Player Matchup

Izanami
Izanami
Eclipse feeds
Izanami
Level 152
God Stats
1W - 0L
1,640 SR
Queue Stats
124W - 76L
1,676 Elo+
Party 1
Khepri
Khepri
Lord Fry 52
Khepri
Level 94
God Stats
6W - 5L
1,384 SR
Queue Stats
77W - 65L
1,486 Elo+
Party 1
Apollo
Apollo
McDrizzle 999
Apollo
Level 125
God Stats
2W - 0L
1,855 SR
Queue Stats
49W - 51L
1,507 Elo+
Party 1
Gilgamesh
Gilgamesh
RagingMeta
Gilgamesh
Level 159
God Stats
30W - 17L
1,583 SR
Queue Stats
290W - 241L
1,683 Elo+
Party 1
Janus
Janus
metamaw
Janus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 8L
1,777 Elo+
Party 1
Team Averages
Level 108
1,592 SR
1,626 Elo+

VS

Team Averages
Level 82
1,577 SR
1,551 Elo+
Arachne
Arachne
Casllux
Arachne
Level 35
God Stats
2W - 5L
1,500 SR
Queue Stats
284W - 304L
1,408 Elo+
Solo
Cthulhu
Cthulhu
Ioooptime
Cthulhu
Level 122
God Stats
0W - 1L
1,355 SR
Queue Stats
193W - 173L
1,638 Elo+
Party 2
Vulcan
Vulcan
SecretUnderdog
Vulcan
Level 144
God Stats
2W - 2L
1,771 SR
Queue Stats
392W - 344L
1,502 Elo+
Party 2
Ares
Ares
SmokinSusanoPack
Ares
Level 17
God Stats
3W - 3L
1,692 SR
Queue Stats
119W - 110L
1,604 Elo+
Party 2
Artemis
Artemis
riv9r
Artemis
Level 93
God Stats
2W - 4L
1,566 SR
Queue Stats
249W - 208L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
7 / 2 / 7
8,112
579
13,478
6,586
2,583
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
12
2 / 1 / 10
6,758
483
3,250
6,279
5,527
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
6 / 4 / 5
8,087
578
7,370
11,143
4,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
RagingMeta
Gilgamesh
14
3 / 1 / 5
7,983
570
6,839
10,586
7,451
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
metamaw
Janus
13
1 / 3 / 5
7,519
537
5,552
8,730
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Casllux
Arachne
11
2 / 5 / 6
7,271
519
4,319
9,395
3,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Ioooptime
Cthulhu
13
3 / 2 / 2
7,967
569
8,136
11,203
10,411
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 5 / 6
6,751
482
8,757
9,475
4,829
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 6 / 0
6,305
450
1,377
11,050
8,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
riv9r
Artemis
14
3 / 1 / 3
8,077
577
5,479
7,698
2,837
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
19
Kills
11
11
Deaths
19
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
Casllux
Arachne
2
5
6
1
W
Izanami
7
2
7
5.25
L
Cthulhu
Ioooptime
Cthulhu
3
2
2
2
W
Khepri
2
1
10
7
W
6
4
5
2.13
W
Gilgamesh
RagingMeta
Gilgamesh
3
1
5
5.5
L
2
5
6
1
L
1
6
0
0.17
W
Janus
metamaw
Janus
1
3
5
1.17
L
Artemis
riv9r
Artemis
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,489
Damage
28,068
43,324
Taken
48,821
22,427
Mitigated
30,339
12,381
Healing
10,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Casllux
Arachne
4,319
2,232
0
2,120
9,395
3,980
0
1,281
8,090
0
38,654
W
Izanami
13,478
7,326
0
2,067
6,586
2,583
1,447
1,965
4,621
0
77,461
L
Cthulhu
Ioooptime
Cthulhu
8,136
826
222
3,784
11,203
10,411
120
1,348
9,835
48,481
0
W
Khepri
3,250
459
485
815
6,279
5,527
351
3,822
2,457
11,074
0
W
7,370
4,199
0
2,563
11,143
4,125
1,170
4,276
6,867
0
37,168
W
Gilgamesh
RagingMeta
Gilgamesh
6,839
1,215
0
4,537
10,586
7,451
398
6,836
3,750
2,645
42,797
L
8,757
2,325
0
1,763
9,475
4,829
0
2,166
7,225
33,498
0
L
1,377
0
0
0
11,050
8,282
0
3,349
7,605
10,095
0
W
Janus
metamaw
Janus
5,552
582
67
1,847
8,730
2,741
0
3,683
5,047
48,782
0
L
Artemis
riv9r
Artemis
5,479
2,359
0
2,256
7,698
2,837
0
948
6,732
0
60,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,459
Gold Earned
36,371
427
Minions Killed
345
0
Camps Cleared
0
1,380,052
Distance Traveled
1,321,366
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,271
519
69
5
0
289,229
3
W
Izanami
8,112
579
133
10
0
258,452
4
L
Cthulhu
7,967
569
103
7
0
263,439
0
W
Khepri
6,758
483
26
2
0
294,938
0
W
Apollo
8,087
578
65
5
0
258,595
1
W
Gilgamesh
7,983
570
100
7
0
283,247
2
L
Vulcan
6,751
482
62
4
0
279,364
5
L
Ares
6,305
450
17
1
0
232,715
1
W
Janus
7,519
537
103
7
0
284,820
3
L
Artemis
8,077
577
94
7
0
256,619
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role