulhu
4
4
20
3.5
W
Awilix
Komoz81
Awilix
4
14
18
0.93
W
Sun Wukong
LestatRibellu
Sun Wukong
3
4
24
3.75
L
6
18
11
0.64
L
Medusa
Sergey_Bez
Medusa
6
2
18
7.5
L
5
9
21
1.72
W
Fenrir
diego01dg
Fenrir
16
5
18
5
W
Izanami
xbeckyrx
Izanami
16
0
18
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,815
Damage
118,738
128,715
Taken
113,411
94,978
Mitigated
88,258
5,840
Healing
6,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
19,236
6,929
0
1,449
27,761
17,134
0
1,098
25,937
0
33,605
W
Camazotz
Eagle_ASREEL
Camazotz
12,322
6,931
0
3,681
24,316
25,293
0
4,222
20,094
0
27,208
L
Cthulhu
JDevilish1
Cthulhu
19,067
1,644
0
0
26,712
31,182
0
1,144
25,568
45,549
0
W
Awilix
Komoz81
Awilix
19,387
12,828
0
328
23,107
11,074
0
3,201
19,906
0
39,561
W
Sun Wukong
LestatRibellu
Sun Wukong
19,419
5,084
0
666
25,967
27,067
0
6,548
19,419
10,446
37,002
L
20,056
10,491
574
871
31,221
15,435
0
1,103
30,118
0
32,847
L
Medusa
Sergey_Bez
Medusa
30,704
15,270
0
1,760
12,160
5,703
0
359
11,801
0
63,649
L
12,752
6,475
130
1,056
30,861
25,524
0
1,237
28,734
0
25,277
W
Fenrir
diego01dg
Fenrir
23,082
5,663
0
1,156
26,692
17,361
0
2,444
24,248
0
40,552
W
Izanami
xbeckyrx
Izanami
44,528
29,981
0
711
13,329
7,463
0
2,652
10,677
0
75,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,221
Gold Earned
76,101
189
Minions Killed
248
4
Camps Cleared
8
1,377,198
Distance Traveled
1,352,237
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,055
1,075
25
2
1
288,465
0
W
Camazotz
13,111
937
36
3
0
263,410
1
L
Cthulhu
14,016
1,001
62
4
1
316,752
0
W
Awilix
13,943
996
41
3
1
227,460
1
W
Sun Wukong
14,738
1,053
65
5
3
279,491
0
L
Odin
13,269
948
8
1
0
225,125
0
L
Medusa
14,729
1,052
72
5
2
264,183
0
L
Set
14,152
1,011
22
2
0
282,673
0
W
Fenrir
17,298
1,236
36
3
3
309,201
0
W
Izanami
17,011
1,215
70
5
1
272,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role