Player Matchup

Thanatos
Thanatos
JDiaz69
Thanatos
Level 68
God Stats
11W - 7L
1,411 SR
Queue Stats
377W - 401L
1,463 Elo+
Party 3
Izanami
Izanami
JasonWorld
Izanami
Level 26
God Stats
4W - 1L
1,856 SR
Queue Stats
82W - 79L
1,520 Elo+
Party 4
Zeus
Zeus
Jmunoz98
Zeus
Level 156
God Stats
19W - 22L
1,520 SR
Queue Stats
324W - 319L
1,460 Elo+
Solo
Bacchus
Bacchus
epicwill17
Bacchus
Level 83
God Stats
9W - 2L
1,702 SR
Queue Stats
91W - 101L
1,445 Elo+
Party 4
King Arthur
King Arthur
ldiaz27
King Arthur
Level 17
God Stats
1W - 0L
1,560 SR
Queue Stats
8W - 17L
1,265 Elo+
Party 3
Team Averages
Level 70
1,610 SR
1,431 Elo+

VS

Team Averages
Level 53
1,553 SR
1,459 Elo+
Baron Samedi
Baron Samedi
HelixElixir
Baron Samedi
Level 29
God Stats
42W - 47L
1,446 SR
Queue Stats
168W - 228L
1,325 Elo+
Party 1
Amaterasu
Amaterasu
IsamuDUDE
Amaterasu
Level 83
God Stats
21W - 18L
1,559 SR
Queue Stats
532W - 668L
1,463 Elo+
Party 1
Sobek
Sobek
MeowtatoChip
Sobek
Level 43
God Stats
11W - 7L
1,677 SR
Queue Stats
65W - 68L
1,466 Elo+
Party 2
Charybdis
Charybdis
Mojangerie
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,515 Elo+
Party 2
Fenrir
Fenrir
rabbitsloppyjoe
Fenrir
Level 83
God Stats
8W - 6L
1,585 SR
Queue Stats
166W - 129L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JDiaz69
Thanatos
12
3 / 8 / 2
8,040
473
5,869
15,663
5,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
JasonWorld
Izanami
16
11 / 1 / 8
10,412
612
12,598
7,584
2,596
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Zeus
16
10 / 5 / 10
10,202
600
22,794
13,607
5,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
epicwill17
Bacchus
13
6 / 1 / 16
8,983
528
7,707
10,594
8,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
ldiaz27
King Arthur
12
1 / 5 / 4
7,777
457
1,784
8,587
5,435
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HelixElixir
Baron Samedi
11
2 / 10 / 5
7,476
440
8,398
13,474
5,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
IsamuDUDE
Amaterasu
15
7 / 3 / 5
9,873
581
9,321
13,694
11,503
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 4 / 6
7,437
437
4,114
14,475
10,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Mojangerie
Charybdis
12
3 / 7 / 1
7,393
435
3,204
10,892
3,591
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
7 / 7 / 6
9,541
561
11,577
14,947
8,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
43
31
Kills
20
20
Deaths
31
40
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
HelixElixir
Baron Samedi
2
10
5
0.45
L
Amaterasu
IsamuDUDE
Amaterasu
7
3
5
3.17
W
Thanatos
JDiaz69
Thanatos
3
8
2
0.5
W
Izanami
JasonWorld
Izanami
11
1
8
15
W
Zeus
10
5
10
3
L
1
4
6
1
L
Charybdis
Mojangerie
Charybdis
3
7
1
0.5
W
Bacchus
epicwill17
Bacchus
6
1
16
14
W
King Arthur
ldiaz27
King Arthur
1
5
4
0.6
L
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,752
Damage
36,614
56,035
Taken
67,482
26,873
Mitigated
39,877
19,248
Healing
12,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
HelixElixir
Baron Samedi
8,398
710
1,001
2,317
13,474
5,611
33
7,572
5,902
34,087
0
L
Amaterasu
IsamuDUDE
Amaterasu
9,321
4,587
0
4,625
13,694
11,503
62
3,984
9,710
0
52,505
W
Thanatos
JDiaz69
Thanatos
5,869
1,513
0
9,360
15,663
5,057
0
1,914
13,624
0
44,197
W
Izanami
JasonWorld
Izanami
12,598
7,769
0
2,514
7,584
2,596
3,716
1,288
6,237
0
65,814
W
Zeus
22,794
2,598
0
5,564
13,607
5,507
0
3,918
9,353
72,845
0
L
4,114
127
0
1,274
14,475
10,335
0
7,856
6,619
14,709
0
L
Charybdis
Mojangerie
Charybdis
3,204
1,655
0
1,924
10,892
3,591
0
5,330
5,562
0
30,794
W
Bacchus
epicwill17
Bacchus
7,707
845
0
1,810
10,594
8,278
156
3,566
6,903
20,881
0
W
King Arthur
ldiaz27
King Arthur
1,784
361
0
0
8,587
5,435
234
1,184
7,308
56
22,061
L
11,577
2,443
0
1,744
14,947
8,837
0
5,815
9,132
428
40,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,414
Gold Earned
41,720
364
Minions Killed
280
0
Camps Cleared
0
1,525,155
Distance Traveled
1,480,525
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,476
440
45
3
0
270,777
0
L
Amaterasu
9,873
581
106
6
0
322,659
1
W
Thanatos
8,040
473
81
5
0
278,383
3
W
Izanami
10,412
612
105
6
0
311,593
3
W
Zeus
10,202
600
111
7
0
291,377
6
L
Sobek
7,437
437
15
1
0
319,104
3
L
Charybdis
7,393
435
63
4
0
276,577
4
W
Bacchus
8,983
528
18
1
0
334,434
2
W
King Arthur
7,777
457
49
3
0
309,368
1
L
Fenrir
9,541
561
51
3
0
291,408
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role