Player Matchup

Sol
Sol
Fonsdar76
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,049 Elo+
Party 3
Nu Wa
Nu Wa
I_AMHE3IA_I
Nu Wa
Level 28
God Stats
6W - 19L
1,507 SR
Queue Stats
21W - 40L
1,261 Elo+
Solo
Heimdallr
Heimdallr
The-Gallerus3
Heimdallr
Level 69
God Stats
9W - 4L
1,358 SR
Queue Stats
54W - 57L
1,390 Elo+
Party 1
Ymir
Ymir
dibemo333
Ymir
Level 5
God Stats
1W - 7L
1,195 SR
Queue Stats
2W - 7L
1,151 Elo+
Party 1
Sun Wukong
Sun Wukong
easig
Sun Wukong
Level 8
God Stats
6W - 4L
1,252 SR
Queue Stats
35W - 41L
1,015 Elo+
Party 3
Team Averages
Level 23
1,363 SR
1,173 Elo+

VS

Team Averages
Level 16
1,509 SR
1,295 Elo+
Loki
Loki
Azokej
Loki
Level 28
God Stats
7W - 6L
1,568 SR
Queue Stats
60W - 79L
1,212 Elo+
Solo
Sun Wukong
Sun Wukong
Ellzino-24s
Sun Wukong
Level 25
God Stats
11W - 8L
1,906 SR
Queue Stats
75W - 80L
1,405 Elo+
Solo
Cthulhu
Cthulhu
ReNFasT_05
Cthulhu
Level 14
God Stats
6W - 3L
1,483 SR
Queue Stats
15W - 19L
1,263 Elo+
Party 2
Anubis
Anubis
bartinio123
Anubis
Level 14
God Stats
1W - 4L
1,089 SR
Queue Stats
5W - 15L
1,093 Elo+
Solo
Neith
Neith
superrrr131
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,029
402
4,773
8,123
2,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 0
7,227
482
4,148
4,748
1,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
The-Gallerus3
Heimdallr
12
4 / 1 / 0
7,340
489
5,687
8,241
3,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
11
0 / 2 / 3
6,572
438
878
6,918
3,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
easig
Sun Wukong
10
0 / 5 / 0
5,899
393
1,929
8,618
3,709
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Azokej
Loki
12
6 / 1 / 1
8,144
543
4,312
9,069
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Ellzino-24s
Sun Wukong
15
7 / 0 / 2
8,746
583
9,148
10,143
4,391
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
ReNFasT_05
Cthulhu
10
1 / 3 / 1
6,154
410
3,956
8,353
6,205
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
14
1 / 1 / 1
8,178
545
2,850
5,944
2,258
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 3
6,043
403
2,958
3,189
949
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
5
Kills
15
16
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
Azokej
Loki
6
1
1
6.5
W
Sun Wukong
Ellzino-24s
Sun Wukong
7
0
2
8
L
0
6
0
0
L
1
2
0
0.5
W
Cthulhu
ReNFasT_05
Cthulhu
1
3
1
0.5
L
Heimdallr
The-Gallerus3
Heimdallr
4
1
0
4
W
Anubis
1
1
1
1.5
L
Ymir
0
2
3
0.75
L
Sun Wukong
easig
Sun Wukong
0
5
0
0
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,415
Damage
23,224
36,648
Taken
36,698
13,567
Mitigated
16,569
3,811
Healing
13,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Azokej
Loki
4,312
1,770
0
4,044
9,069
2,766
1,101
623
8,446
0
52,831
W
Sun Wukong
Ellzino-24s
Sun Wukong
9,148
2,161
0
5,494
10,143
4,391
376
4,125
6,018
0
48,819
L
4,773
2,067
0
1,548
8,123
2,770
489
0
8,123
24,515
4,645
L
4,148
1,339
0
0
4,748
1,029
0
2,850
1,898
39,301
0
W
Cthulhu
ReNFasT_05
Cthulhu
3,956
495
0
0
8,353
6,205
72
1,296
7,053
23,094
0
L
Heimdallr
The-Gallerus3
Heimdallr
5,687
2,072
0
1,831
8,241
3,024
869
2,370
5,871
0
46,537
W
Anubis
2,850
52
0
3,076
5,944
2,258
1,685
3,413
2,531
61,188
0
L
Ymir
878
242
0
0
6,918
3,035
203
1,586
5,332
12,994
0
L
Sun Wukong
easig
Sun Wukong
1,929
547
0
432
8,618
3,709
452
0
8,618
0
24,977
W
2,958
1,323
0
836
3,189
949
413
680
2,509
0
18,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,067
Gold Earned
37,265
294
Minions Killed
367
0
Camps Cleared
0
1,319,015
Distance Traveled
1,353,195
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,144
543
90
6
0
240,419
0
W
Sun Wukong
8,746
583
80
5
0
286,220
1
L
Sol
6,029
402
56
4
0
254,745
0
L
Nu Wa
7,227
482
85
6
0
244,066
1
W
Cthulhu
6,154
410
39
3
0
343,963
0
L
Heimdallr
7,340
489
81
5
0
257,009
1
W
Anubis
8,178
545
123
8
0
233,082
1
L
Ymir
6,572
438
33
2
0
271,454
0
L
Sun Wukong
5,899
393
39
3
0
291,741
2
W
Neith
6,043
403
35
2
0
249,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role