Player Matchup

Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
LegacyxReactZZZ
Medusa
Level 127
God Stats
2W - 0L
1,798 SR
Queue Stats
131W - 140L
1,527 Elo+
Party 3
Vulcan
Vulcan
Mayuyaa
Vulcan
Level 159
God Stats
21W - 18L
1,608 SR
Queue Stats
803W - 795L
1,481 Elo+
Solo
Discordia
Discordia
SuchBasic
Discordia
Level 69
God Stats
8W - 8L
1,523 SR
Queue Stats
209W - 204L
1,505 Elo+
Solo
Hera
Hera
wesmaster50
Hera
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 43L
1,482 Elo+
Party 3
Team Averages
Level 101
1,586 SR
1,499 Elo+

VS

Team Averages
Level 47
1,537 SR
1,527 Elo+
Fafnir
Fafnir
TheSweeneyOne
Fafnir
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,437 Elo+
Party 2
Zeus
Zeus
djax20
Zeus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,572 Elo+
Party 1
Mercury
Mercury
nick_gatch
Mercury
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,471 Elo+
Party 2
Xing Tian
Xing Tian
quart-jokker
Xing Tian
Level 15
God Stats
0W - 1L
1,267 SR
Queue Stats
7W - 16L
1,653 Elo+
Solo
Ymir
Ymir
ºNαofumiº
Ymir
Level 15
God Stats
0W - 1L
1,920 SR
Queue Stats
47W - 19L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 2 / 14
7,998
800
4,054
6,679
2,436
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

17
12 / 3 / 12
10,274
1,027
18,930
6,590
2,716
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
Mayuyaa
Vulcan
14
4 / 1 / 11
8,335
834
11,132
5,384
2,165
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
SuchBasic
Discordia
16
4 / 1 / 16
8,837
884
7,620
4,983
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 2 / 17
8,908
891
8,930
4,964
1,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 4
6,977
698
3,324
12,884
12,334
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
djax20
Zeus
13
4 / 7 / 3
8,511
851
9,951
9,031
3,238
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
nick_gatch
Mercury
12
0 / 5 / 1
6,581
658
1,391
6,686
2,400
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
quart-jokker
Xing Tian
12
0 / 7 / 0
6,467
647
2,431
11,984
6,424
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
2 / 3 / 3
7,724
772
5,410
15,853
10,727
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
17
26
Kills
6
9
Deaths
26
70
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
2
14
4
W
12
3
12
6
W
Vulcan
Mayuyaa
Vulcan
4
1
11
9.5
W
Discordia
SuchBasic
Discordia
4
1
16
12
L
0
4
4
0.5
L
Zeus
djax20
Zeus
4
7
3
0.79
L
Mercury
nick_gatch
Mercury
0
5
1
0.1
L
Xing Tian
quart-jokker
Xing Tian
0
7
0
0
W
5
2
17
6.75
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,666
Damage
22,507
28,600
Taken
56,438
11,002
Mitigated
35,123
9,967
Healing
12,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,054
2,064
755
1,317
6,679
2,436
494
4,949
1,730
0
8,157
W
18,930
9,440
524
942
6,590
2,716
1,568
5,176
1,414
0
34,477
W
Vulcan
Mayuyaa
Vulcan
11,132
4,554
271
833
5,384
2,165
398
2,984
2,400
19,382
0
W
Discordia
SuchBasic
Discordia
7,620
609
906
1,806
4,983
1,751
425
4,025
958
18,233
0
L
3,324
733
383
2,508
12,884
12,334
303
5,303
7,581
8,744
0
L
Zeus
djax20
Zeus
9,951
69
453
672
9,031
3,238
548
5,526
3,505
19,018
0
L
Mercury
nick_gatch
Mercury
1,391
449
241
245
6,686
2,400
455
3,811
2,875
0
11,225
L
Xing Tian
quart-jokker
Xing Tian
2,431
49
164
662
11,984
6,424
216
4,910
7,074
9,432
0
W
8,930
2,922
1,512
1,101
4,964
1,934
200
3,982
982
16,761
0
L
5,410
871
1,190
6,187
15,853
10,727
168
8,132
7,721
14,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,352
Gold Earned
36,260
110
Minions Killed
77
0
Camps Cleared
0
952,436
Distance Traveled
866,596
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,998
800
12
1
0
183,823
0
W
Medusa
10,274
1,027
38
4
0
161,660
0
W
Vulcan
8,335
834
24
2
0
217,902
1
W
Discordia
8,837
884
13
1
0
207,095
0
L
Fafnir
6,977
698
6
1
0
177,508
6
L
Zeus
8,511
851
16
2
0
143,208
0
L
Mercury
6,581
658
17
2
0
203,798
0
L
Xing Tian
6,467
647
17
2
0
173,176
1
W
Hera
8,908
891
23
2
0
181,956
0
L
Ymir
7,724
772
21
2
0
168,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role