Player Matchup

He Bo
He Bo
BlindingCHODA
He Bo
Level 17
God Stats
4W - 4L
1,291 SR
Queue Stats
29W - 36L
1,282 Elo+
Party 3
Jormungandr
Jormungandr
Kstreetz12
Jormungandr
Level 29
God Stats
25W - 19L
1,560 SR
Queue Stats
113W - 115L
1,371 Elo+
Party 3
Thanatos
Thanatos
YungAnimosity
Thanatos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 44L
1,316 Elo+
Solo
Discordia
Discordia
jake341
Discordia
Level 29
God Stats
4W - 4L
1,496 SR
Queue Stats
120W - 139L
1,426 Elo+
Party 2
Danzaburou
Danzaburou
tac0cat77
Danzaburou
Level 20
God Stats
4W - 5L
1,653 SR
Queue Stats
21W - 28L
1,389 Elo+
Party 2
Team Averages
Level 24
1,500 SR
1,357 Elo+

VS

Team Averages
Level 7
1,499 SR
1,273 Elo+
Yemoja
Yemoja
Bloodvortex4923
Yemoja
Level 17
God Stats
7W - 14L
1,500 SR
Queue Stats
83W - 123L
1,348 Elo+
Solo
Ares
Ares
Kickacid23
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,273 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Minon243
Ah Muzen Cab
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,313 Elo+
Party 1
Hel
Hel
ObnoxiousDave
Hel
Level 4
God Stats
1W - 3L
1,495 SR
Queue Stats
2W - 5L
1,368 Elo+
Party 1
Thor
Thor
spooky_cash3
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,065 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 4
10,413
496
6,939
8,987
3,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Kstreetz12
Jormungandr
16
4 / 1 / 9
11,076
527
7,678
13,116
13,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
YungAnimosity
Thanatos
18
22 / 1 / 5
12,703
605
19,700
16,448
8,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
jake341
Discordia
16
9 / 3 / 15
11,188
533
24,471
13,458
5,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
tac0cat77
Danzaburou
15
6 / 3 / 9
11,767
560
8,330
11,516
4,320
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 10 / 1
8,450
402
9,833
20,253
19,982
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 11 / 4
7,622
363
3,418
19,071
7,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Minon243
Ah Muzen Cab
12
3 / 9 / 0
8,428
401
8,142
13,305
4,283
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
2 / 5 / 2
8,630
411
3,405
10,735
7,368
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 14 / 3
7,735
368
5,004
20,184
8,954
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
19
47
Kills
9
9
Deaths
49
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
3
10
1
0.35
L
1
11
4
0.27
W
Jormungandr
Kstreetz12
Jormungandr
4
1
9
8.5
L
Ah Muzen Cab
Minon243
Ah Muzen Cab
3
9
0
0.33
L
2
5
2
0.6
W
Thanatos
YungAnimosity
Thanatos
22
1
5
24.5
W
Discordia
jake341
Discordia
9
3
15
5.5
L
0
14
3
0.11
W
Danzaburou
tac0cat77
Danzaburou
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,118
Damage
29,802
63,525
Taken
83,548
34,909
Mitigated
47,979
30,714
Healing
14,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,939
756
0
2,275
8,987
3,333
3,721
2,427
6,560
57,681
0
L
9,833
1,746
1,025
156
20,253
19,982
795
12,147
8,076
34,155
0
L
3,418
352
0
1,431
19,071
7,392
214
8,396
10,587
23,140
0
W
Jormungandr
Kstreetz12
Jormungandr
7,678
2,087
1,041
2,828
13,116
13,985
1,908
2,953
10,163
54,236
0
L
Ah Muzen Cab
Minon243
Ah Muzen Cab
8,142
3,923
0
1,973
13,305
4,283
110
7,075
6,218
0
33,197
L
3,405
1,841
4,807
4,024
10,735
7,368
234
4,318
6,377
20,808
0
W
Thanatos
YungAnimosity
Thanatos
19,700
7,264
0
15,482
16,448
8,263
900
2,483
13,965
0
82,682
W
Discordia
jake341
Discordia
24,471
3,149
813
5,215
13,458
5,008
1,779
3,466
9,992
60,702
0
L
5,004
1,675
0
1,000
20,184
8,954
286
6,838
13,202
0
21,453
W
Danzaburou
tac0cat77
Danzaburou
8,330
4,381
414
2,646
11,516
4,320
2,678
5,396
6,120
0
44,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,147
Gold Earned
40,865
468
Minions Killed
197
0
Camps Cleared
0
1,925,660
Distance Traveled
1,556,851
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,413
496
99
5
0
353,676
0
L
Yemoja
8,450
402
48
2
0
280,761
0
L
Ares
7,622
363
34
2
0
313,189
0
W
Jormungandr
11,076
527
84
4
0
361,568
3
L
Ah Muzen Cab
8,428
401
39
2
0
369,976
3
L
Hel
8,630
411
40
2
0
313,036
0
W
Thanatos
12,703
605
97
5
0
427,191
0
W
Discordia
11,188
533
91
4
0
392,700
0
L
Thor
7,735
368
36
2
0
279,889
0
W
Danzaburou
11,767
560
97
5
0
390,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role